Posts by OS T
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I dont really care that you have been playing MMO's since your 8, every MMO is different so you cant have that ignorance when coming to a new MMO/old like gw. You need to let go if the words hybridization and synergy in gw1. Many from gw1 have been failing with teambuilds since we started playing. We had to constantly to try improve our own builds, our skills and what works with said profession. Players choose the secondary profession based on what benefit they will on certain skills. this might 10 skills out of 60 that is usable from your profession to your secodary. Take monk for example, monks have always struggled with mana, so we to find energy management skills from elementalist like Glyph of lesser energy, Before that we used mesmer as secondary and put points in inspiration. Monks also have certain ranger stance skills that is hugely good, think its called serpents quickness.
in the beginning of gw warriors liked the ementalist fire skills,but they dont have the mana for it. Not even mana to click on 2 ele skills..
Most players also had that daunting task of figuring out the uses of all 400+ skills to their advantage, but people learned what works and what doesnt. Even tho you have 400 skills across all professions,you cant just throw in random skills and think it works.
Well,you are literally a toddler when it comes to experience and knowledge of gw1. Gw2 is just so vastly different that their predecessor. You should probably play gw1 for around 5000h and in that timespan you will figure out how to use skills,builds,which professions works with what and not and realize what I was typing your thread was correct.
its not that you have to follow a certain builds, you actually can just get the most OP teambuilds from PVX and just blow through the entire game. But you really havent learned anything by doing that. If this triggers your go back and play PoE and SPellforce. Gw1 is NOT neither of those games. Things that works in spellforce but they are some what buiilt on the same foundation does not work here.
Its like me trying to start to play gw2 and expect me to fast track all failures,experimentation players in gw2 had to endure. Their knowledge might be vast in gw2,but lackluster in gw1
Glad to see you read everything and just continued to not change your tune of better than thou. I come here for help and your advice is just play more. Fantastic you have the same sandpaper attitude FF14 players have about the game getting "Good" post level 60.
What you are telling me about the many skills of which only so many can be good I am basically gleaming that this game requires you to do almost a spreadsheet worth of planning into every build knowing exactly how to boost what skill for what, and I am not going to be able to understand that fundamentally unless I play the game for 5000 hours. Buddy if a game isn't clicking in the first 200 hours its not a good game.
Maybe you have the perspective you do because you played the game at the start and had the privilege of not understanding the game and having to struggle to figure whats good and whats not. And thats great more power to you but fundamentally you are hostile and a pos. If you cannot explain to me what makes this game good in a single paragraph beyond just play it more, I think you are the wrong person to be giving out advice to anyone let alone me.
And I won't drop words like Hybridization or synergy because those are the words that sold me on GW1. What sold me is the supposed sheer depth of builds this game has. Cool I was into that but now that I am here all you are telling me and admitting to me is that I am right that skills don't have synergy with eachother and work past eachother fantastic glad we are on the same page.
Well,you need to play more to get the basics down, if you can do it in 10 or 500hours is up to you. Every player started with Prophecies, there was limited skills and elites available to us, there werent any build sites like pvx, not even the possibility to make a template, that came later.
I remember I was going around with inspired hex for e-management, healing breeze and different types of resses. We only had like 2-3 resses in prophecies, the options for better ress skills came later like ressurection chant. it took many hours and pugging to get better with our own builds. what worked and what not. even team builds for elite areas or missions we had to fail in order to try again until finished the mission. In 2026, you have now all skills,elite skill, pve skills, lb skills, new elites from anniversary, pcons, cons. And over 1000 skills to choose from,.but that doesnt mean all builds are created equal.There is certain skills that every profession needs. take monk f.example. You need a ress, a high heal elite that has low recharge, a few quick heals, hex removal, condition removal, pref a team heal like heal party and a e-management skill. Just finding the right and best skills took so much time, because each campaign had a few better iterations of skills than the last. We all started with the core profesions so that limited us alot,but many found which class we wanted to play
When I started playing gw I never cared how many hours I played. this isnt like a game on ps5 or you binge a tv show where you need to be hooked within 2-4 episodes. 200hours in a mmo is not alot
Every damn player struggled to play gw in the beginning, but that was what made it fun to play. To learn about gw and be better players. We were all noobs. And in gw as with many MMO's there several areas that you a noob in, like knowing what skills to counter with areas, missions,elite areas, campaign bosses, capturing elites. Hard mode makes things a lot harder, even tho ppl make it super easy with 15 pcons,consets, 7 OP mesmers, summ stones,specific elites that adds attribute points,reduces dmg taken.
