Good point about zaishen chest tonics. I’ve observed 2 full zkey titles without seeing any eternal blade, everlasting tonic, etc…. That’s a lot of chest openings. Doesn’t mean it’s bugged.
Posts by Ecto Sacrifice
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A dv sephis. I don't think I ever saw one.
A blue major ele rune with -50 health, to complete my core-professions blue -50 set. (purp already completed).
and of course a bag of holding 🤣Pleikki has one that gonna make you wet. q7 7-27 iirc ?
You are probably thinking of this one that's owned by EK:
Enchanted KrystalAugust 10, 2019 at 11:03 AM -
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Tall shield 1xxxa is possible.
3 to 5ka above me is bizarre to suggest. If it was q7 yeah sure, but no - q9 dr is not
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You‘re such a loser. Imagine crying about your precious OS weapon losing value. Can’t sympathize with you I’m sorry, here’s to them hopefully introducing more stuff that devalues your items 🙏🏼 ... You need to stop treating a game economy like an asset and shareholder simulator and have fun through gameplay. Again this most likely has to do with age though I guess… older people seem more upset about this
For the record, I didn't own any OS weapons that were added in by that update. I lost no value at all. You're a toxic individual, and you assume too much. I'm not surprised by this behavior from someone who appears to main paragon though

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Imagine if a company like Rolex suddenly decided to remake and mass-produce a watch model that had been discontinued for 20 years and is now prized by collectors. Part of why that watch is special isn’t just how it looks - it’s the history, the scarcity, and the fact that only a small group of people held onto it over time. If Rolex floods the market with identical versions, the original loses a big chunk of what made it meaningful. It’s no longer a story of patience or rarity; it’s just another product on a shelf.
Another analogy is trading cards. Think about something like a rare 1999 Base Set Charizard from early Pokémon. If the publisher reprinted that exact card in unlimited quantities with no distinction, it would undercut the entire idea of collecting. The value isn’t just stats on cardboard - it’s the time, luck, and history attached to owning one.
GW works the same way. Those rare, discontinued items function like digital collectibles. They carry time value (people who were there early or put in the grind), scarcity (limited supply), and story (status, history, sometimes even nostalgia). Reintroducing them without limits strips out at least two of those three pillars. And once scarcity is gone, the item’s meaning often collapses into just its utility or appearance which usually isn’t enough to sustain that “wow” factor.
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That said, there’s a counterpoint worth acknowledging: games aren’t static collectibles markets. Developers sometimes reintroduce items to keep newer players engaged or to avoid locking content behind “you had to be there” moments forever. A middle ground many games use is re-releasing variants (same look, slightly different tag), or keeping originals marked as “legacy”. This was ALREADY DONE with the introduction of inscr versions. That preserves the history while still letting new players participate.Those who are jumping for joy about this update are ignorant to this. Why do you feel like you need these items to be re-added as OS? The game already solved accessibility with variants, and bringing back the originals removes the sense of history those items carried. Since variants already made the look accessible, what do you think bringing back the originals adds to the game that outweighs losing their historical rarity? For me personally, the history and scarcity are what made those items interesting in the first place. They were time capsules of when GW was at it's prime, and by adding them back that aspect kind of disappears, so it feels like more of a loss than a gain.
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He goes from 16 immediately to 26. There is no in between.
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alright i have not played the dungeon yet, but the wiki says his level is 16, 20 (30). and you showed max drops in NM.
does that mean gold q8 crystallines?
His level is 16 on the first run but then it goes up to 26.
Level 16 Varney is not repeatable even if you abandon the quest that adds Althea to party. So you get one run on level 16 Varney per character. Is the consensus that level 16 can drop q8 (albeit much rarer than q8 dropping from level 20 mobs)? That was at least my understanding, so I guess yes but farming it is near impossible due to getting one run per character unless someone finds a way to repeat level 16 Varney.
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Grenth 75a
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grenth - 50a
necromancer - 50a
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I personally had a small heart attack when I logged out of one of my characters and my necro was completely missing from my character screen, but it was fixed after logging out and back in
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Retract on charr sword mod
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That means you have to create a Pre character (I'm not going to do it with my LDoA "dead leveling"), drop a horn or horns, and quit Pre with that character so they end up in your account inventory. What a pain... What about just dropping them on the ground? That doesn't work either? Ecto Sacrifice
I’ll let you be the one to try that

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Perma is not trade-able. I have one.
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OS Gold ball hammers haven’t been possible before, until today (from pre)

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i only dropped one dye before, but happened to be black one! Rly glad
Same
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A singular 25% charr sword mod for 375a please
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