I'm curious how the +1/20% mods interact with your minion cap. Here's the situation:
Attributes and candy corn puts my death magic at 17.
I control 10 minions.
I equip a staff with death magic +1/20% chance.
I cast animate bone horror and proc the +1 from the staff mod.
My death magic is at 18 when minion number 11 is animated, raising my minion limit to 11.
Do I get to keep all 11 minions?
EDIT: Another interesting question just came to mind regarding short term stat changes and minion limits.
I have 16 death magic and control 10 minions.
An enemy puts weakness on me, reducing my death magic to 15.
I cast animate bone horror.
Do I still control 10 minions?