You cant put words on how good gw in a paragraph. I dont really care to try to convince you to play gw either,that is up to you. you have so much content available from all campaigns and everything that was added later there is no wonder you dont know where to begin.
you need to do research on which profession you like to play, tanker,healer,dps. Start with prophecies and the skills that is available to you and progress and learn the basics.I have only tried 4 main professions in gw and I know which one I play the most. I know Im a caster and I love the support role. Im a noob with every other profession. and that is after 21years of playtime. If anything is pissing you off or I turn you away from gw1 then you probably should go back to gw2 and play that until gw3 is playable.
and there is thousands of builds you can randomly put together as someone else earlier mentioned,but many will be bad and not work together. So the illusion you have such vast skills to choose from is not real. I as a monk can not take advantage of warrior skills in pve without limiting myself as a monk. There are certain areas and solo build that does take advantage like farming solo as warrior as a secondary. And there is PVP, but that is a different world.
For you to play with over 2000 or 3000 skills, you need a vast amount of knowledge and master every proffesion with each skill to able to know.
What sheer depth of builds? you mean that you have over 1000 skills? and dont know how combine that on a skillbar with 8 skills? that is impossible, even with primary and secondary, you have a few houndreds together. There some truth regarding what you meantion about synergies,but its what primary and secondary skills that boosts each other.
I dont really know who sold you the idea of hybridization/synergies and the fantasy that gw lets you combine you into a OP player that lets you roll through the game, you wont come far when playing solo( I dont mean by playing with heroes). It's the entire team build setup that makes the whole team good. you have to chose which skills are good and what works the rest of the team. Or you can just ignore everything and unlock the normal skills and elites your team with heroes requires you and roll through with 7 OP mesmers for example and play the game how you like.
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You will end up finding a way to play with your original idea. Skills like Conjure Flame, Starburst, Inferno are all viable on a warrior if you’re not min-maxing. Want to burn lots of things? Grab Mark of Rodgort and an axe/hammer with cyclone axe/crude swing.
It was mentioned earlier, but you have to just find the skills that address warriors low base energy compared to Elementalist skill costs. You will find warrior’s endurance in the desert - this will open some doors for you! Maybe swap your shield for a fire focus? If you want to spend big on some fire spells, make sure you take advantage of low cost adrenaline skills to fill the time between them.
None of this is ‘optimal’ but who cares. The game isn’t so hard.This game isnt so hard now in 2026 when you have 15 pcons,consets,summ stones, OP builds with 7 heroes that you can with 7 mesmers and a rit, you also have to many heroes, and there.But the beginning of gw1, this game was entirely different as you probably know.
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The problem is that you are going into gw1 with the mentality of gw2 knowledge.
Second is that this game is like 21years and from the beginning this game has been centered around teamwork with the classic team setup: dps,healer,tank. There are several skills that compliment each other that is good to use in certain areas. That is why there exists so many skills and elite skills.
There is no hybrid skills that make you an OP player that by suddenly choosing 1 main proffesion and a secondary profession.. gw1 is all about human skills, and not the dps of a specific skill
If you cant do that you should go back to gw2. Gw1 and gw2 is not the same games
Before the time of heroes, ppl went pugging with randoms all over tyria. You change skills and elite depending on each area, each elite area,bosses, quests. There is no 8 skills that rule them all.
After 3heroes were introduced ppl already started to pug less with each other, and it become much more solo,which meant you can do 8 man areas with 2ppl only. I'm not talking about elite areas yet.
The real problem came with 7 heroes and metabuilds where ppl rather use OP teambuilds rather than playing with others, most players use 15 pcons with consets on anything related to gw, ppl use pcons/cons on the same page as using a skill on their meta skill bar.
for each skill you need to understand the advantages and disadvantages that it brings with every type of mob in the entire game,you then need to expand that with each profession to understand how all the core professions play together. after thousands of hours you know what skills is the best against enemies. There are too many to name.
you have 21years on catching up on, there is so much you need to know, not all skills are created equal. You wont wipe out high lvl mobs with firestorm, only low levels. Gw is about teamwork and using the right setup that goes well with together. You cant become OP by stacking buffs by yourself. This game was never meant to be played solo, yes you can solo farm certain places with certain skills, but fore more depth you need more players or OP metabuilds.
There is a reas for gw1 has 20 levels and all weapons have max dmg and its not possible to enhance armors/weapons like other mmo does. In gw1 you enhance your armor by adding runes and insignias, from the start you only had runes available a few years.
