Posts by Chronic Visions
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Looking at filling some holes in my shadow collection.
If you have any of the listed items, please get in contact or post to this thread.
q9 OS Shadow Shields
Mod Order does not matter
Mod1
Mod2
+10vsEarth -2wE +10vsPiercing -2wE +10vsEarth -2wS +10vsLightning -2wS +10vsFire -2wS +10vsSlashing -2wS +10vsLightning -3wH +10vsPiercing -3wH +10vsBlunt -3wH +10vsSlashing -3wH +10vsCold +30 +10vsEarth +30 +10vsFire +30 +10vsSlashing +30 q8 OS Shadow Swords
+20 While Hexed +15 vs Hexed +15 -5e Dual Vamp (15%) Dual Zeal (15%) q8 OS Shadow Bows
+20 v 50 +15 -10ar +15 -5e +15 vs Hexed Dual Vamp (15%) Dual Zeal (15%) +15 While hexed +15 v 50 -
Bring Up My Post.
Sold Some, added new stuff, added some BO's
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Bring Up My Post
Added a BO option for the summit axe, and the demons spiked. If no further interest in spiked will sell next weekend.
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Having read through the thread, I think you were starting to get into the right mindset for how GW1 actually plays. I just wanted to add a few thoughts on top of the advice others have already given.
GW1 is fundamentally a game about team composition and tactics, you are the main character of the game however, if you treat your team like that you wont go far. Prophecies starts out very slowly, and it's really Nightfall and Eye of the North that begin to open the door to experimenting with different party setups, as that's when you gain access to your first heroes. Unfortunately, Prophecies was released at a time when the expectation was that players would group with other people rather than rely on henchmen.
You absolutely can beat everything in this game with non-meta builds and without consumables, provided your team composition works and you play around its strengths. On the other hand, you can also run individually strong builds with poor team synergy and still fail to clear Normal Mode.
The wiki is an excellent resource for looking through skills and understanding what they do. As you play, you'll also start to get a feel for how the AI behaves. A rudimentary example that you have probably encountered is scattering of mobs when firestorm is cast on them, which means other AoE skills are less effective. You counter that with snare, so something like deep freeze would help get the most out of fire storm. Containmentbreach's Fevered Dreams composition is a great example of this kind of synergy done well in a much more indepth way. Complement this with weapons, weapon mods, insignias and runes you get some incredible depth to gameplay. I could run all the same heroes, but have different weapons/mods/insignias/runes and get a completely different result (for better or worse).
As for primary and secondary professions, your primary profession determines your primary attribute (in your case, Strength, which no other profession has access to), your maximum armour values, and your energy regeneration. Warrior/Elementalist does have some synergies, such as Conjure Flame and various touch skills, as mentioned earlier in the thread, but is lacking in the energy department, so if you wanted to use these kinds of things you would need to start looking at how to not be sat doing nothing whilst you wait for energy to regen (zealous mods, adrenaline skills, signets etc). The Elementalist skills you'd likely want are fairly limited in early Prophecies. It's also worth remembering that just because Elementalist is your secondary profession doesn't mean you need to use Elementalist skills on your skill bar right now. There are plenty of Warrior-only bars that work perfectly well, and later in the game you'll be able to change your secondary profession whenever you like.
GW1 isn't a game that rushes you to the endgame it's a slow burn. Stick with it, spend some time theorycrafting your team composition, and you'll be well on your way.
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Bring Up My Post
Thank you for all the interest
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Bring Up My Post
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Bring Up My Post
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BUMP
Thanks for the offers thus far.
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BUMP
Thank you for the offers so far. -
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manuS I was probing the the intel 14th gen problem that was leading to problems with my latest build that involved me having to limit certain things in the bios to stop various games from crashing during alt tab/minimise, which showed as a math error in gw.exe error logs and memory errors in other programs. your running a ryzen 5 so id assume unlikely to be a similar issue.
As has been said above, good practice would be to update all of your drivers for your hardware, CPU, GPU, MB to the latest stable versions.
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DMach Storage isnt in pre and the screenshot shows the items in storage so its not in pre.
hazeyaguy Pre-Searing is the starter area of the prophecies campaign which has its own functioning economy to the rest of the game because xunlai storage is not available there.
As mentioned above, Green and Gold mini's that are NOT 7th Birthday exclusive rares are difficult to sell and are a token number of ectos. If you have ANY miniatures or EL Tonics that are not available via birthday presents, (guild wars wiki will help you deciphering that however i don't see any in the screenshot provided) it would likely be worth a considerable sum.
If you really wanted to sell them you may get 5e or so for each Green/Gold birthday mini that isnt a 7th birthday exclusive rare.
For non unique items like this and considering you have had a bad experience prior, id also recommend checking out kamadan trade chat, you can search historical logs of the trade chat history in kamadan to get a feel for pricing before selling.
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What CPU are you running?
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15a Oni Daggers
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its Inscribable with a ok skin, but will largely be what someone wants to pay.
10e max imo
https://kamadan.gwtoolbox.com - Allows you to check previous trade chat history in Kamadan
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1). Cupcakes are 15-20e/stack 1 stack is 250 cupcakes... ill let you do the math
2). Go to any "Rare Scroll Trader" in a major outpost and see what that costs.
3). 5-10e
4). 5-10e
https://kamadan.gwtoolbox.com - This lets you look through kamadan chat history which would help you here.
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