Posts by Kugiini

    Frostmaw's Burrows

    Long, but fun dungeon.

    I removed the Swordpara for an extra Hex-Remover to get rid of [Wurm Bile (monster skill)] - [Nature's Renewal] helps as well.

    The Skill [Angelic Protection] is extremely useful, if you want to facetank those mass Stormcloud Incubus.

    The [Ebon Vanguard Assassin Support] is perfect, to trigger the Wurm Spawns.

    Most enemies are weak to fire damage, which is why [Greater Conflagration] is in the teambuild.


    Player: OQej0xmDKTOMMMHMWY7i9YAhn1A

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    H5: OQakkwl25hmDEuryhDxqOYRKWeD

    H6: OQikIul4ZiiDEuIjxs3Z4TcKWeD

    H7: OQOl0YPSJeuo68uJJt4OsZ8lkil3


    Darkrime Delves

    This Dungeon is just shit :) Not hard but boring. Beware of those necro dryders Dreadgaze Dryders, which use [Vocal Minority] and those Mist Vaettirs, which use [Sympathetic Visage]. Apart from that it comes down to not forget using [Don't Trip!] at the right time, so that your hero backline won't be interrupted while casting [Ward of Stability].

    I'm not sure, if [Quivering Blade] is the best choice.

    Also the skill [Sundering Weapon] underperformed a lot, because heroes were not casting it regularly.

    One [Can't Touch This!] vs the Stormcloud Incubus and their [Shock] is enough.


    Player: OQej0xmDKTOMMMHMWYoi9YAhn1A

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    H2: OQCkUem6pimDEOIHhDxXYScKWGD

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    H5: OQakkwl25hmDEuryhDxqOYRKWeD

    H6: OQikAul4ZiiEEWRGZo9WG2JWKm8G

    H7: OQOl0YPSJeuo68uJJt4OsZ8lkil3


    Ooze Pit

    Even the mass Ooze Spawns at the end were no real threat.

    Heroes use [Brace Yourself!] quite good.

    I put in [Greater Conflagration] cause Ooze have less armor vs Elemental Damage. There should be no problem if you switch it out for either ["It's Just a Flesh Wound."] or even [Infuriating Heat]


    Player: OQej0xmDKTOMMMHMWYri9YAhn1A

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    H2: OQCkUem6pimDEOIHhDxXYScKWGD

    H3: OQKkgRlp5iqDE+BfhtwRnwPJuGD

    H4: OQCjUinMqOQ4gcGWEzh7wpYVMA

    H5: OQakkwl25hmDEuryhDxvCYRKWeD

    H6: OQikIul4ZiiDEuIjxs3Z4TcKWeD

    H7: OQOl0YPSJeuo68uJJt4OsZ8lkil3


    Cathedral of Flames

    This was the first Dungeon I did. I would strongly recommend bringing [Holy Spear] instead of [Wearying Spear]. Your damage should be way higher.

    Also one copy of [Can't Touch This!] should be enough (only works against Headbut from Ghouls) - consider bringing a second copy of [Blazing Finale], ["Find Their Weakness!"] or [Stand Your Ground!]

    All in all a pretty easy Dungeon to get a good grip of how the Teambuild works. I would recommend it as the first try. (Or the Snowman Dungeon)


    Player: OQej0xmDKTOMMMHMWYtl9YAhn1A

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    H2: OQCkUem6pimDEOIHhDxXYScKWGD

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    H4: OQCjUinMqOQ4gcGWEzh7wpYVMA

    H5: OQakkwl25hmDEurWh5whYYRKWeD

    H6: OQikIul4ZiiDEuIjxs3Z4TcKWeD

    H7: OQOl0YPSJeuo68uJJt4OsZ8lkil3


    Rragar's Menagerie

    Not much to say about Rragars. Dungeon is straight forward. Keep in mind to activate Ebon Title. You could consider bringing [Holy Spear] instead of [Wearying Spear] because of those Ghost Spammers.


    Player: OQej0xmDKTOMMMHMWYri9YAhn1A

    H1: OQGkQtVoJimTRpvwVswqMfc9+ED

    H2: OQCkUem6pimDEOIHhDxXYScKWGD

    H3: OQikIuloZiiDE+BjxswR4wPJmeD

    H4: OQCjUinMqOQ4gcGWEzh7wpYVMA

    H5: OQakkwl25hmDEuryhDx9QYRKWeD

    H6: OQikIul4ZiiDEuIjxs3Z4TcKWeD

    H7: OQOl0YPSJeuo68uJJt4OsZ8lkil3


    Dungeons

    Catacombs of Kathandrax

    Well Knockdown is key in this Dungeon. That's why [Great Dwarf Weapon] is really strong here - just recast on any ally whenever possible.

    The Combination of [Greater Conflagration] and [Winter] is really strong in this dungeon as well as [Ward Against Elements].