I dont want to or have the time to catch you up to 21 years of changes with skills, elites,nerfs,pvp, pve,heroes,henchmen, campaigns. you are starting in 2026 with all the access to everything in gw1,but the knowledge is at 0%.
What I'm writing is the realist and the most brutal answer you will read your thread.
In each sentence there are several hundred hours of experience
Basically what I am getting from this is.
"Uhm Acktually you GW2 pleeb the game works in this specific way and nananananana."
You are not being brutal or real you are just being an ass.
Next I have been playing MMO's since I was 8 years old, for reference I am in my 30's, I am more familiar with the holy trinity and tab targeting than I let on, the only new mechanic to me thus far is the class hybridization and the story structure. Except its not real hybridization its just two classes and if they happen to overlap in some areas yay good for me.
As for being overpowered I couldn't give a dam, I just had a fantasy in my head, tried to make it by hand and not only did I find its not possible but the game just doesn't support it. For a game that has hundreds of builds and interactions I just happened to pick the thing that has the least synergy. Like I said, the game has skills that play past eachother not with eachother.
And furthermore I am showing interest in this game trying to understand things and I am being patronized like a toddler, that's not nice bro.
And yes I did come from GW2 but I didn't come here expecting things to be exactly the same, I came here expecting to build things I could never make in GW2 and instead I am here finding out that if I am not following some 100 worded essayed build guide I can't achieve anything worthwhile. If I wanted to follow a build guide I would go play Path of Exile. If I just wanted to be overpowered and get the class fantasy I want I would go play Catalyst in GW2, but I am here and I am trying to learn what makes this game tick.
I have seen better class hybridization from Spellforce, an obscure German game thats an RPG/RTS hybrid and its built on a lot of the same pretences as GW1. So curb your elitism for 2 seconds and be rational with me so I can get this game to click because I have been around long enough to have the patience to know stuff isn't skin deep okay?
I dont really care that you have been playing MMO's since your 8, every MMO is different so you cant have that ignorance when coming to a new MMO/old like gw. You need to let go if the words hybridization and synergy in gw1. Many from gw1 have been failing with teambuilds since we started playing. We had to constantly to try improve our own builds, our skills and what works with said profession. Players choose the secondary profession based on what benefit they will on certain skills. this might 10 skills out of 60 that is usable from your profession to your secodary. Take monk for example, monks have always struggled with mana, so we to find energy management skills from elementalist like Glyph of lesser energy, Before that we used mesmer as secondary and put points in inspiration. Monks also have certain ranger stance skills that is hugely good, think its called serpents quickness.
in the beginning of gw warriors liked the ementalist fire skills,but they dont have the mana for it. Not even mana to click on 2 ele skills..
Most players also had that daunting task of figuring out the uses of all 400+ skills to their advantage, but people learned what works and what doesnt. Even tho you have 400 skills across all professions,you cant just throw in random skills and think it works.
Well,you are literally a toddler when it comes to experience and knowledge of gw1. Gw2 is just so vastly different that their predecessor. You should probably play gw1 for around 5000h and in that timespan you will figure out how to use skills,builds,which professions works with what and not and realize what I was typing your thread was correct.
its not that you have to follow a certain builds, you actually can just get the most OP teambuilds from PVX and just blow through the entire game. But you really havent learned anything by doing that. If this triggers your go back and play PoE and SPellforce. Gw1 is NOT neither of those games. Things that works in spellforce but they are some what buiilt on the same foundation does not work here.
Its like me trying to start to play gw2 and expect me to fast track all failures,experimentation players in gw2 had to endure. Their knowledge might be vast in gw2,but lackluster in gw1
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The problem is that you are going into gw1 with the mentality of gw2 knowledge.
Second is that this game is like 21years and from the beginning this game has been centered around teamwork with the classic team setup: dps,healer,tank. There are several skills that compliment each other that is good to use in certain areas. That is why there exists so many skills and elite skills.
There is no hybrid skills that make you an OP player that by suddenly choosing 1 main proffesion and a secondary profession.. gw1 is all about human skills, and not the dps of a specific skill
If you cant do that you should go back to gw2. Gw1 and gw2 is not the same games
Before the time of heroes, ppl went pugging with randoms all over tyria. You change skills and elite depending on each area, each elite area,bosses, quests. There is no 8 skills that rule them all.
