Posts by Marcus Ferret

    Completed another 2 runs at lvl 16/17 and finally got some decent stuff, including a bow:

    Got the shield earlier...

    And a shortbow during the 2nd run:) That's three req 9s in a row8o

    Not the greatest of stats but workable, and I'm learning to tank lvl 16/17 pretty well these days so up close and personal with the Charrs is mighty fine... (Probably not going to do it at lvl 18+ though...lol)

    A party member was kind enough to donate a couple of req 13 bows for potential use and mods as well:

        

    I'm good for req 13s, otherwise I shouldn't be a ranger but now I'm in a dilemma...

    Been using a flatbow for a while now in pre and I can handle the misses... No interrupt skills so nothing to worry about there... <3 the distance, making the bow great for pulls and with Read the Wind up, it packs quite a punch against Charr warriors.

    On my post-searing ranger, it's all recurve and I enjoy the rapid fire mode with normal attacks but lower damage against warrior types.

    O well, time to do a few tests while I continue farming for a salvage kit...8)

    If you are on the forums as well, thank you once again Cheeky Mesmer:love:

    It all went wrong when Nightfall came out and inscribable items were first introduced and now it has filtered into pre... I feel the same way now as I felt back then at the end of 2006, item inscription slots should have been introduced in PvP and stayed in PvP arenas where it would be easy for new and old players/guilds to set their builds and team composition accordingly without having to make crazy purchases. Old school items can be bought later from PvE players or PvP players who find time, can farm or buy the skins they prefer thus maintaining a healthy economy.

    Still not too late to scrub inscribable items from the PvE world, ANet...:rolleyes: Which would establish a totally different gameplay, market as well as system of collection in the long term...

    But then again, maybe the developers think that everyone having the same weapon type is good reward for players' dedication and loyalty...:/

    Not too late? wat ??

    It's never too late...;) If they decide to scrub inscribable weapons from PvE with future updates, it'll just make such items rare and collectibles with most of the stuff over req 9 already trashed... Bot farming OS items will still be a problem but how many players are actually buying weapons from bots? And they are a problem anyways, with or without updates, nerfs, etc...

    And if they do reintroduce prenerf r7/8, it'll still take a lot of farming to get a perfect unless drop rates are increased. It's all about tweaking the system and finding a balance. Let players work for their favourite or collectible loot instead of rolling bank accounts on arms... That's what gaming in GW is all about, at least from where I'm sitting...:/

    O, don't get me wrong... I still love the game for its content... It's one of the few games out there with loads to offer from each campaign that are repeatable in many ways due to the different builds available.

    But I also loved the old economy which allowed players to collect rare items thus building up a healthy market rather than just trashing most of the stuff we pick up these days... They might as well give us our req 9s up front and be done with it since there really isn't much use for most of the items we get as loot. O wait, there's already the /bonusitems for some...8o

    I can understand why some players would use real world cash to buy arms for prenerf req 7/8s... They're the only things that remains sacred due to an unnecessary nerf and holding on to them reminds us of much better days when a player would spend days, weeks, or months just hoping for that perfect drop. Imagine getting a req 8 15^50 Longsword today, even if you have a couple in storage...:love::love::love:

    They can bring things back and switch things around if they wanted to... It's already programmed into the system... Just plain can't be bothered since I doubt they even test or play the game at all unlike Gaile Gray, etc...

    I think they think its going to deter botting to have everything bis be easily obtainable. But its all also quickly obtainable. Prices for perfect/near perfect (missing 1 mod) are already down to 10bd for a lot of things. Farmers need a bone thrown here, the EL war horn being un-tradable is a missed opportunity to give us something high rarity of value to grind for.

    Bock and Vell being 5 levels lower with a cap of lvl 15 wouldn't make it worth the time and effort even if the unique item were tradeable. Right now, I'm just using FT to get to LDoA as well as get 'Swiss Army Knife Devona' to max level... In the meantime, I'm hoping to farm weapons for my pre characters or just wait it out till FT is farmed to hell and the <3pre helpdesks<3 in channel 1 & 2 start giving out gold items as well.

