Hey,
got some new OS's. Do these have any (collector's) value?
Thank you in advance. I really appreciate your estimations Tried my own behind the item's description (... ||| merch).
1. Cane q12 Illusion HCT10% HSR20% Illusion ||| no idea
2. Celestial Shield q11 tactic -2/stance +10ar vs. piercing ||| merch
3. Defender q9 strength +1 earth magic 19% +30hp ||| no idea - sad for 1off
4. Divine Symbol q9 Divine Favor HCT19% Smite reduced blind20% ||| merch 1off unpopular mod combination
5. Healing Ankh q11 heal +5ar/ench HCT9% ||| merch q11 and 1 off
6. Jeweled Chalice q13 Inspi HCT20% Dom +10ar vs. lightning ||| no idea. probably q13 and dismatching attributes kill any value
7. Koi Scepter q9 dom +5e <50% HSR19% blood ||| merch because unpopular mods and dismatching attributes
8. Koi Scepter q10 air +4e/hexed HSR19% Inspi ||| 1 off each leading to merch
9. Koi Scepter q12 air HSR10% HCT10% ||| a few e / hard to sell if q12 does not kill it anyway. read 10/10 is not very popular anyway
10. Plagueborn Scepter q9 divine favor +5e/ench HCT10% ||| a few e / hard to sell, as 10% isn't popular
11. Smiting Rod q10 smite +5e/hexed HSR19% heal ||| merch, unpopular mods, 1 off and q10
12. Spiked Targe q9 strength +9ar vs. cold -5 19% ||| no idea, probably merch because skin farmed/common?
13. Spiked Targe q10 tactic +9ar vs. dragons -5 20% ||| no idea, probably merch because q10, 1 off and skin farmed/common?
14. Tall Shield q11 tactic -3/hexed +10ar vs. giants ||| no idea. merch because of q11?
15. Water Wand q9 water HCT10% +5e/hexed ||| a few e / hard to sell, unpopular mods