After 3heroes were introduced ppl already started to pug less with each other, and it become much more solo,which meant you can do 8 man areas with 2ppl only. I'm not talking about elite areas yet.
The real problem came with 7 heroes and metabuilds where ppl rather use OP teambuilds rather than playing with others, most players use 15 pcons with consets on anything related to gw, ppl use pcons/cons on the same page as using a skill on their meta skill bar.
for each skill you need to understand the advantages and disadvantages that it brings with every type of mob in the entire game,you then need to expand that with each profession to understand how all the core professions play together. after thousands of hours you know what skills is the best against enemies. There are too many to name.
you have 21years on catching up on, there is so much you need to know, not all skills are created equal. You wont wipe out high lvl mobs with firestorm, only low levels. Gw is about teamwork and using the right setup that goes well with together. You cant become OP by stacking buffs by yourself. This game was never meant to be played solo, yes you can solo farm certain places with certain skills, but fore more depth you need more players or OP metabuilds.
There is a reas for gw1 has 20 levels and all weapons have max dmg and its not possible to enhance armors/weapons like other mmo does. In gw1 you enhance your armor by adding runes and insignias, from the start you only had runes available a few years.
I dont want to or have the time to catch you up to 21 years of changes with skills, elites,nerfs,pvp, pve,heroes,henchmen, campaigns. you are starting in 2026 with all the access to everything in gw1,but the knowledge is at 0%.
What I'm writing is the realist and the most brutal answer you will read your thread.
In each sentence there are several hundred hours of experience
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I had no idea a site like this existed either. Is this a legal site to trade/put in order like materials?
It's a visual way to display what players are selling in-game. Rather than posting in/reading the Kamadan chat. An alternative to creating a thread on this forum.
A seller can select the items and create their 'stock' for other people to search/browse. They then meet-up in game to trade.
Same as looking at items on a Legacy thread, and then finding the player in-game to trade.
Some people are finding it useful to make trades rather than spamming in Kamadan.
thats good to hear, ,Lets hope the auction site is something positive and wont get exploited somehow. Because that is how is I see it, as auction site. but its good to know thats its legit
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I had no idea a site like this existed either. Is this a legal site to trade/put in order like materials?
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Offhand Jug heal 15-1 20% heal - 50e
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Everything doesn't have to be q8 or prenerf!
Still one of my favorite collections, someone find me the last wand or one of four missing offhands allready! This has been slowly growing over the years so decided to post update

OS T just so u can sell me the prot offhand back

In your dreams:p
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I understand market dynamics in a game as well,but the problem here is that its not fluctuation. Every year the prices on OS q8 and q7 increases exponentially it seems. The prices are not going back down on such items. And because there are so many people buying OS q8 and q7 people can also ask what they want. But its also a side problem and that is people have quit the game some time ago and rares are on inactive accounts. People just wants to hoard q7 and q8 gold items for themselves. People almost not never selling a q8 weapon unless they know certain people will spend insane amounts of armbraces on it.
Adaption - sure is needed in any virtual game. You can bott and make accounts and let them run days and days and get fiilthy rich that day. You can buy arms for real life money. You can accumulate wealth over time or powertrade. Its just the prices for any rare q7 and q8 is so high so if you want to buy expensive stuff you really are going broke, unless you have a os item buffer or just insanely rich from before.
patience and persistance - I have been collecting myself for many years, prices are never going down, only up. So when a item I want surfaces and is listed for sale. It again, comes down to your wealth and people you know.
I agree on the last point mostly. I have done pretty much everything in gw, pvp I cant get back into since guarded by bots so only people owning the bots can kick you. gvg is another thing. Social interaction died when Anet introduced 3 heroes, then came gw2, then later 6 heros. Now people prefer heroes before playing with human players. Everything in groups is speedclear and the use of pcons is nonstop. Over the years ive been in guilds, its mostly dead in chat or AC, not much conversation. There is only certain things left for me to do and accomplish.
This is how I see things are now and in the last 10+ years
It really isnt about "market dynamics" its about inflation. You have to realize, that in 2010 people actually played the game and still improved for normal upgrades for normal gameplay. Back then also a small part of community were into "real" money making pve like Speedclears and stuff. Not even mentioning botting that was in a complete different dimension (way smaller obv). With the possibility of learning new stuff that came threw several players that made huge posts in forums and even youtube videos how to make money, speedclear and other stuff and the addition of nick gifts and zaishen quests, people aquired a new way to make money, while they capped out on the equipping of non luxury items on their characters.
