HS
(I do not speak English and translated, it frustrates me a little I would write a post more complete and explanatory. If some words, expressions or thoughts don't seem right to you, it may be the translation or the meaning, please don't take me back for everything).
dr.stephen put answer on reddit and said this
Yes, this is a bug. Something in the Wintersday maps isn't cleaning itself up properly, and the map goes slower and slower and slower; and can affect other maps too. I've put in some configuration changes as a remediation, and it is helping.
I love your workaround! BTW, Eye of the North has been having similar issues.
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I suspect the bots make it worse. I'm starting to suspect it has something to do with a lot of people loading into a map at once - probably a bug that has been there since before the game shipped.
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Dr. Stephen does not confirm anything in these posts, he suggests that, but does not confirm anything at 100%. I understand in any case that it observes the bots but does not ban them..
Now I'm going to be mean to Anet, you have been warned. I would add that this is not necessarily related to the topic being discussed here, but it goes to the basic idea of Anet's incompetence regarding the release of Nightfall, etc.
The implementation of the Nightfall code has created a lot of problems and generated map problems (guild hall bug, item duplication, Mallyx citadel).
You can search in the Guru archives, many topics dealing with this and especially the bugs reported by: Pablo40 that Anet do not correct, due to lack of capacity or inability to do so..
Basically the model, the code of Nightfall, was to be used for Utopia as well (it was planned a min. title per year at that time, for the future of the GW1 license). But considering the problems caused by the latter, its code, it's a failure in terms of maintenance.
For example the citadel of Mallyx and the possibility to beat Mallyx directly without doing the quests. Pablo find 2 ways to access the citadel, without third party software or other "hard" techniques. Gail says that her team can't reproduce the bug. As a result, the people who had access to the citadel are all banned, under the guise of: if you had access to this outpost, you did it on purpose and cheat.
What am I getting at with Hivernel today? Those who remain on the team, including Dr. Stephen, are touching a code that better be left as such. Not that I think they are incompetent, but if one day we re-duplicate objects between 2 fixes or bugs that suddenly appear, we should not be surprised.
I still insist that this was not present since the beginning of Nightfall. For me it's the NF code + the interventions on the code, majs these last years/times (compiler?).
@Dr Stephen ->
If it's bots you suspect, Dr. Stephen, please ban them instead of watching them stupidly.
Unless they also talk about bots present all year long? It seems that on the German side it is still possible to go to...