    Currently, the only items I see as being stable yet rather difficult to obtain as drops are BDs, runes and insignias as well as Charr Salvage Kits due to the high volume of new and returning players. Even Charr bags are being offered free these days, which isn't bad at all since it helps a lot of new players out with inventory space.

    BDs might lose their shine once the utility of rare materials such as diamonds, sapphire/onyx/etc are known, and players will eventually get their required runes/insignias so eventually pre will go back to being a peaceful haven again with Gwen tagging along for company and body-blocking at every corner when players start getting tired and bored of farming the same old dungeon for the rare materials.

    A lack of communications as well as information from the developers is truly surprising for a game that is over 20 years of age and sitting on the edge. Even a simple notice 6 months in advance to inform the community as to what is being planned for an area/areas would allow for better feedbacks.

    However, ANet has always had a problem with communications judging by the issues I've had with support as well as reporting in-game issues...

    Remember a time, back in the days, when ectos were like a few hundred gs at the traders? A guild mate and I were standing at the trader spamming report for an hour and all we got was 'We'll look into the matter...'

    IIRC They finally did a rollback half a day after... O well, I'm back to enjoy a bit of casual gaming and farming... Let's see what else can go wrong...:D

    It all went wrong when Nightfall came out and inscribable items were first introduced and now it has filtered into pre... I feel the same way now as I felt back then at the end of 2006, item inscription slots should have been introduced in PvP and stayed in PvP arenas where it would be easy for new and old players/guilds to set their builds and team composition accordingly without having to make crazy purchases. Old school items can be bought later from PvE players or PvP players who find time, can farm or buy the skins they prefer thus maintaining a healthy economy.

    Still not too late to scrub inscribable items from the PvE world, ANet...:rolleyes: Which would establish a totally different gameplay, market as well as system of collection in the long term...

    But then again, maybe the developers think that everyone having the same weapon type is good reward for players' dedication and loyalty...:/

    I believe f

    I believe favor does increase the number of gold drops from a dungeon chest... I ran FT a few times last night and without favor, only 1 or none popped out from the chests, while with favor 2 players got gold. Also a note to self... Never, ever try to solo a dungeon when still on Dhumm mode...:D

    Did another run today without favor and I got my first gold drop, while the others got purple:

    Mmmm... I also forgot to pick up the dungeon quest so maybe that's why I got the gold...:/:P

    Ps. Max dmg tends to occur from lvl 14+ and above

    start the farewell ceremonies to your mauso triples already... because... intended or not I see no was to differentiate in a script like the 60/60 fix...

    If they are able to execute a quick fix, the affected 3-mod items won't be any different from most of the stuff coming out of Forsaken... If they delete them entirely, rare items are still easily farmable so will be dime a dozen like in post searing in the very near future.

    FT is still a novelty atm and a lot of new and old players currently running around creating a good market but end of the day, it'll end up just like post where everyone has too much...

    Here's a good tip for ANet, raise the level cap to 25, bring in Nightmare mode for PvE with mobs at 30-32, produce more OS drops and reduce (or remove entirely) inscription items.

    Creates a more healthy market and demand for items, and also less work in developing new content that are struggling with bugs and fixes.

    Well, I am working on leveling up my Pre toon in hopes to get at least 1 gold, a triple mod would be insane...
    Anywhoooo been seeing a lot of people speculating what level Golds can drop from Maz's Chest

    Can confirm, we just had a party of Lvl 8-10 and one of the Lvl 10 members got a Gold Staff Drop
    Just sayin....
    Don't have to be 16+ it seems

    Have 4 toons sitting in pre at lvl 9, 12, 13, & 16 and none have even completed the quests for the full dungeon... Am just running my ranger around The Northlands to see what the drops are like and that none of the Forsaken mess leaks out into the main areas... Well, considering the drops for bags and salvage kits, I really wouldn't mind if some coding did leak into the main areas...:D

    Will probably pop in this weekend though I'm not really bothered with the hype...