Since then more than a decade has passed, in which people could do all kinds of things to aquire gold, be it through normal playing of f.e making several gwamm characters, playing speedclears for fun or doing their weekly quests. So the amount of wealth a normal player nowadays has is way more than back in the day. Guild Wars lacks a gold sink, so where does that gold go? Prenerf items, weapons with unique skins, rare minipets - all that looks good and it is nice to show of, so obviously way more people are looking for stuff like that. And of those way more people, many have no idea how rare or not rare those items are. Thats the reason even bad mod q8 items achieve way higher prices than back in the days.
The thing is, you cant expect that you will always be able to buy every single item you want for your list if you dont work for it. You mightve been rich years ago, but with such a high inflation rate only consumables and non obtainable items will be able to preserve their value.
Btw. botters obviously take their fair share in Inflation. I dont bot myself and i dont defend botters, but the state of the market is quite a normal shape.
So Concluding:
- Inflation made Currency inflate -> 1a isnt worth nearly as much as in 2012 -> prices increase
- More People have money to spend -> more competition -> prices increase (through botting, normal playing, trading)
well,in 2010 GW2 was already out and many players shifted to the new game. The more correct year where people played normally would be from 2005-2008 or 2009 where heros are cons/pcons werent used for anything or to a small degree/certain places and where players didnt use only metabuilds. For several years, people have become so lazy they have to use a conset and several pcons in order to vanquish a area or do missions.
and back when gwguru was still around, people still was actively searching for pre nerfs and they were much more in abundance than they are today due to several reasons, like customizing,inactive accounts, collecting. But as you said due to inflation and demand the lack of circulating high end items prices have skyrockets for several years."The thing is, you cant expect that you will always be able to buy every single item you want for your list if you dont work for it. You mightve been rich years ago, but with such a high inflation rate only consumables and non obtainable items will be able to preserve their value."
obv, you wont get the things you want unless you work for it, i.e spamming,asking people you know, pming people on gwuru and on gwl nowadays. But there are certain holy grails that you will never find even if you spam for several years. And it comes down to how much money you are prepared to pay for.
For me to be able stay rich these days I would have to spend thousands of dollars for ing currency/ doing alot of bott farming with many accounts. If that is the only way to stay competitive among the rich players I rather not collect os stuff anymore. -
You sure you want to do this in a forum?
I am humbly welcoming you to the “whatever” % your faulty calculations come up with.
I have done pretty much everything in gw, pvp I cant get back into since guarded by bots so only people owning the bots can kick you. gvg is another thing. Social interaction died when Anet introduced 3 heroes, then came gw2, then later 6 heros.
Tell us more about how you don’t play and have no clue what you’re talking about. As far as I can tell, all you do is log in to look at your collection, check out the market, and bitch on a forum about it. If you have this many issues, just quit or learn to adapt to a dying game. No one is forcing you to be miserable.
yeah, I dont literally mean 99% of gw is exploiting and leeching,but majority of players do. Ofcourse its a fictional %,but so many people are still doing it. Its impossible to get a certain % in gw, as most people wont admit to it.
keep telling yourself that, I just log in to look at my collection, you are right I do check out prices on ectos and armbraces whenever I'm logged in. I also feel like I dont bitch on gwl much. I'm not the only who bitch about the current state of gw from time to time. If people will write something on a forum about the state of gw, they should.
You are right there, no one is forcing me to play or do anything gw related,but I'm also stating how gw is in 2024 and how people are. But I guess there will always be people like that in MMO/dying games.
and I only have a few things left to do in gw and perhaps then I will just quit. The only thing that kept me login in was finishing my gwamm on my mesmer, getting z12 and work towards my monk collection. But like 1.5y ago I saw that its almost impossible, even though I got a few new ones. Now collecting q8 monk stuff or certain q9 items is almost impossible for me.
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and?
I'm just stating how I experience the people on gwl or people in game.
how am I wrong for saying 99% of people exploit gw and are really greedy. This isnt something is new. I can honestly say I'm one of them on certain os items
okay,maybee 99% was a little harsh,but majority IS. We all want the most out of what we sell, but many people just wants an exorbant amount of arms for many things
Many players are not 99%. 99% would come from a calculation. In short, you have no idea. Many players don't go to Legacy or any other dedicated forum, they're not visible.
If you're one of those you're criticizing, then your comments are ridiculous.
