Why does the contagion player not use FF? Couldn't they use that to spread conditions and damage more by drawing conditions from the BiP?
Posts by Il Marshmallow Il
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Looking for a PC on Bo Staff q11 domination magic (10% HCT/20% HSR)
searching for Bo Staff gives me just about every thread on the forums because of "BO" and "Staff" so yea
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Hi guys, I am doing a HM Playthrough, starting in prophecies. I'll be doing all quests and missions on HM. I am playing as mesmer. If you want to join me for some missions, feel free to add me!
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Setting up a team with Dhuum, Shiro, Mallyx and any god-like bosses would break the whole tournament, considering their amount of HP, energy and some broken skills that can obliterate the opposite team. I wouldn't even consider adding any boss to that at all, because it would break the competition.I like the idea of a team defending against 8 Armageddon Lord's (from Prop Titan's questline). Overall they are easy to rupt, but 8x Smash of the titans would wreck quite nicely. Not the strongest team that could be built, but the coolest for sure.
Yes I thought mallyx would be too strong probably but I don't know how strong he really is (I've done him maybe twice and that was like 8 years ago idk) or any of the PvE bosses. I do know that shiro in Gate of Madness is not that strong so that's why I thought he could be allowed... I just didn't want to make a list of what is and what isn't allowed simply because I don't know how to value each of them. How about this: either 2 normal boss/boss-like (monsters that mostly use normal skills, with limited monster skills) + 6 normal monsters of their species/affiliation OR 1 top tier boss (custom monster skill bar) + 6 normal monsters. Or you can leave out Mallyx/Dhuum/etc if you want
Oh and also it would be nice if you can give some reasoning as to why your group would beat other groups or simply stating how it performs against other groups. For example you can say: 8 aatxe would shred 8 mursaat/jade construct because ....
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I am wondering which monsters in Guild Wars you think are the strongest, as in which monsters would come out on top in a monster vs monster battle.
The rules are that the monsters can fight in groups (let's say groups of 8). The groups will use their most balanced team builds, so a monster species that has 6 possible professions will have some physical, some casters, some healers. A group of minotaurs will be just warriors. Each team can have 1 boss/boss-like monster on it. Monsters are their hardmode counterpart to make it fair
My guess for the strongest group would be Mursaat because of their spectral agony but I am not that experienced with all of the bosses and enemies so that's why I am wondering. I think mallyx with margonites or shiro with shiro'ken or duncan the black or titans or destroyers or dhuum seem like they could make for very strong teams as well but idk.
btw it would have to be possible for a developer to put them in an arena and have them fight as is, so for example abaddon is not a candidate because he's really just a scripted mission, not a monster.
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Please help: I am looking for the following
Bow grip of OgreslayingBow grip of DeathbaneBow grip of TrollslayingBow grip of PruningBow grip of DragonslayingBow grip of Giantslaying
Bow grip of Dwarfslaying
Bow grip of TenguslayingBow grip of DemonslayingAnd also these bows (r9 and 15^50 or inscr): (multiple of each)
Ivory Bow
Shadow BowForked HornbowBramble HornbowThanks in advance
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req 9 vertebreaker with +15% -1 hp regen and +3LS/-1 hp regen
how much is it worth?
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i'll buy bowgrip of demonslaying
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