    Get on while you can, not golds but oh well lot of running time saved it seems:

    https://www.reddit.com/r/GuildWars/co…of_new_dungeon/

    Agree with the OP... Should be fixed asap otherwise it'll be farmed/botted to death... It's good that they caught and fixed the gold drops when they did but being able to zone in and out is a whole new exploit.

    Glad I'm not a FOMO... Still happy picking up dmg: 3-4 swords somewhere in pre atm...

    If it stays like this, all i want is there to be purple insc crysta on drop table in pre and thatd be cool :P

    Make mine a Dwarven Axe...:thumbup:

    O wait... Do I have a warrior in pre?8| Let's see, necro:thumbup: monk:thumbup: ranger:thumbup:ele:thumbup:mes...:thumbup:

    $#!~... Have to work that one out soon... Time to buy another character slot...:)

    Another few dollars to further the messed up content creation;)

    With probably only a small team focused on Guild Wars Reforged, I guess pre-searing's the only content they can work with since tweaking the larger parts of the game will take a lot of time and resources... Who knows... Maybe it'll all come together once they introduce a copy of The Forsaken Tunnels (or more dungeons) to post-searing (and beyond as well).

    It's unfortunate that they messed up the in-game economy for pre with the current new as well as nerfed gold drops but it'll settle eventually as the hype starts to dissipate. Let's hope this update is the only and last major addition to pre... Currently, it's alive and well, with a good volume of actual players.

    Mess up any further and they'll be opening the gates to bots rather than a Charr invasion...:rolleyes:

    Now who amongst you did alpha/beta testing?:/

    So, it's back to Amber again, and I have to remember that she is not as resilient as Jade when it comes to facing level 15 mobs or higher...8o

    As I'm not playing Melandru's Accord, I have a lot more flexibility when it comes to equipping her so after receiving an Elite Warrior Tome from Jade, Amber is more lethal with Triple Chop. However, she's still just running around completing some long forgotten side quests.

    Recently, a combination of Study Buddy as well as The Siege of Tsumei Village completed her collection of unique items from Sunqua Vale, when Yunlai Deathkeeper finally dropped:

    :love:

    Now, it's back to Panjiang Peninsula where a previous edition met an untimely end...:cry:

    ..............................................................................................................................................................

    So, after a short break and having devised a plan to hopefully stay alive as I'm still pretty traumatised by 1st Amber's demise, I decided to tackle Captain Quimang...

    'Wait! You mean I can actually gather Canthan Guards along the way to assist with the quests!?!'8|

    Should read GWWiki more often...:P

    Anyway, it was QED, although Quimang didn't drop Cho Wei's Axe so will probably have to go back one of these days and face Cho Wei the Skull Axe.

    Previously, during The Siege of Tsumei Village, Amber got a second copy of Pei's Blade worth a whopping 68gv...8o

    This time around, we did a loop to search for Feng the Skull Symbol, and he dropped:

    However, there was a chest nearby and it gave:

    Wish it had a second inherent mod...:cry:

    It's kind of strange that purple and gold items have better base stats than unique items...:/

    ......................................................................................................................

    Probably the worst way to die... Lag death while looking for The Naga Source...:cry:

    O well... Once they hit 20, there's no turning back... Maybe I'll do better with some other class some day...

    Just too much lag in game today... Died twice on the same quests...;(

    I think if u want to avoid bots, best is to avoid buying pcons or cons, most bots run them, i think weapons etc are just side product and main goal is consumables with a ton of supply

    I'm able to farm and craft my own pcons and cons, but that's the main reason many players, including myself, quit the game in the past... If one has to farm the items/materials, one doesn't really have much time for other content... And consets are needed to reduce time and effort for harder areas. Catch-22...

