Posts by Viz
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Hey all!
I'm quite clueless when it comes to appraising OS items, sorry in advance if some of these are silly. I'm looking to learn and I'll take all explanations as to why some items are not worth anything (or worth something) if possible
Thank you guys in advance!
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Shields:
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Staves:
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Wands:
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Martial weapons:
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OS shield sold!
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Hi all!
IGN: Viz Murcatto
Selling these mods and inscriptions below
Thank you in advance for your time!
Each item is for sale at 5k
Inscriptions:
- Strength and honor (15^50) (x2)
- Guided by fate (15 w/ench) (x6)
- Dance with death (15 w/stance) (x3)
- Don't think twice (Halves casting time 10%) (x4)
- I have the power! (Energy +5) (x1)
- Sheltered by faith (Received physical damage -2 w/ench) (x1)
- The riddle of steel (Armor +10 vs slashing) (x1)
- I can see clearly now (Reduces Blind duration on you by 20%) (x2)
- Only the strong survive (Reduces Weakness duration on you by 20%) (x1)
- Swift as the wind (Reduces Crippled duration on you by 20%) (x1)
- Run for your life! (Received physical damage -2 w/stance) (x1)
Mods:
- Dagger
- Vampiric (+3/-1) (x4)
- Zealous (+1/-1) (x2)
- Enchanting (x3)
- Armor +7 vs physical (x1)
- Sword
- Vampiric (+3/-1) (x1)
- Zealous (+1/-1) (x2)
- Furious (adrenaline) (x2)
- Shield
- Fortitude (+30 HP) (x2)
- Axe
- Fortitude (+30 HP) (x1)
- Zealous (+1/-1) (x2)
- Vampiric (+3/-1) (x3)
- Furious (adrenaline) (x2)
- Sundering (armor pen 20/20) (x2)
- Icy (cold damage) (x1)
- Cruel (+33% deep wound duration) (x1)
- Shelter (Armor +7 vs physical) (x1)
- Pruning (+20% dmg vs plants) (x1) - For optimal lumberjack action
- Hammer
- Furious (adrenaline) (x3)
- Fortitude (+30 HP) (x1)
- Cruel (+33% deep wound duration) (x1)
- Bow
- Sundering (armor pen 20/20) (x2)
- Vampiric (+3/-1) (x5)
- Zealous (+1/-1) (x3)
- Fortitude (+30 HP) (x1)
- Enchanting (x3)
- Shelter (Armor +7 vs physical) (x2)
- Warding (Armor +7 vs elemental) (x1)
- Wand
- Memory (Halves skill recharge of spells of item's attribute 20%) (x2)
- Quickening (Halves skill recharge of spells 10%) (x1)
- Focus
- Fortitude (+30 HP) (x1)
- Staff
- Head
- Insightful (Energy +5) (x15)
- Defensive (Armor +5) (x4)
- Hale (+30 HP) (x5)
- Swift (Halves skill recharge of spells 10%) (x1)
- Wrapping
- Fortitude (+30 HP) (x1)
- Enchanting (x3)
- Shelter (Armor +7 vs physical) (x2)
- Warding (Armor +7 vs elemental) (x4)
- Defense (Armor +5) (x3)
- Head
IGN: Viz Murcatto
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