Posts by Shaya
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and still nobody is talking about solos.
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we were talking about speedclears, not doing solo records
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You dont rlly need rainbow rocks to do speedclears. I got a stack in my chest since 3 years and barely touched it.
In normal gwen speedclears you are in fact fine only popping a cupcake, while 90% of the time sb else pops cons for free.
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No i dont, i fuess he drops smth else in potential q8 then x)
Regarding of lvl 21 i just wrote what i read in a legacy thread not long ago where ppl stated lvl 17-21 could drop q8 (regarding unident gold value)
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Hand axe, broad sword, aegis 10a ea
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In the primary Quest "Stolen Eggs" youll find some outcast enemies. in HM the Boss is lvl 20 and 1 necro is lvl 21, which make both be able dropping q8 outcast stuff
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u farm that with a sos build or a derv? and in nm right?
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shouldnt first kilroy chest in sorrows be capable of dropping purple q8 magmas?
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a2, a3, a4, a6 10a ea to get things started
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Id throw in 6a for the purp hammer
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1. 15a
2. 10a
3. 10a
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Big congrats on this! I've always wanted to see an actual drop of this mini. I used to farm Watchtower Coast over and over again. I once got a Firebrand but that was it.
On your video, at around 5:16, when talking about the Confessor minis, you state, "It's pretty hard to tell you the prices of these minis for several reasons. One is the low amount of minis circulating in the market and the other reason people try to scam you in Kamadan with such rare items." Can you elaborate on this? What exactly is the scam involved with these minis?
Probably refering to the price manipulation done via fake wtb offers visible in trade chat.
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It's understandable that you're facing some frustration in Guild Wars due to the inflation and changes in the item economy. However, it's crucial to understand that economies within games, much like real-world economies, are subject to shifts and changes over time. Ultimately, while it's natural to feel frustrated by changes in the game's economy, it's also an opportunity for players to adapt and innovate.
Here are a few points you might consider:
Market Dynamics: The value of items in the game, just like in real life, is determined by supply and demand. As the player base changes and the availability of certain items fluctuates, so does their value. This isn't necessarily a sign of greed but rather a reflection of the changing dynamics within the game.
Adaptation: In any environment, including a virtual one, adaptation is key. As the economy within the game evolves, players need to adjust their strategies and expectations accordingly. While it might be frustrating to see prices rise, it's also an opportunity to rethink how to approach trading and acquiring items.
Patience and Persistence: It's important for players to exercise patience and persistence when navigating the game economy. Prices and availability of items may fluctuate over time, and opportunities to acquire desired items at more reasonable prices may arise with patience and careful observation of market trends.
Focus on Enjoyment of the Game: Ultimately, the primary goal of playing a video game should be to have fun and enjoy the experience. While in-game economic considerations are a part of many games, they should not overshadow the enjoyment of gameplay itself. Focusing on aspects of the game beyond the economy, such as exploration, questing, or social interaction, can help mitigate the impact of power traders on the overall gaming experience.
I understand market dynamics in a game as well,but the problem here is that its not fluctuation. Every year the prices on OS q8 and q7 increases exponentially it seems. The prices are not going back down on such items. And because there are so many people buying OS q8 and q7 people can also ask what they want. But its also a side problem and that is people have quit the game some time ago and rares are on inactive accounts. People just wants to hoard q7 and q8 gold items for themselves. People almost not never selling a q8 weapon unless they know certain people will spend insane amounts of armbraces on it.
Adaption - sure is needed in any virtual game. You can bott and make accounts and let them run days and days and get fiilthy rich that day. You can buy arms for real life money. You can accumulate wealth over time or powertrade. Its just the prices for any rare q7 and q8 is so high so if you want to buy expensive stuff you really are going broke, unless you have a os item buffer or just insanely rich from before.
patience and persistance - I have been collecting myself for many years, prices are never going down, only up. So when a item I want surfaces and is listed for sale. It again, comes down to your wealth and people you know.
I agree on the last point mostly. I have done pretty much everything in gw, pvp I cant get back into since guarded by bots so only people owning the bots can kick you. gvg is another thing. Social interaction died when Anet introduced 3 heroes, then came gw2, then later 6 heros. Now people prefer heroes before playing with human players. Everything in groups is speedclear and the use of pcons is nonstop. Over the years ive been in guilds, its mostly dead in chat or AC, not much conversation. There is only certain things left for me to do and accomplish.
This is how I see things are now and in the last 10+ years
It really isnt about "market dynamics" its about inflation. You have to realize, that in 2010 people actually played the game and still improved for normal upgrades for normal gameplay. Back then also a small part of community were into "real" money making pve like Speedclears and stuff. Not even mentioning botting that was in a complete different dimension (way smaller obv). With the possibility of learning new stuff that came threw several players that made huge posts in forums and even youtube videos how to make money, speedclear and other stuff and the addition of nick gifts and zaishen quests, people aquired a new way to make money, while they capped out on the equipping of non luxury items on their characters.
Since then more than a decade has passed, in which people could do all kinds of things to aquire gold, be it through normal playing of f.e making several gwamm characters, playing speedclears for fun or doing their weekly quests. So the amount of wealth a normal player nowadays has is way more than back in the day. Guild Wars lacks a gold sink, so where does that gold go? Prenerf items, weapons with unique skins, rare minipets - all that looks good and it is nice to show of, so obviously way more people are looking for stuff like that. And of those way more people, many have no idea how rare or not rare those items are. Thats the reason even bad mod q8 items achieve way higher prices than back in the days.
The thing is, you cant expect that you will always be able to buy every single item you want for your list if you dont work for it. You mightve been rich years ago, but with such a high inflation rate only consumables and non obtainable items will be able to preserve their value.
Btw. botters obviously take their fair share in Inflation. I dont bot myself and i dont defend botters, but the state of the market is quite a normal shape.
So Concluding:
- Inflation made Currency inflate -> 1a isnt worth nearly as much as in 2012 -> prices increase
- More People have money to spend -> more competition -> prices increase (through botting, normal playing, trading)
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U can also hos from them if you are a dirty haxxor
Also yeeeet
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q8 plagueborn 8a
q8 war hammer 8aq8 great axe purple 1a (yea typo sry x.x)
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12a bludgeoner
5a warhammer
10a hand axe q8 13%
5a plagueborn maul
5a gladius
3a gothic defender q8
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Sick! Chest run in barb shore?
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OS T theres still lots of beauty in insc items. Not just q9 but also q0 for example. Also gold q3 eotn skin stuff might be the rarest things that the game has to offer. And they can still drop.
From what i know just a single foe from eotn can drop q3 gold.
Which?
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Why is this worth anything at all? Id merch that wtf
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7a shadowblade
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retract
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r8 Celestial Sword 15 vs hex
r8 Longsword +12, 13, 15 stance
r8 Longsword +12, 13, 15 vs hex
5a ea