    I currently have quite a lot of time due to a pointless war having disrupted work so am currently sitting on 5k worth of feathers and iron as well as 2.2k bones from about a week of farming one single area...|| Still need to work on dusts as well as more bones so eventually Gates of Kryta a bit later and hopefully a big 'wish' for a good Dead Bow or Sephis drop, which would mean doing it in HM...=O

    Guess a conset stack would last a few months with casual gaming? During that time, there's a little hope for a few good drops that's worth at least 15 arms for a bit of profit as well as to purchase the next stack on the market otherwise it's back to the grind again...

    I have over 6 stacks of arms on my main account so I'm not really worried about running out of consumables any time in the near future... Been trying to play my second account as a newbie and I can feel the grind even with a lot of support from my main.

    I'm not against botting as it is needed for some things due to the horrible drop rate mechanics of the game, and I will purchase consumables from some unknown character regardless of whether it is a gamer or from the bot mafia when it is urgently needed... After all, if bots have become the majority in-game, then I guess they RULE...

    Just wish ANet would actually tweak the drop rate system a bit... Why is it that favor gives more gold drops (mostly worthless btw), but not the materials or items for crafting?

    Why not just allow the mobs to have a chance of dropping an item AS WELL AS crafting materials during favor for example?

    O well, it's an old game... Shouldn't complain too much...^^

    Ps... I'm really curious as to what type of item drops these bots get and whether they just trash them or some do end up on the open market...:/

    Over 2 stacks of Stolen Supplies and 5 stacks of Feathered Crests later, I can finally summarise that it is possible to acquire on average per run between:

    The above depends on whether mobs drop a collectible, item, or material, thus a matter of 'either or', not 'and'...

    Therefore, if a player prefers to farm for collectibles, materials and runes, it would be better to do so without favor. However, if the idea is to farm for weapons, then favor is recommended for the increased item drop rate although my 70 runs has shown that low requirement gold item drop rates are not worth the time and effort at Jaya Bluffs.

    A second run with favor today gave me these:

             

            

    6 gold items, but 3 of which were naked...

    Surprisingly, the highest level mobs, the level 16 Onis did not drop a single gold item throughout my entire time farming the area. They do however, occasionally drop purple runes ~ had a couple of Major Vigor from them.

    On average, I would say that I get 1.4 gold item per run but it is the runes that tend to cover the costs as well as provide a bit of profit if you are lucky enough to get a Prodigy Insignia or Shaman's Insignia. The feathers and bones are for a rainy day...

    'With over a hundred gold item drops, is there not have a single item worth showing?'

    Well, the only thing that dropped which can be considered to have 'decent' mods was this:

    And it dropped on the final day as well...

    Anyway, it's off to Haiju Lagoon to farm plant fibers and face slightly higher level mobs... Judging from earlier experiences, it might be slightly better for gold item drops...:)

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    Learnt something new today from him... I'm missing the skill Seven Weapon Stance

    Can't wait for Anniversary Celebrations to get my Proof of Legends...:D

    You don't *have* to wait to get the skill, just have someone with the proof already help you out by zoning in with you, then get your own during anni so you can use it for your other characters whenever.

    Well, I'm at GMT+8 and my guild as well as alliance is dead so not much chance finding a friend who would assist unless I start spamming party chat or pay to get it done:) Not in a rush to get the skills anyway, plus it gives me something fresh to look forward to... Don't think I've played many Anniversary Celebrations:/

    O... There are sites selling GW stuff for real world money...:huh: And there's an option in GW2 as well...8| I'm really out of touch with these games... O well, I've had my fair share of pay to win with various games over the years... Back to the old grind and using in-game currency is mighty fine for me...^^

    Hmmm... Wonder what the stuff I sold earlier might have been worth in real world currency...:P

    On a side note, I just helped a new player (9 hours into the game) get through Zen Daijun and they have a guild of three... Directed them to GWLegacy as well...

