Some questions as a returning player:
(1) Apart from the weakness condition, there are very few skills that reduce attributes (i can only think of shadow theft and wail of doom). When selecting a weapon for a build, ideally the required weapon mastery should be at most (actual weapon mastery - 1), right? (e.g. r11 dagger with dagger mastery 12) Or is there any additional benefit of having a lower requirement?
(2) Are there any "great" builds with weapon mastery <12? The only one i can think of is Dervish - Vow of Strength.
(3) Regarding "7 Hero offensive Mesmerway": This setup has 3 domination mesmers. Would it be worse if using 2 domination and 1 illusion mesmer? (i want 1 setup that works well in general)
(4) Are gold weapons more valuable than purple ones, even the stats are exactly the same?