    If you precast your [Finale of Restoration] as described in the General Tips you are fine. Positioning at the last boss is a bit important - apart from that the dungeon actually kinda felt not that hard.


    Player: OQej0xmDKTOMMMHMWYri9YAhn1A

    H1: OQGkQtVoJimTRpvwVswqMfc9+ED

    H2: OQCkUem6pimDEOIHhDxXYScKWGD

    H3: OQKkgtloZiiDE+B7cswRnwPJueD

    H4: OQCjUinMqOQ4gcGWEzh7wpYVMA

    H5: OQakkwl25hmDEuryhDxvCYRKWeD

    H6: OQikIul4ZiiDEuIjxs3Z4TcKWeD

    H7: OQOl0YPSJeuo68uJJt4OsZ8lkil3


    Hello all you Paragon Lovers.

    Back in the day I loved playing my Paragon with many other human Paragons together, which resulted in my Paragon to be my second GWAMM I had. There was a small german community around Ragnaroek Al Pukhi on the old German Guild Wars Forum (Wartower), which regularly did Human Paraways for all Dungeons and End Game areas. The one skill, that makes Paraways possible at all is [Finale of Restoration]. Along the way there was an update from ANet, which destroyed the possibility of Paraways all along, because this mandatory skill was changed in a way, so that it ends after only 5 triggers. Thus, the needed healing wasn't enough anymore and Paraways simply died. This changed the Paraway community to be almost non existant. The skill was changed back later, but the damage to the community was done and Human Paraways fell into a deep sleep.

    Some people tried Hero Paraways, but harder HM areas, End Game areas and Dungeons in HM seemed to be not doable or lets say not really enjoyable, since Human Paraways heavily needed the assistance of PVE-only Skills. But the latest update to the game and the introduction of [Heroic Refrain] turned the tables, because now you can effectivley skill your Paragon Heroes in 4 different attributes.

    In this thread I will post my builds, which I used to clear all HM Dungeons and End Game Areas with Hero Paraways. I haven't finished all End Game Areas yet, due to lack of time, but I plan to do so in the near future.

    I will give some hints and explanations to some builds and some general tips considering your hero setup. Feel free to post your own builds below mine or maybe you have some interesting changes to my builds :)

    I don't claim, that these builds were invented by me nor that this is the most efficient way, but I love it when you have 8 Angels with wings in a small area who shout at their faces xD

    I will structure the thread the following way. In this first post I will give you some general ideas, the weaponry me and my heroes use and their rune setup (which I actually didn't change through all my runs).

    After that I will make 1 Post for each Dungeon, and then I will post some builds for End Game areas which I already cleared, and which I will hopefully clear some time soon. ^^

    General Tips

    - Paraway is possible because of [Finale of Restoration]. If you have an 8-man Teamcomposition you will need this skill on at least 5 people.

    - Paragon Heroes, that you want to deal some damage, should not have more than 3 skills with a cast time

    - Some Hymns, Echoes or Shouts only trigger, when you activate an attack skill. Thus most heroes should have at least one - better 2 attack skills. This will greatly increase the survivability

    - Heroes should not carry more than 3 Adrenaline skills

    - [Wearying Spear] is the best Spear attack, Heroes can use (the Weeknes condition will be removed very fast)

    - Second best Spear attack is [Holy Spear] - situational, if Undeads or Summons or Ghosts are around - don't use it in combination with [Wearying Spear] - just 1 Adrenaline Attack Skill per Skillbar

    - Most of the Refrains are total shit. I only use Heroic Refrain (obviously) and Mending Refrain.

    - Most aoe-shouts may not have the best effect, but are basically a group heal, when they run out (because of Finale of Restoration)

    - if you have a Hero skilled in the Command tree and you search for a nice Elite Skill (but don't need anything special), then take ["It's Just a Flesh Wound"]. BUT don't spec any attributes in Motivation. This way this shout will end after 2 seconds on the ally it was casted on and serves as a really strong cond removal as well as single target heal. If you dont use any attribute points in Motivation, Heroic Refrain will not buff that attribute up which is good for you - otherwise the skill duration goes up

    - You will see some useful skills from other classes, like :rit: :war: :ele: :mo: and :ran: - some spirits from Ranger are totally op in Paraway :)

    - before you aggro enemies, target a random enemy and manually cast [Finale of Restoration], as well as [Energizing Finale] - This way the heroes with those skills have them on themselves already and after their cooldown is refreshed they will immediately cast it on all others - so your group is protected

    - don't be afraid of [Spiteful Spirit] - you wont die as long as you keep attacking and spamming your shouts - if you have [Empathy] on yourself or even both it's a different story

    - I used Consets and some standard Pcons in all HM areas you will see here - in NM you don't need a Conset, but you might want to add the [Aggressive Refrain]

