Posts by Red Fireball
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U'd be interested to sell the SWS?
they are actually pretty common - 5-10a can get you one. they can also easily be farmed in kilroys punchout.
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could a attr/health shield q9 be any less perfect? -.-
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[...] a small percentage of them (something like 5% or so) have prenerf stats but are using the current color.
how is that about the percentage: is it across all green staves that for any given individual greenie 5% are pre stat but post color? or is there specific ones that have such versions and that is 5% of the available green staves? I took it as the former but wanted to clarify
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wqcefp that's exactly what we are talking about! thanks a lot for the screenies!
Ostona aye if map is foggy for you screens won't help - and the old cartography files seem to be perfect for that matter. I'll take those when I find time to do the mentioned thread.
still leaves the question then how or what changed between ostona and wqcefp chars since obviously both were there when the outposts still were in place...
Ostona there was a bug with the update mentioned (see list in OP under cartography) basically when you zoned to LA you landed in the environment of amnoon oasis but the map still showed that of lions arch. this led to many areas possible to be explored, that otherwise weren't. I attached screenies there to let you estimate the extent.
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Ostona thanks a TON for this detailed info! I will think of a proper way to include all this into the "concerning exploration" category. I'd love to make a collage screen of all the extra bits of exploration - do you have Tex Mod and the Cartography made easy package so you could provide us with screens of how the relevant section look now on the mentioned char? that' be beyond great!
another point: has anyone been here on 2006 dec 15th and explored the entireity of Lions Arch map and could provide the same screens? That'd be great! Guess I'll have to do another dedicated thread just for the extra bits of exploration with all the nerfed arenas, bugs, added content, shadow steps and more.
Also Evelynn Roscoe Unholy MaxBorken could link here or copy the relevant sections into their threads on pre nerfs.
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For those that like low level items like myself, will see the rarity and beauty in this little one....
sweet lord! now don't say it is from pre as well! I mean... 11ar then min req, two max mods and even matching ones, where one even is a nice proph creature mod... what can I say... I love it
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halfway through your posts Oldschool Cool thanks a lot for the additions. the items added with content updates I wouldn't list - else I'd have to make a list of some hundred items for factions and the likes. I'd guess it is obvious from the relevant wiki entries which items/bosses etc were added with them - in case someone is unsure or want to read up.
the info on the arena workover is great. do you know what happened to those who had accessed the arena outposts and cartographed the arena maps? I think they can still acces the outposts and the map is still revealed (both for the outpost and the arena map) most of them being inaccessible and hence not cartographable - correct?
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defender I'd even say merch-5e - mixed str/tac is absolutely useless and to collectors nonmax might not be interesting (that being said I'd be interested and in order not to appear as a biased PC - please do not take this into account without others approving of it)
hand axe depends on skin - canthan I'd value 70-100e, core 40-60e
writhing focus merch agreed
chaos axe agreed on 5-10e
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defender q11 and q13 10e/ea please
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I’ll take a pic of it later, should be something special if not it wouldn’t be there. I’ve 18 characters to go through, I’ll try to compile everything
you should much rather make a post in the collections section displaying your treasures! a list this long won't be a manageable size for a pc thread.
q8 15^50s can go in the 15-50a ranges for the more standard skins and up to 5000a for the really rare ones (crysta)
q7s like your cele swords are no compare and especially the 15^50 and 5e versions will get huge interest. I'd see them sell for 1000a+ easily
on green items there are a few pre nerf versions that are subtle to detect - ask Unholy or check his thread - he is the expert
q8 +5e are more sought after on one handed items (axe, sword) and less sought after on twohanded than the 15^50 versions
just let us feast upon those screens and post the in an own thread in the collections section for them to be preserved.
and welcome back to the game after this long! thanks for sharing!
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don't they drop enameled as well? thanks for sharing! now might need to farm nm a lot to get some 14/6
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I Just ID'd a Q10 Skull +30hp +10vs. Charr.
