Q11 Tac Bladed Shield -5 20% +45s c/o 55e Nimbly Crow
Posts by Kugiini
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Bladed Shield -5/20 45 Stance - 15e
Nimbly Crow
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Round Shield q9t +10 piercing -2wE
15e
Nimbly Crow
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PV B2: S8 - 15e
Nimbly Crow
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s1 - 50e (since Huskarl retracted) - btw. I tihnk it is not that old, its just from those charr battle plans
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m1 - 2a Nimbly Crow
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10 - 10e
Nimbly Crow
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r/b q8 Bladed then
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b/o Vertebreaker
Nimbly Crow
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5a q10 str Bladed Shield
Nimbly Crow
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q8 Bladed - 300e
Nimbly Crow
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Domain of Anguish
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Urgoz's Warren
Up Next
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The Underworld
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Fissure of Woe
The classic Fissure of Woe. This area is not that hard, if you know how to use a bow to pull enemies. The only critical moment I had was in the Forge where you have to protect the Forgemaster while those Shadow Beasts run up the Hill and cast [Spiteful Spirit] on your group. That alone is no problem since you outheal the Spiteful Spirit Damage quite easy, but it damages the Forgemaster as well if your heroplacement is off a bit and I nearly wiped that way. Apart from that you have to look out for a combination of [Spiteful Spirit] and [Empathy]. The Burning Forest was actually no problem at all, but these Undead Groups with the Skeletal Bond / Skeletal Icehand / Skeletal Ether Breaker are really hard to deal with.
Since I haven't done any FOW-SC in quite some years I didn't know the aggro bubble of those griphons you have to protect. That's why I took the long way through the forest at that quest and cleared all enemies before leading the griphons.
Player: OQej0xmDKTOMMMHMWYtl9YAhn1A
H1: OQGkQtVoJimTRpvwVswqMfc9meD
H2: OQCkUem6pimDEOIHhDxXYScKWGD
H3: OQikIuloZiiDE+BjxswR4wPJmeD
H4: OQCjUinMqOQ4gcGWEzh7wpYVMA
H5: OQakkwl25hmDEuryhDxqOYRKWeD
H6: OQikIul4ZiiDEuIjxs3Z4TcKWeD
H7: OQOl0YPSJeuo68uJJt4OsZ8lkil3
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Sorrow's Furnace
In my opinion, Sorrow's Furnace has the most beautiful scenery, which is why I added some more Screenshots
The fights in this area are actually quite easy, which is why I brought a HammerGon along. (I actually think about a build with 5 HammerGons for some other stuff in the Future xD)
But this Area is actually harder than it looks - questwise. Those NPC's you need to protect in those quests are squishy as hell and when you haven't done these quests in quite some time, than it is actually very easy to fail in there
(happened more times than I'm willing to admit)
Especially Hight Priest Alkar in his Quest: Unspeakable, Unknowable deserves a high ranking in my NPC-I-Hate-the-Most-List, right next to Togo and Mhenlo
You have to attack those Dredges once and run back immediately to protect the dude. Then go back to the Dredges and kill them just to run back to the Dude again to protect him, cause aggroing and actually killing the Dredges will spawn Groups of enemies which will kill him in mere seconds. I placed 3 of my Paragons up the Hill above him to get the Aggro and it was still close ... Anyway here are the builds, I used to finish this Area.
I was neither amazed not disappointed with the HammerGon - still I think it can be more refined.
Player: OQej0xmDKTOMMMHMWYri9YAhn1A
H1: OQGkMtVoJimTe7sI+G18kriPevB
H2: OQCkUem6pimDEOIHhDxXYScKWGD
H3: OQikIuloZiiDEOIjxuwR4wPJmeD
H4: OQCjUinMqOQ4gcGWEzh7wpYVMA
H5: OQakkwl25hmUoYXFHWImqDsQKm8G
H6: OQikIul4ZiiUo4DGGj9WG2JWKm8G
H7: OQOl0YPSJeuo68uJJt4OsZ8lkil3
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End Game Areas
Tomb of the Primevil Kings
I did this right after Cathedral of Flames. From todays perspective I would change Hero H5 to H5 from Secret Lair of the Snowman with Knockdown Protection.
Beware of Popups and precast your stuff, then this Area is not that hard. Focus down the Clerics first, than you are good to go.
These Mesmer Bosses declined dropping a Green Item for me
Player: OQej0xmDKTOMMMHMWYtl9YAhn1A
H1: OQGkQtVoJimTRpvwVswqMfc9meD
H2: OQCkUem6pimDEOIHhDxXYScKWGD
H3: OQikIuloZiiDE+BjxswR4wPJmeD
H4: OQCjUinMqOQ4gcGWEzh7wpYVMA
H5: OQakkwl25hmDEurWh5whYYRKWeD
H6: OQikIul4ZiiDEuIjxs3Z4TcKWeD
H7: OQOl0YPSJeuo68uJJt4OsZ8lkil3
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Heart of the Shiverpeaks
Again ... not of my favourites. The Dungeon is straight forward, but the Boss (Magmus) is just stupid. I didn't know that it spawns a hell lot of Ooze and wiped there once. If you know, whats coming this Dungeon should be easy.