    Learnt something new today from him... I'm missing the skill Seven Weapon Stance

    Can't wait for Anniversary Celebrations to get my Proof of Legends...:D

    they are everywhere. most items you see on legacy are from bots. even or especially the rare ones. most prominent place is certainly kaineng, but nolani, feather and all the other mats for consets, doa gems, HoH, random arenas, even ectos, obby shards, q8s in kaineng quest, CoF, raptors ... you name it. nothing is safe, everything is spoiled. most are run in english or french districts, but many also scatter across random districts so you can't track them. they do not interact at all, and you can barely reach them, before they reenter their area. as long as anet gives shit about it it is pretty pointless to farm as a casual player.

    Ouch... So it's difficult to know if we are actually contributing to the bot-mafias by making in-game purchases for items, consets, zkeys, etc... Am mostly farming a few key materials for my own storage and use but I'll have to make some purchases eventually since I can't farm everything... Plus, it's pretty hard and painful... Am feeling like a zombie from just collecting 4k feathers to fill the material storage for 2 accounts, and that's an easy farm...<X

    Only thing keeping me sane is the thought of finding a gold drop that would match the requirements and stats on your stat list... But I think that's making me even more stressed after 70 runs...:D

    most items you see on legacy are from bots. even or especially the rare ones.

    Unfortunately, we don't have a way to detect if something is botted, and if we could, it's "easy" to just pass it through and sell it via-via. ArenaNet really needs to tackle this.
    While I would love to have a better way to police this, the reality is that we aren't the Guild Wars police because we don't have the tools to do so... but that's a whole different discussion.

    The only way to stop bots, in the end, is by not purchasing from them.

    Sad that ArenaNet hasn't found a solution to the problem... Think we used to be able to report bots in the past but I was already on the verge of quitting by then... Wish there was a way to find out how many people in-game were actual players but I guess that's confidential to only a few at ANet.

    O well, I can't farm everything on my own and even if some botted items do filter onto GWLegacy, I guess I can still use the WTB forum for materials and stuff if needed... Would feel more legit...:)

    Cheers all, and thanks for maintaining a great forum where we can still interact with other players:love::thumbup:

    Who are they? Where do they farm? And anyone bought anything of real value from bot farmers? (i.e. weapon, shield, foci...)

    I guess I could consider myself one since I've been farming feathers and runes at Jaya Bluffs NM for a week now... But don't expect anything of value in terms of gold items as I believe I will have zero to show even after 100 runs...:D

    My thoughts on Favor of the Gods, 'It's totally irrelevant when it comes to quality, but relevant in terms of quantity...'

    I've never really cared much on whether there's 'favor' or not when farming... The only 'favor' I care about these days tends to be the ones I pay for at the shrines from each individual deity. ANet nerfed the drop rates a long time ago so RNG is GOD!

    Well, favor popped up while I was having my morning coffee today so I decided to see what would happen if I took Jade out on a 40-minute run around Jaya Bluffs.

    The drop rate for gold items definitely increased, but the quality was only slightly better than doing the runs without favor.

    Whenever favor is up, it is definitely possible to get a double gold items drop from a high-density mob. If it was a high-density mob with a boss, it might even be possible to get 3 or 4 since bosses are known to drop between 3-4 items.

    My total gold items haul from this single map clearance was 6, and I have cleared this map more than 70 times since returning to the game:

           

          

    4 of the gold items came from the Sensalis within the timeframe of 3 minutes, while the last 2 came towards the finale from the yetis around Kaanai Caverns.

    As gamers, it's always a pleasure to see something gold and shiny on the ground assigned to your in-game character but here's the catch, they're just shiny with a very low chance of having any value in the gamer's market. Heck, they aren't even worth their gold value at the merchant to be honest...

