Posts by trademeimfamous
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does not look very clean to me...
edit: also thats completely different skin
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i got a similar one yesterday
nice matching 8/8
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I can only share couple of experiments I did and shared on this thread. Maybe you should read other replies there as well, since people shared their own observations about favor.
I have just read the thread and i think i have read it before and there is definitely some overlap. However I was wondering specifically about gold drop rate from enemies, not chests. (Personally I don't notice any change in chest golddrops during favor.)
And in that thread I see 2 or 3 claims by Red Fireball that would support my observations actually. (
Btw how do you do the thing where you put somebody's name in a post so they can see it?)Not sure how relevant/connected the Silver Edge and statues are to the golddrop rate.
This wouldn't be too hard to verify tho even if you'd have to try a few times to get a fair database. Just start a vaetir farm when favor is about to run out and wait til it's over to start killing and see if you feel like the goldrate is still boosted (maybe get a few friends to join you in their respective instances or if you can use multiple accounts it would also speed up the process)
Ultimately just gathering data would proabably be the way to go about this, the problem i see is that you cant really know whether a particular run of golddrops was actually favor-induced or not. Then again with enough data you could still get some good indications. Another problem is that you are limited in data gathering since its only one run per (ending) favor at a time.
I was mostly wondering if there are already some solid conclusions about the topic. But if there aren't then maybe we could figure out a way to get a bit closer to the truth.
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(Not sure in which forum section to post this, as this could go in more than one imo.)
The wiki and patchnotes are not clear about this, and typing 'favor' into the search was not super helpful to me.
My question:
Does the favor of the gods effect of increased gold drop rate end when favor ends?
Or does it persist in the map/instance you are in?
Example:
You enter a map during favor, favor ends but the increased gold drop rate is still there beyond the end of favor until you leave the map. Meaning you just need favor at the time of entering a map for the effect to last for whatever duration you then spend in that map/instance.
I'm asking because that scenario in my example is what i perceive to be the case more often than not.
It would kind of make sense given the previous function of favor: You could enter UW/FoW but you did not get kicked out when it ended, also, unless you speedclear, a run can take longer than an hour and getting a lower droprate after that may kinda not be what the devs wanted (i'm just guessing here what the logic or reasoning behind this could be).
Is there anything confirmed about this or at least a player consensus? if not, what are other people's experiences and observations?
I just thought this is somewhat fundamental and important to know and havent found much on the topic.
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not one but two perfect white q8 shields in a single day! crazy!
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If only that was a shield 😩😩😩
what a low-energy take
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They exist, i own one pair in gold (q12 15st arrow Blade Dagger), seen more gold, purple and even blues
now that you say it, maybe I've actually seen you post them somewhere and just forgot lol its been a while
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Another dagger related one that i have not seen discussed anywhere:
Does it exist:
Mausoleum Daggers? (OS versions of insc-only dagger skins)
I've never seen any.
If no one else has, I've come up with 3 possible explanations as to why:
1)No daggers dropped in mausoleum.
2)Only oldschool skins dropped in mausoleum, thus there is nothing at all special about them.
3)They did drop but went under people's radars because they just weren't as obvious as triple mods or OS spears/scythes.
I am really not very familiar with the whole mausoleum topic, maybe somebody more knowledgeable can weigh in on this
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Does it exist:
Dualvamp/ Dualzeal Daggers?
Now I am pretty sure they don't since Ive never seen any anywhere ever.
Could not find anything with the search either, havent checked guru archives.
It would make daggers an inconsistency because
A) they are a physical weapon and
B) Factions drops dualvamp stats.
So in theory they should exist, right?
Is that just it or does anybody have further insight?
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final bump for the serpent axe!
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Bump!
added mini mods.
Serpent Axe will be sold for what c/o is by Saturday 16:00 (4pm) CET (UTC+1).
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(Bow was a gift from a friend; hence, customization was in order - don't send me to trial)!
new meta: give weapon you want to custo to a friend to gift it back to you so it's technically a gift
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it's not a set yet...
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It all started when I was buying some stuff for all my characters from Aris on guru, I saw this Cockatrice Staff and I kinda dug the skin. So I got it for my Monk as a useful staff to play with. I didn't mean to start collecting monk staves, but then I got the r9 20/20 heal Raven from Mai and there was no turning back. Today I acquired another crown piece for this collection: The Dead Staff, a skin I have been looking for ever since I acquired that beautiful Raven. I'm almost as proud of this collection as I am of my attribute shields. So today I present it to you in full. Enjoy.
I know there are other skins available, but I've chosen to stick with Skins I really like.
post-nerf stuff can be awesome too! really nice!
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Turquoise Staff q9 Divine Favor clean 400gv, dungeon exclusive skin
1a = 50e
all rights reserved
IGN: Erd Beer Mund
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10e
and i see nothing pre-nerf about itI stand corrected, pleikki
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pc on the item in title pls. side question: do they drop from the WoC farm?
thanks
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Who needs mods when caster sets can look this clean
I see you are not taking any chances with those weapons...
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