Posts by Pleikki
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5a on q9 prot shadow
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Sure, adding prenerf ranges is a good idea, I'll put it in the op. I suggest we limit that section to inherent mods (2, 3, 5, 10, 15, 20, 30, 45, 60), because what would be the use of knowing salvageable prenerf mods by rarity. Pleikki I'm not sure what you mean by 'cheating', but would that solve it?
I'm totally dependent on prenerf collectors for that section, though, as I don't have enough of my own to get a clear picture. Please share what you have if it's not yet in the tables.
Thanks!
Haha i just had in mind what we rly cant say for sure if some has dropped recently, especially when its some very niche mod that we dont see or pay attension to often , but with time of course we will find out, its ongoing process after all so i dont think its thing to worry about.
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As I told you in game, It would be good to also include the stat range for the prenerf items. It seems the prenerf gold items could use all the stat range, so in theory the minimum stat for a prenerf gold item is the current minimum stat for a blue item. Can someone confirm that ? Or maybe post a screen shot if you have a prenerf item below the current minimum blue value.
Well i atleast have this prenerf purple with lower value than the minimal blue for 45 mod, lowest gold i have is 17.

I do think we should start research on this subject same as with item dmg ranges, so if u find lower u post it here
ofc i think this subject allows more cheating than dmg ranges and definetly cant take every post for granted.Also we know with certain mods for a fact gold werent able to use full spectrum of range, like Weapons in gold dropped 12-15, purple was able drop 11% and blue 10%
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27a on jeweled staff
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22a on jeweled staff
7a earth staff q8
2a accursed staff q9
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10a jeweled
2a accursed staff
and from images you can allready see core skin warhammer on the inventory, and Feathered longbow is called "Feathered longbow" now "longbow"
Before anyone else asks, jeweled is normal skin
Earth staff q7 core skin
earth staff q8 crystallized skin
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Yeah i dont think its worth a ton, but definetly worth someting to collector, id pay few ectos for one cuz its prenerf, some ppl tried to sell these in past without success with asking toomuch, i guess posting for sale and seing offers is best option
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You can identify most weapons without a gold value for them to show up gold value, such as the glitched items from charr homelands quest or even guild sigils, maybe IDS also shows gold value if u identify them?
I dont think any dropped with gold value, they dropped 1st as blue then switched to gold, ive never seen one with gold value so id suspect its the case of just iding one if some do excist
Sadly dont have IDS nearby to test it out
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Im not sure what u mean but the Ids drops used to be blue at 1st, not gold (theyre gold now, right?)
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57
5e ign: Luana rose
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There are many items from betas left in players inventories like white staff wrappings that add nothing to anything xD
But for brick muds, i can confirm they excisted in game, i remember when dev (mike or gaile gray) was even showing them to ppl at sometime years back, after that i dont know if they been removed from ppl's inventories after they removed the artisan in shiverpeaks, but back in 2005-2006 they did excist in the game.
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Yes both are prenerf even in many ways! Staff is prenerf for actual meaning, misses white HSR mod, also holy staff is monk skin so cant drop other than monk attris thesedays so dom and air mods are prenrf, and 3rd 16% is so low it doesnt drop anymore, so 3 ways prenerf!
Shield has both mods so low that theyre both prenerf

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Well i had to look it up again, i think this is information that should even be in OP (ppl like to know when nerfs happened? right!)
https://wiki.guildwars.com/wiki/Game_updates/20060426
So, april 26th, 2006:
- Significantly improved the quality of rare (gold) and uncommon (purple) items.
This is when 12-13% mods were nerfed, and 11-12% from purples, among alot other low mods with staffs, shields etc
Same update also changed
- Restricted Vampiric and Zealous weapon components to occur only on rare weapons.
- Upgraded Sundering weapon components to provide a maximum Armor Penetration of +20% (Chance: 20%)
So nerfed sundering mods and vamp mods came from same thing probably
and also!
- Changed new rare (gold) armor to only provide superior (gold) runes.
- Changed new uncommon (purple) armor to only provide major (purple) runes.
It's really fun to look at old updates!
But in fact, factions was released 28th april 2006, so the nerf happened only 2days earlier! -
Yes that nerf was much earlier, cantha didnt drop gold 12-13% weapons, while it did drop max q8 weapons. i did look up the update that nerfed 12-13%'s on wiki sometime but cant remember exact date, ive probably posted it this thread or similar even hmm.
For prediction thing, i dont think high priest zhang ever gave zkeys, but only tournament reward points you could exchange to zkeys with tolkano.
I remember when they added the feature and zkey price crashed because everyone was awarded 50 reward points which allowed get 10 zkeys free. Of course the Xunlai tournament house predictions made huge drop to zkey price aswell. Until that their value was very high.
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Fellblade drops even in gold q8 still desert and cantha like pongmei.
But for pc yes it isnt prenerf, but 14^50 much nicer mod also than chaos axes had, imo this should be 250-400e
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