Bump, changed thread title. Wish I kept hold on that silver edge now
Posts by gwdeepee
-
-
Sword Pommel 16%
I'll take 1 of these for 1a please
-
DV7 - Retract sorry, bought another and hadn't seen this auction had ended for it
-
-
-
-
#3 Retracting my bid
-
-
-
S23 - 2aretract, bought in-gameDV7 - 1a
-
-
#3 Wooden Buckler - 3a
-
Just interested in these for my lil trinket collection.
Let me know your price!
Bought now, mods can close
-
I'll take 1x stack of Mysterious Stones please
IGN: I Casamir I
-
I have 1x Aegis of Aaargh and Elswyths Longbow
IGN: I Casamir I
-
Woven shield (tac) - sb
-
If you still need Elona Protector I can help you tick those off for 20e per mission.
-
-
-
Selling this Q8 max damage, non-max mod FDS. Will leave it up for a week to see if there's any interest.
c/o: 1a Test
b/o: 3a
-
-
-
-
-
Bump, added various 20/20 Droknar focus
-
Hi, I'll take 1x Q0 8-16 dmg Suntouched Scythe please.
IGN: I Casamir I
-
-
-
-
What was the Purple dye combo ?
Can't really remember but I think it was some combo of purple/black/silver
-
-
Could I take Vokur's Staff please
IGN: I Casamir I
-
-
-
--- sold everything ---
-
-
I don't really see an issue with grinding for gear, we mindlessly grind for everything else in the game as it is. That's basically GW in a nutshell. We just grind for mostly trivial things like vanity. Personally, I find gear progression much more gratifying than a title that typically represents hundreds, if not thousands of hours doing very mundane things.
The thing is, outside of reputation titles (and their skills) all of that grind is optional. Whereas if the power scaling goes on much longer, and the enemies are scaled to that higher power level, not only is that a lot of grinding which can't be avoided, but it is also duplicated across every (new) character.
I appreciate gear grinds when it introduces a new playstyle, but not when it just increases health +60 or what have you - which is how most games seem to implement it these days. Anniversary weapons are the type of end-game gear grind which would appeal to me, although I appreciate that grind isn't required.
Agree to disagree on this one I think!
-
For me, that low ceiling is exactly why I like GW. Instead of mindlessly grinding mods for a +1 trait or incrementally better gear, the progression comes from learning each area, it's mobs, and playing your own skillbars better. Much more satisfying personally, and also means it's much quicker to get alt characters up and running.
You could always start a new character - that will likely give you plenty of reason to farm. You're right though, most people have all they need in the game now (outside of high-end collectors). Just play the game for it's own sake - the gameplay is still fun after all.
-
-