    - when using Consets, beware of the usage of ["They're on Fire!"] (Cooldown is faster then the 10sec Duration, so Heroic Refrain and Mending Refrain will run out if you spam the skill)

    - I didn't use any Summoning Stones in any of my runs so i have the pure Paragon feeling :) - Obviously it should be stronger with those

    - Hero-Paraway in the past lacked Damage, which is why you will see me run the Dagger Heroic Refrain Version almost every time

    - I cast Heroic Refrain twice on myself and then once on the Hero with Mending Refrain. After that I start moving and recast Heroic Refrain and Mending Refrain on all other heroes while walking and fighting - I don't disable the Mending Refrain skill, so the Hero casts it automatically on all other Heroes which suffer from Health Degeneration

    Equipment

    Human Player

    Weapons:

    Dagger / +5 Energy / Zeal / Armor +5

    Spear / +5 Energy / Furious / Armor +5 - Shield / +30 Hp / Reduces Blind Duration 20%

    Bow for Pulling

    Runes:

    Sup Leadership / Sup Vigor / Vitae / Vitae / Clarity / 5x Centurions

    Hero 1

    Weapons:

    Sword / +5 Energy / Zeal / +30 Hp - Tactics Shield / +30 Hp / Reduces Blind Duration 20%

    Spear / +5 Energy / Furious / +30 Hp - Command Shield / +30 Hp / Reduces Blind Duration 20%

    Hammer / +5 Energy / Sundering / +30 Hp

    Runes:

    Major Command / Sup Vigor / Minor Leadership / Vitae / Clarity / 5x Centurions

    Hero 2

    Weapons:

    Spear / +5 Energy / Furious / +30 Hp - Motivation Shield / +30 Hp / Reduces Blind Duration 20%

    Runes:

    Major Leadership / Sup Vigor / Minor Motivation / Minor Spear / Clarity / 5x Centurions

    Hero 3

    Weapons:

    Spear / +5 Energy / Furious / +30 Hp - Command Shield / +30 Hp / Reduces Blind Duration 20%

    Sword / +5 Energy / Furious / +30 Hp - Tactics Shield / +30 Hp / Reduces Blind Duration 20%

    Runes:

    Major Leadership / Sup Vigor / Minor Command / Minor Spear / Clarity / 5x Centurions

    Hero 4

    Weapons:

    Spear / +5 Energy / Furious / +30 Hp - Motivation Shield / +30 Hp / Reduces Blind Duration 20%

    Runes:

    Major Leadership / Sup Vigor / Minor Motivation / Minor Spear / Clarity / 5x Centurions

    Hero 5

    Weapons:

    Spear / +5 Energy / Furious / +30 Hp - Motivation Shield / +30 Hp / Reduces Blind Duration 20%

    Runes:

    Major Motivation / Sup Vigor / Minor Leadership / Minor Spear / Clarity / 5x Centurions

    Hero 6

    Weapons:

    Spear / +5 Energy / Furious / +30 Hp - Motivation Shield / +30 Hp / Reduces Blind Duration 20%

    Runes:

    Major Leadership / Sup Vigor / Minor Motivation / Minor Spear / Clarity / 5x Centurions

    Hero 7

    Weapons:

    Spear / +5 Energy / Furious / +30 Hp - Motivation Shield / +30 Hp / Reduces Blind Duration 20%

    Runes:

    Major Leadership / Sup Vigor / Minor Motivation / Minor Spear / Clarity / 5x Centurions


    Ok I hope you will have some fun trying out these builds and enjoy some Paragon Gameplay.

    Please give me some time to fill up those pages ^^


    Beautiful stuff. Don't sell a thing. There's no point. The money you would get would be constantly depreciating and there's nowhere for your collection to go but down. Some really top shelf stuff.

    I would suggest a Collections thread. Take your time and tell your stories. I'm sure everyone would enjoy the old names and nostalgia. I can recommend an artist if you're interested in having a photo shoot 😄

    Come on now 😉

    I can second that. Tbh I wouldn't sell any of those items. What an amazing post :) Please make a cool collection thread with some nice screenshots. Keep it up and don't leave the game ^^

    Hey Hairy Knight

    The Paragon Challenge is a nice idea. Personally I love to play Paragon since ancient times and I think it is possible to do. Sadly I dont have enough time for complete fullruns. Would you accept single area clears as well if all areas were cleared with the same build?

    Currently I finished the stygian area and I survived the 3rd room in foundry although i pulled all enemies xD

    I used cons and some pcons but no summoning stone so it really is a complete Paragon team ^^

    If I got some time in the next days I will go on and try the other areas as well with the same builds.

    Have fun

    Im pretty sure the Gloom Shield is a Halloween Quest drop. There is a quest (i tihnk mroe than one) which spawns UW Foes in Neightfall that are lev 20. This would also confirm the fact, taht it dropped pre EOTN