Alrighty, back to the drawing board.
So: I have been playing a setup of R (player) 1xR 6xP (heroes).
Conclusion is that I can't handle the slowness of the playstyle once you fight something with a good block/blind/anti-physical. Just something that never bothered me before (after 10 GWAMMs and even a GWAMM paraway, I did try to use as many new mods as I could so maybe that's why it wasn't as great xd). So I have come up with a few new player builds (some old ones returning just for the sake that I can't improve them xd).
The ideas:
Warrior: just smack shit and it will die. ezpz
Ranger: Apply Poison (+ Withering Aura) for Reap Impurities
Necromancer: Sacrifice health with AoE damage on top for big deepers (note; might require more healing from heroes:P)
Elementalist: build idea from Krschkr (dropped Elemental Lord for Air of Superiority)
Assassin: Big time crit dagger boii or gurll (with +5 Expertise for less energy pressure from Unsuspecting Strike)
Dervish: Avatar of Lyssa for big time ench spam combined with Aura of Holy Might 