Player: OQej0xmDKTOMMMHMvlWY9YAhn1A
H1: OQGkQtVoJimTRpvwVswqMfc9meD
H2: OQCkUem6pimDEOIHhDxXYScKWGD
H3: OQOk4sloZiiDE+BvQswR4wPJmeD
H4: OQCjUinMqOQ4gcGWEzh7wpYVMA
H5: OQakkwl25hmDEuryhDx9QYRKWeD
H6: OQikIul4ZiiDEuIjxs3Z4TcKWeD
H7: OQOl0YPSJeuo68uJJt4OsZ8lkil3
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Secret Lair of the Snowmen
Easy Dungeon. [Splinter Weapon] clears the Dungeon. Just be careful at the last fight.
Player: OQej0xmDKTOMMMHMWYtl9YAhn1A
H1: OQGkQtVoJimTRpvwVswqMfc9meD
H2: OQCkUem6pimDEOIHhDxXYScKWGD
H3: OQikIuloZiiDE+BjxswR4wPJmeD
H4: OQCjUinMqOQ4gcGWEzh7wpYVMA
H5: OQakkwl25hmDEuryhDxqOYRKWeD
H6: OQikIul4ZiiDEuIjxs3Z4TcKWeD
H7: OQOl0YPSJeuo68uJJt4OsZ8lkil3
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Slaver's Exile
The Holy Grail of Dungeon Runs I think.
All 4 Side bosses and the way to them require pulling enemies. You have to try to kill the Stone Summit Defenders first.
[Frozen Soil] should always be up. As mentioned before, disable the automatic skill usage of [Frozen Soil] and flag this hero back before manually casting it.
[Greater Conflagration] is really useful against those Stone Summits. Since all damage is converted to fire damage, their [Barbs] won't trigger anymore, resulting in a great damage reduction.
[Holy Spear] is great against those popping Spirits here and there, and against those massive amounts of minions.
Two copies of [Splinter Weapon] are almost a must have against that many enemies - as well as Knockdown Protection.
The rest depends on how well you can pull, block, maybe ball up enemies and if you can actually admit that you have to run away some times
In the Dungeon with Forgewight don't place [Greater Conflagration] when facing against Elemental Enemies (just at Stone Summits)
Skill Setup for the first 4 Bosses
Player: OQej0xmDKTOMMMHMWYvl9YAhn1A
H1: OQKkgRlppiuUo4DmF21R0hPW9G9G
H2: OQCkUem6pimUoYQWEWI2FGJWKmMG
H3: OQikIuloZiiUoYQGGzFWEW4HJG9G
H4: OQCjUinMqShiBZZYiYcYdYpYqYA
H5: OQakkwl25hmUoYXFHWImqDsQKm8G
H6: OQikIul4ZiiUo4DGGj9WG2JWKm8G
H7: OQOl0YPSJeuo68uJJt4OsZ8lkil3
Duncan
The last part is the Boss it self. By far the hardest part is actually getting to this dude. Careful Pulling is advised. There are a ton of Ghost Popups. When facing those Ghosts, always try to kill the ones first, that are casting [Spiteful Spirit]. These enemies can easily overhex you, so you have to be extra careful. The second copy of [Splinter Weapon] is not needed. Consider replacing Hero H3 with another Hexremover like in Frostmaw's.
Killing Duncan himself is a piece of cake. The plan was to lure the dude inside his spirits and kill him with AoE Damage from [Holy Spear]. But he wasn't commited to take my cookies and stayed where he was ... But Spear damage is good enough to kill him and he is not doing any damage to you. As soon as his spirits spawn you can jsut kill them with [Holy Spear].
Please don't ask me, why I haven't changed the placement of Skill Nr. 1 and Nr. 2 on the Player bar ... even my OCD kicks in.
Player: OQGjUimKKTPYhiWYieXF9YAhn1A
H1: OQKkgRlppiuUo4DmF21R0hPW9G9G
H2: OQCkUem6pimUoYQWEWI2FGJWKmMG
H3: OQikIuloZiiUoYQGGzFWEW4HJG9G
H4: OQCjUinMqShiBZZYiYcYdYpYqYA
H5: OQakkwl25hmUoYXFHWImqDsQKm8G
H6: OQikIul4ZiiUo4DGGj9WG2JWKm8G
H7: OQOl0YPSJeuo68uJJt4OsZ8lkil3
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Arachni's Haunt
This Dungeon made my hair turn grey. Sooooo much physical hate in form of blocking skills ... [Asuran Scan] is a must have in there. Always focus on the Monk Spiders first. The rest will surely die with all of those Stance Removal skills in the Skill Templates ^^. Beware of Popups and always try to precast [Finale of Restoration] before each fight as mentioned in the first Post.