GZ man - great find
I have a wooden buckler q10 10vsCharr +27
ign Red Fireball Rusher
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aegis and chaos axe might get you few plat/ecto, but personally I'd merch everything
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oh one thing: do not sell anything to a pm for a great sounding price. there is stuff from the old days considered crap then worth tons now. the crysta mentioned is in the 3000-6000a range, standard q8 15^50s go for 25-100a, a q7 perfect hasn't been sold in a while but core skin ones with 12-14% damage modifiers went for 100-300a. so if I can advise anything - don't sell to any pm requests before putting them for auction - in case you intend to sell. if you have what you announce you might as well buy a new car for it. looking forward to seeing something
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seems like I found the relevant info on german forum: 2006 May 2nd a pic of a caster broad sword. and the mod had been added a first time on the 26th april update for a brief moment (15min) before being hotfixed according to the thread.
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I could be mistaken but wasn't the +5e mod not available on OS items until a couple months after the release of Factions? The order for their availability would've been HoD sword > Rajazan's Fervor (factions release, april 2006) > Totem Axe (Prophecies, added in June 15th 2006 update > other OS items. Is this not the case? Is my timeline for the OS addition mixed up?
The availability for them would've been only a few months before Nightfall came out. The late release of that mod is the explanation for so few q7 +5e swords and q8 +5e prophecies swords.
Edit: That said, I've not seen or heard of any caster dwarven axes (or equivalent skins).
Edit 2: Saw your note in the other thread about the Jan 2017 HoH update. That would give it a few extra months past nightfall, but the main question for me is when the mod became available in the first place. If I knew at some point, I've forgotten.
great input - the point of this thread is exactly to clarify those! I can not remember myself when exactly what was added and for the list rely on the update notes on the official, the fan and the german wiki. when exactly the 5e was added I couldn't find out precisely yet. I know that it must have been before the HoH droo change 2007 jan 19th since this was the latest source of os gold crystas and we see them in 5e. also found forum entries with pics from december 2006 and I'd also argue it was before release of nf on 2006 Oct 7th, since obviously there are some q7 caster swords (and q7 was nerfed latest with release of nf - but the change on reqs wasn't specified on the public notes and since it is not an obvious change like "collector sword xy was changed to yz" couldn't be instantly noticed. it is fun to read forum entries from short after nf release concerning the matter "ofc they do drop. why should they not." "I've had a couple max q8 and also a q7 drop, but I already sold them" and ofc no one could post a screen. retrospectively funny - anyways... XD)
the big req nerf and the addition of caster mods are likely two of the most important notes on this topic and not clarified 100%...
your timeline is interesting - it would narrow down timeframe for the addition of 5e
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doing research on the content updates I found that caster crystas were possible drops from the HoH chest for at least 9 months - and not even a handfuk have emerged from that. But since Dwarven axe dropoed there just like the crysta... does a caster dwarven exist? (any req, os)
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alright I found the notion of the relevant update! actually it wasn't with nf release when inscs started dropping from HoH but actually 3 months later! I added the info on my content update list:
2007 Jan 19th HoH chest now drops insc items making multiple skins in golden rarity prenerf (crysta, dwarven axe, dwarven hammer)
a question coming with this... Dwarven axe would also have been possible as caster drop from there for at least 9 months whereas I've never heard of one... so... does it exist?
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I heard the story of the first q8 15^50 crysta and that one indeed came from a keyless. but then the spot for casters was HoH. thanks for the confirmation
can be closed
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I am aware of those other effects of the update I written them in the linked thread - here I just quoted the section relevant to the matter. the parts in bold are those that need clarification, so the point of prenerf 12/-5 ones would be very interesting since that'd mean they didn't come in the same update and hence were added earlier - maybe they were present since day 1? and just the caster mod was added? but yeah that's a different topic - we should discuss in the related thread. coukd you post a pic of a 12/-5 gold one?
here my entire notes to the update:
2006 Apr 26th vamp and zeal only comes from rares anymore - leaving pre searing mods of this kind as pre nerf - suspected to also apply to the "dualvamp" and "dualzeal" inherent mods, increasing the maximum of sundering mods to 20% - leaving old ones like 7/10 as pre nerf, increasing quality of uncommon and rare items - leaving low stat versions pre nerf (like -2wH/7vs dwarf shields, 12wE martials in gold rarity...), changed the quality of runes on armor drops - leaving old drops as pre nerf (gold armor with major rune), added new inherent modifiers +5e, 15/-5e, 15/-10a to pvp (likely also to PvE), removal of the dualreduction as drop?!