    Apart from the Melon Hammer and Sunqua Blade, I get blue items with increased merchant value higher than what is shown above, and sometimes more of them per run as well (~between 5-6). And as for the named items, who cares if the mods dmg +20% vs plants and Leadership +5 are perfect... I've merched +29 & 30hp in the past just because they are too time consuming to sell.

    For a veteran who acknowledges the highly messed-up mechanics, I can still accept its faults and enjoy the game since I've cleared the storylines in the past and am just repeating for fun. For new players, I give them a few months at most... There really isn't any point when gold drops have zero value since new players will not be able to appreciate the larger aspects of the GW community.

    GW is not a dead game, it's a very stagnated game where only an elite core with accumulated resources can survive. Doesn't matter what ArenaNet has in store for the future of the game, it's unlikely to satisfy new as well as returning players.

    And yes, I prefer running without if the only positive with favor are gold items with perfect crappy mods...

    ...................................................................

    Amber was sitting at Seitung Harbor staring at a sea she couldn't cross while wondering why she had been sent out to Jaya Bluffs to 'look for trouble' when she felt a soft tap on her shoulder...

    Jade: Comes a time when we all need a little help, little sis...

    Amber: :rolleyes:

    Jade: Well, you can either trust your fate to the likes of Taya, Kisai, and Aeson or I could give you a piggyback over to Zen Daijun?

    Amber: :rolleyes::rolleyes:

    Jade: No fee... I get all the drops, and when we get to Haiju, you're on your own...

    Amber: <sigh> Guess anything is better than being stuck here...||

    ...............................................................

    And so, with a 'little' help from Jade, Amber completed her task at Jaya Bluffs and arrived at Zen Daijun...

    With easier access to Haiju Lagoon, it's time to study the plant life and see what they drop... And the Nagas and Afflicted that are still roaming the area as well, of course...:)

    But will probably leave the Crimson Skulls alone for now... Too many close calls from the previous runs...

    Jade's assistance will probably be needed again in the future but for now, Amber gets to play again...:love:

    ................................................................................................

    So, after around 60 clearances of Jaya Bluffs, I've accumulated:

    and

    plus a whole lot of iron, wood, and cloth... This is after maxing Material Storage for the items.

    Where runes are concerned, Prodigy's Insignia seems to be the most common, appearing at least four times out of five runs, thus covering the costs of kits, etc.

        

         

    I can also confirm that 3-4 gold drops are possible although they tend to be worthless with nothing worth salvaging. My recent run gave me four:

            

    Sensalis tend to drop Kamas quite often, but it's possible to get the Deadly Cesta or Bone Knife Idol from the Sensali DarkFeathers.

    Just haven't seen the perfect low level gold drop yet as everything that has dropped tends to be between requirement 7-9... Will keep farming for a bit more... Call it 'saving for a rainy day'...:)

    Skin is pretty rare indeed and there seems to be quite a bit of interests for the shields even when the mods or requirements are nothing to talk about... Guess the name is kind of catchy...

    Perfect inherent mods for a Drunken Master Stance Warrior, but skins a bit meh, and being drunk most of the time means I'll probably have a hard time saying, "I'm wielding a 'JAPAN 1ST ANNIVERSARY SHIELD'":P

    Still, it's new, rare, and perfect for most so the sky's the limit... Would agree that it can be anywhere between 500-1k+ arms for anyone who can afford it just for the prestige or a good investment if 'perfect' doesn't drop very often...

    My Mel/ not anymore dhumm Dervish died because I wasn't paying attention while trying to farm Behba's Talon alone.

    But I have never been good at keeping toon alive, so was expected.


    Then I came along first gold on this new toon, wasn't expecting it either :

    Always an exciting moment when a gold or unique drop hits the ground regardless of the level:)

    Sad for your Dervish...:( Had the same happen to mine...

    I guess it's being so used to playing with pimped out level 20s that we get a little complacent sometimes... Now I'm playing on warriors and have to be careful which one I'm on when soloing...:D