["Can't Touch This!"] can be replaced by other cool things. By now you might have noticed, that I was actually a bit lazy to always remove that skill
This Dungeon is really no fun with a full physical team setup.
Player: OQej0xmDKTOM+PHMWYvl9YAhn1A
H1: OQGkQtVoJimTQpvwVswqMfc9meD
H2: OQCkUem6pimDEuIHhDxXYScKWGD
H3: OQikIuloZiiDEuIjxswR4wfNmeD
H4: OQCjUinMqOQ4icGWEzh7wpYVMA
H5: OQalkgLapdeo5AhfHc4QcP0plil3
H6: OQikIul4ZiiDEuIjxs3Z4TcKWeD
H7: OQOl0YPSJeuo68uJJt4OsZ8lkil3
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Oola's Lab
No explanationa needed I think. One of the easiest Dungeons there is.
Player: OQej0xmDKTOMMMHMWYvl9YAhn1A
H1: OQGkQtVoJimTRpvwVswqMfc9meD
H2: OQCkUem6pimDEOIHhDxXYScKWGD
H3: OQikIuloZiiDE+BjxswR4wfNmeD
H4: OQCjUinMqOQ4HcGWEzh7wpYVMA
H5: OQakkwl25hmDEuryhDx9QYRKWeD
H6: OQikIul4ZiiDEuIjxs3Z4TcKWeD
H7: OQOl0YPSJeuo68uJJt4OsZ8lkil3
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Shards of Orr
One of my all time favourite Dungeons. I used to run other people with 600HP Monk back in the days, and later did some solo Dervish runs.
[Holy Spear] and [Asuran Scan] are key skills. The [Holy Spear] deals super damage to Undeads and is a nice Fendi killer in the end through the AoE effect, if you kill the Spirits from the Ritualist Spawns.
Try to pull single groups. At the End of the First Level I ran through those 3 Groups. The Undead Priests and Clerics are really annoying. Sometimes I wish I could take another PvE-Skill ([Technobabble]), but it is as it is.
["Can't Touch This!"] is soooo good vs the Undead Elementalists
Fun Dungeon to run - try it out!
Player: OQej0xmDKTOMMMHMWYvl9YAhn1A
H1: OQOk4glpZiqUoov4ChF2PmPW9G9G
H2: OQCkUem6pimUoYQWEWI2FGJWKmMG
H3: OQikIuloZiiUoovIGjFWEW4HJG9G
H4: OQCjUinMqShiBZZYiYcYdYpYqYA
H5: OQakkwl25hmUoYXFHWImqDsQKm8G
H6: OQikIul4ZiiUoovIGj9WG2JWKm8G
H7: OQOl0YPSJeuo68uJJt4OsZ8lkil3
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Bloodstone Caves
Second Level can be a pain, with those awakening Undead Enemies. Personally, I would rather take [Asuran Scan] than [Technobabble].
The Blind condition can get you wiped. You could even consider replacing [Anthem of Fury] on Hero H3 for ["It's Just a Flesh Wound."].
Again replace some [Wearying Spear] for [Holy Spear] to do more damage to the Undeads.
Player: OQej0xmDKTOMMMHMWYtl9YAhn1A
H1: OQGkQtVoJimTRpvwVswqMfc9meD
H2: OQCkUem6pimDEOIHhDxXYScKWGD
H3: OQikIuloZiiDE+BjxswR4wPJmeD
H4: OQCjUinMqOQ4gcGWEzh7wpYVMA
H5: OQakkwl25hmDEuryhDxqOYRKWeD
H6: OQikIul4ZiiDEuIjxs3Z4TcKWeD
H7: OQOl0YPSJeuo68uJJt4OsZ8lkil3
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Bogroot Growths
I was under the impression, that those Frogs can knockdown you with a touch skill - guess I'm wrong. So ["Can't Touch This!"] is actually not needed.
Bring some [Holy Spear] instead of [Wearying Spear], becasue there are a lot of spirit spammers.
[Technobabble] is really good against those mass enemy balls.
All in all - easy Dungeon
Player: OQej0xmDKTOMMMHMWYtl9YAhn1A
H1: OQGkQtVoJimTRpvwVswqMfc9meD
H2: OQCkUem6pimDEOIHhDxXYScKWGD
H3: OQikIuloZiiDE+BjxswR4wPJmeD
H4: OQCjUinMqOQ4gcGWEzh7wpYVMA
H5: OQakkwl25hmDEuryhDxqOYRKWeD
H6: OQikIul4ZiiDEuIjxs3Z4TcKWeD
H7: OQOl0YPSJeuo68uJJt4OsZ8lkil3
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Vloxen Excavations
Vloxen was more fun than expected.