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short: where did they come from?
extended:
on the one hand as we know there are os caster crystas around - the on MaxBorken is holding would be the most popular one on this site, but to my knowledge at least 3 exist: q9, q11, q13
on the other hand I tried putting together the info on all the relevant content updates, where the main info extracted considering the matter would be:
2005 Sep 7th new system of chests replacing keyless chests
2005 Sep 29th removed keyless chests in Riverside Province and Gates of Kryta
2006 Mar 2nd removed keyless chests in dreadnoughts drift, tascas demise and ice floe
2006 Apr 26th added new inherent modifiers +5e, 15/-5e, 15/-10a likely also to PvE
until few days ago I was assuming, they woukd have come from keyless chests after the +5e mod had been added as drop, but putting together the pieces it looks like there was no such overlap. Now my only solution is that they dropped from HoH chest?! But I do not even know if the gold versions dropped there uninsc? can anyone clear it up? if my theory is correct - until when was it a possible drop?
Any help woukd be greatly appreciated!
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quite an update: I finally reached 1/3 completion! what a marathon this were gonna be I´d have never anticipated! 10 years and 1/3... knowing limited exponential growth it should take just another millenium or so until I am done - and that is just phase one - I´ll add the prognosed time frame for the phases in brackets.
#1 get all mod combos (1000years)
#2 get all mod combos in max mods (10000years)
#3 get all mod combos in max mods and desireable req (13,9,8,7) (100000years)
#4 get all mod combos in max mods and desireable req (13,9,8,7) both as Tower Shield and Defender (1000000years)
#5 get all the Tower Shields and Defenders (to infinity and beyond!)
sounds realistic - eh? just please all vote for ANET to not shut down servers too early! Especially the step up from #3 to #4 seems astronomical - since there is barely any supply of Proph Defenders and Factions Tower Shields respectively - since the main farming spots are Nolani and Winds of Change - in HM respectively, where the Charr only drop Towers and the Purity guys only drop Defenders. But what am I worrying about - still 100000years until I´d face those problems anyways^^
I hope to be able to assemble some of the highlights, but really it is about the number...
You can see this is 305 of a total of 915 mod combinations - exactly 1/3. 205 different Tower Shields and 196 different Defender (os dualmod). On top there are some - let me reemphasize "SOME" *erhm "duplicates" - meaning higher req, different order of mods and so on, a whole lot of fun ones (who can have the heart to merch a blue -1ws 16/8?) and of course all the inscribable ones! At those I am at 60 Tower Shields and 51 Defenders - separating into 40 Towers 16/9 gold ins of different value and 20 Defenders respectively - plus the others all in different rarity, moddability, armor or req.
And after those... still around 40 that I need to sell since they are actual duplicates.
Here just a little something for the eye:
shhh...
I updated the detailed liust in the original post so you can sell me the missing ones at highly outrageous prices :O
Thanks for all the help and keep up the great community - without who I couldn´t have done any of this!
cheers,
Red
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frost artifact 1a
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yeah I'd put it in the 10-20e range but it might sound biased since I'd like to purchase it
So wait for a few more opinions HdTe1337
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1. Merch-5e
2. 10-15e
3. 20-40e
4. Uncertain ~100e?!
5. Merch
6. Tough one - put for auction and see I'd guess around 50e
7. 30-50e iirc (might be wrong)
8. 15-25e
9. 5-10e
10. 5-15e
11. 15-40e?!
12. Merch
Hope it helps as a rough guide as which to merch and which to put for sale
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there have been various update in the early months of gw that changed drops drastically. This left many old versions that can no longer drop. With time passing those still accessible are available at numerous amount and for little money so that the old stuff - whilst not being better in any means - is just significantly more rare and hence desireable - and the rich players need something to dump their money into. All this shifted the market in a way that things you'd merch 15years ago today is worth more than the pricyest items still dropping.
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high req, 20% mod being the hct and div are some major distracts - you can try sell for 5-10e, but I'd rather merch it.
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#1,4,6,12,13 merch
#5 15e
#12 30-60e
#11 50e+
#10 10a+
#9 20a+
#8 nice one - very funky
at least 15a but I can see it going higher.
#7 a lot. 100a+ but only an auction can tell
#3 very nice 80a+ I'd bet gz nik
#2 5a
Can really just advise to take your time before selling any of the higher valued items...
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absolutely agree with Sicilianking - I'd expect 5-10a in no time and eventually 20a+ but it always depends...