Posts by Ecto Sacrifice
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putting up my r/b and b/o to sell
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bump, bunch of new items added
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In order to divert from this senseless discussion i'm just gonna leave my latest prenerf dagger addition here.
[picture]
Massive thanks to Ecto Sacrifice for selling me these awesome Aureate Daggers!Aureate??? More like Aurseven
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bump added fleshy hornbow q8
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It's understandable that you're facing some frustration in Guild Wars due to the inflation and changes in the item economy. However, it's crucial to understand that economies within games, much like real-world economies, are subject to shifts and changes over time. Ultimately, while it's natural to feel frustrated by changes in the game's economy, it's also an opportunity for players to adapt and innovate.
Here are a few points you might consider:
Market Dynamics: The value of items in the game, just like in real life, is determined by supply and demand. As the player base changes and the availability of certain items fluctuates, so does their value. This isn't necessarily a sign of greed but rather a reflection of the changing dynamics within the game.
Adaptation: In any environment, including a virtual one, adaptation is key. As the economy within the game evolves, players need to adjust their strategies and expectations accordingly. While it might be frustrating to see prices rise, it's also an opportunity to rethink how to approach trading and acquiring items.
Patience and Persistence: It's important for players to exercise patience and persistence when navigating the game economy. Prices and availability of items may fluctuate over time, and opportunities to acquire desired items at more reasonable prices may arise with patience and careful observation of market trends.
Focus on Enjoyment of the Game: Ultimately, the primary goal of playing a video game should be to have fun and enjoy the experience. While in-game economic considerations are a part of many games, they should not overshadow the enjoyment of gameplay itself. Focusing on aspects of the game beyond the economy, such as exploration, questing, or social interaction, can help mitigate the impact of power traders on the overall gaming experience.
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the wand is also like 10a or so imo
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200a
IGN: Health Degeneration
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bump just prenerf mods now
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6 - 10a
4 & 9 - 15a/ea
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50a dead staff
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bump new items
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c/o 25a Ben Bowied r/b 250a b/o 300a
r/b 10a b/o 15a
r/b 10a b/o 15a
r/b 10a b/o 15a
-----------PRENERF MODS-----------
----Vampiric:
3-1 hammer r/b 15a
2-1 sword r/b 15a c/o 5a Monk From Above
----sundering:
10/8 sword r/b 10a
10/5 sword r/b 10a
10/9 axe r/b 10a
10/6 axe r/b 10a
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I am interested
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