The first Stone Summits have given me headaches with every other teambuild, but with Paraway it was actually smooth. Try to take out Stone Summit Defenders first.
[Frozen Soil] is mandatory in the first level of this dungeon. You should disable it and just manually cast it when facing Stone Summits. I always flag this hero back -> cast [Frozen Soil] -> remove Flag. This way the spirit wont die during the fights.
[Holy Spear] is obviously very good vs Undead Enemies.
One Copy of ["Can't Touch This!"] should be enough - you will find a replacement
Zoldark was a piece of cake.
Player: OQej0xmDKTOMMMHMWYri9YAhn1A
H1: OQGkQtVoJimTRpvwVswqMfc9meD
H2: OQCkUem6pimUoYQWEWI2FGJWKmMG
H3: OQKkgNlpJjmUo4D21hFWEW4HJG9G
H4: OQCjUinMqShiPYZYiYcYdYpYqYA
H5: OQakkwl25hmUoYXFHWIWPEsQKm8G
H6: OQikIul4ZiiUoYRGGj9WG2JWKm8G
H7: OQOl0YPSJeuo68uJJt4OsZ8lkil3
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Raven's Point
I was a bit lazy with the builds here. Obviously Destroyers can't burn. So [Blazing Finale] is taking away a spot at least for the second half of the dungeon. Also you will only need one copy of ["Can't Touch This!"].
You should consider replacing one with a second ["Find Their Weakness!"]
Combination of [Greater Conflagration] with [Winter] is a strong combination against Destroyers.
Since you will do only Elemental Damage, I really like the [Ward of Weakness], especially in the last fight.
[Great Dwarf Weapon] can be replaced by [Asuran Scan] to deal with those Rangers.
Don't forget to show your Deldrimor Title.
Player: OQej0xmDKTOMMMHMWYri9YAhn1A
H1: OQGkQtVoJimTRpvwVswqMfc9meD
H2: OQCkUem6pimDEOIHhDxXYScKWGD
H3: OQKkgZlp5imDE+B7cswRnwPJmeD
H4: OQCjUinMqOQ4gcGWEzh7wpYVMA
H5: OQakkwl25hmDEuryhDxRfYRKWeD
H6: OQikIul4ZiiDEuIjxs3Z4TcKWeD
H7: OQOl0YPSJeuo68uJJt4OsZ8lkil3
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Sepulchre of Dragrimmar
Very fast and in my opinion fun dungeon. You can perma Knockdown the Boss with [Great Dwarf Weapon], which makes the Bossfight easy.
The same things apply as mentioned before.
[Greater Conflagration] for nice fire dmg against all frost guys.
[Ward Against Elements] is useful in every Dungeon with frost elementals.
And Dreadgaze Dryders as well as those Ranger Spirit Spammer Whirling Defense Guys need to die as well (jsut the spirits not the Whirling Defense dudes ...)
You could consider replacing some [Wearying Spear] for [Holy Spear] to deal with those Whirling defense Spiritspammer dudes faster
Player: OQej0xmDKTOMMMHMWYri9YAhn1A
H1: OQGkQtVoJimTRpvwVswqMfc9+ED
H2: OQCkUem6pimDEOIHhDxXYScKWGD
H3: OQKkgRlp5iqDE+BfhtwRnwPJmeD
H4: OQCjUinMqOQ4gcGWEzh7wpYVMA
H5: OQakkwl25hmDEuryhDxvCYRKWeD
H6: OQikIul4ZiiDEuIjxs3Z4TcKWeD
H7: OQOl0YPSJeuo68uJJt4OsZ8lkil3
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Frostmaw's Burrows
Long, but fun dungeon.
I removed the Swordpara for an extra Hex-Remover to get rid of [Wurm Bile (monster skill)] - [Nature's Renewal] helps as well.
The Skill [Angelic Protection] is extremely useful, if you want to facetank those mass Stormcloud Incubus.
The [Ebon Vanguard Assassin Support] is perfect, to trigger the Wurm Spawns.
Most enemies are weak to fire damage, which is why [Greater Conflagration] is in the teambuild.
Player: OQej0xmDKTOMMMHMWY7i9YAhn1A
H1: OQWkMglpZiqDE2CPC1d1Yfc9meD
H2: OQCkUem6pimDEOIHhDxXYScKWGD
H3: OQKkgNlpJjmDE+Bbh5ORnwPJmeD
H4: OQCjUinMqOQ4gcGWEzh7wpYVMA
H5: OQakkwl25hmDEuryhDxqOYRKWeD
H6: OQikIul4ZiiDEuIjxs3Z4TcKWeD
H7: OQOl0YPSJeuo68uJJt4OsZ8lkil3