Posts by HeavensDevil
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#13 100e
#34 25e if dyable -
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9vs plants Zodiac 150e
DV Zod Bow 200e -
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Casually dropped during Divinity Coast
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After a double unique drop the first run I drop another one the run after
3 unique drops in 2 runs is pretty funny -
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while chest running this cool / weird thing drops
Unlucky it's water instead of earth. Still nice
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Lowered some r/b's. Ending this auction Sunday night CET time. Peaky Blinder pm me in game for the Axe
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Tall1 1a
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Was just messing around in-game a bit and started thinking....
Why is there no D/E Support?
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At current attributes:
+22 armor+46 armor vs Elemental
50% to block melee attacks
50% to block projectiles
+8hp Regen
All Party wide. I have to admit it looks kinda boring to play, but still might be fun who knows
As an ele main trust me I've thought about it too and it can certainly be strong but is very situational since:
- It only really works with heroes since they all ball up anyways
- It's only worth bringing against mainly ele enemies, dervs or death magic necs and against the first 2 you don't really want to ball up to begin with
- consider bringing EBSoCourage vs Charr to get most of the buffs in one skill
- Bit sad when SY adds more armor in a much much larger area without cast time, energy cost or chance to be rupted, etc.
One under-used ward spell I however really like bringing is Ward of Stability against heavy knock areas like vs Jotuns, Summit Beast Masters, Stygians, Abyssals or similar
You should still try it out vs some fire eles like in Sacnoth Valley or Hells PrecipiceWorks wonders with the regen vs burning too
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Bump. r/b's added
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For all these basic skins it's super important if they are dyable or not. Often makes or breaks an item. Maybe add that
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