Instead of trying to outbid us, you'd do better to give up this path and admit you're wrong.I did edit my above post and saying 99% was harsh,but there are still many people who are exploiting everything and are greedy on gwl. I have had interactions with many people on gwl and I have quietly read what people are saying on forum,and their beloved collection. People have like 3 or 4 of the same item in certain req and inherint mods. They hoard for themselves and dont care for anyone else.
There is impossible to outbid anyone on rare items here on gwl unless you are super insane rich. And why would I admit I'm wrong about my talking points, I could be admitting perhaps that 99% is a stretch,but everything else I stand for,but that is still the reality when it comes to gw economy and the community. and I do mean greed and exploitation of this game.
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If youre not botting you will hardly be able to compete in this economy.
Im just glad that there is stuff that is hard to be botted. Like GoTT.
yes,excactly.and that is one of the problems thats have been in gw for several years now,but its also needed or else nothing would have been for sale. Yet people clearly is botting,I'm not saying everyone. But you can see the amount of arms they are offering for anything rare in gw. They act like its nothing. Same is for those who buy for real life money. People shun it here on gwl,but its happening every day and everyone is just ignoring it
In the beginning of gw economy wasnt like this,people bought stuff and sold them and did not hoard stuff, PUGS existed. Most were friendly. Its quite the opposite now,except friendly. Most people are friendly and helpful in gw.
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You sure you want to do this in a forum?
Yet you're the one who started out in this direction, calling 99% of players "#@°&".

and?
I'm just stating how I experience some many people on gwl or people in game.
how am I wrong for saying 99% of people exploit gw and are really greedy. This isnt something is new. I can honestly say I'm one of them on certain os items
okay,maybee 99% was a little harsh,but majority IS. We all want the most out of what we sell, but many people just wants an exorbant amount of arms for many things
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It's understandable that you're facing some frustration in Guild Wars due to the inflation and changes in the item economy. However, it's crucial to understand that economies within games, much like real-world economies, are subject to shifts and changes over time. Ultimately, while it's natural to feel frustrated by changes in the game's economy, it's also an opportunity for players to adapt and innovate.
Here are a few points you might consider:
Market Dynamics: The value of items in the game, just like in real life, is determined by supply and demand. As the player base changes and the availability of certain items fluctuates, so does their value. This isn't necessarily a sign of greed but rather a reflection of the changing dynamics within the game.
Adaptation: In any environment, including a virtual one, adaptation is key. As the economy within the game evolves, players need to adjust their strategies and expectations accordingly. While it might be frustrating to see prices rise, it's also an opportunity to rethink how to approach trading and acquiring items.
Patience and Persistence: It's important for players to exercise patience and persistence when navigating the game economy. Prices and availability of items may fluctuate over time, and opportunities to acquire desired items at more reasonable prices may arise with patience and careful observation of market trends.
Focus on Enjoyment of the Game: Ultimately, the primary goal of playing a video game should be to have fun and enjoy the experience. While in-game economic considerations are a part of many games, they should not overshadow the enjoyment of gameplay itself. Focusing on aspects of the game beyond the economy, such as exploration, questing, or social interaction, can help mitigate the impact of power traders on the overall gaming experience.
I understand market dynamics in a game as well,but the problem here is that its not fluctuation. Every year the prices on OS q8 and q7 increases exponentially it seems. The prices are not going back down on such items. And because there are so many people buying OS q8 and q7 people can also ask what they want. But its also a side problem and that is people have quit the game some time ago and rares are on inactive accounts. People just wants to hoard q7 and q8 gold items for themselves. People almost not never selling a q8 weapon unless they know certain people will spend insane amounts of armbraces on it.
Adaption - sure is needed in any virtual game. You can bott and make accounts and let them run days and days and get fiilthy rich that day. You can buy arms for real life money. You can accumulate wealth over time or powertrade. Its just the prices for any rare q7 and q8 is so high so if you want to buy expensive stuff you really are going broke, unless you have a os item buffer or just insanely rich from before.
patience and persistance - I have been collecting myself for many years, prices are never going down, only up. So when a item I want surfaces and is listed for sale. It again, comes down to your wealth and people you know.
I agree on the last point mostly. I have done pretty much everything in gw, pvp I cant get back into since guarded by bots so only people owning the bots can kick you. gvg is another thing. Social interaction died when Anet introduced 3 heroes, then came gw2, then later 6 heros. Now people prefer heroes before playing with human players. Everything in groups is speedclear and the use of pcons is nonstop. Over the years ive been in guilds, its mostly dead in chat or AC, not much conversation. There is only certain things left for me to do and accomplish.
This is how I see things are now and in the last 10+ years