Posts by Marty Silverblade

    More info = better answers. As above, post your builds. Also, where are you having trouble? Is it just Duncan or are you struggling to reach him? Does you team fall apart quickly at Duncan or can you not sustain a battle of attrition?

    Given that lack of info, some general thoughts:

    -I'm not a fan of Frozen Soil. It's as likely to screw you as the enemies and dealing with the big mobs is more about aggroing them well than countering their rez anyway.

    -At Duncan I find I spend more time focusing on microing Shelter on my ST Rit than on my own bar. You're going to want it up 100% of the time but they tend to delay and that can cause a wipe.

    -Disable skills that aren't helpful or could impact your team's stability at Duncan.

    -Remember you can flag heroes 4-7 apart via keyboard commands now so you don't need to have them sitting together in the all flag and thus be super susceptible to Spirit Rift.

    -Duncan's Defense means that throwing huge amounts of offense at him (which is very easily done given the general overpoweredness of the skillset today) will work against you. Adjust your bars accordingly. You might need to assign someone extra healing duties, or you could aim for more self sufficiency (eg, Ether Feast on the Mesmers).

    I do recall mentoring being a part of the most recent event. I have little memory of 2008. I think how it worked was that there were a few GvG veterans who elected to teach and eventually participate on a casual tier team (one veteran per team). Teams could nominate what sort of player they wanted, e.g, frontliner. I'm somewhat sure lemming was one, so he could say more and with more certainty.

    Also, I think casual teams were limited to one derv and higher tier teams had them banned entirely. Or maybe three for casuals and one for higher tiers.

    I don't have time to look into this extensively, but there was an event in 2008 (just before halfway down):…://

    It's referred to as the "Guild Wars Guru GvG Challenge" rather than Guru Cup.

    Ah, here we go:…um/forumdisplay.php?f=282

    Can't open any threads but you can glean some info by mousing over the links.

    Also, a team listing here if that helps:…

    NB: I'm using the wayback machine here because the legacy archive is a snapshot of the forum as it was on shutdown (~June 2016) which won't help if you're looking for links or pages which were inaccessible at that time. Maybe the threads from that subforum were eventually merged into a forum that remained accessible and can therefore be viewed in full on the legacy archive, but I doubt it.

    If you can't wipe them outright turning it into a battle of attrition seems the way to go. We Shall Return costs 25e so they'll run dry eventually. Not sure how much energy they have though. I recall once hearing standard casters have 65e in HM, but I can't say that with any surety and Paragons obviously aren't casters. Perhaps try to organise the heroes to spike the enemies one at a time with Siege, hopefully prompting a Cavalier to burn 25e for next to nothing. I haven't vanquished the Desolation in an exceptionally long time (only did it once for the title) but I would think you'd burn them out eventually even without special strategies. Wurms have near unlimited rez potential too. Another thing to try would be to pull them so that they ball up and become more vulnerable to AoEs.

    Also, if you're going the Frozen Soil route, don't underestimate spirit range. You should be able to cast it where it's not at risk of being attacked.

    I very much doubt anyone left supporting GW would be confident enough with the system to go around messing with spawns, though it would be nice if they addressed certain enemies who have become disproportionately strong or weak due to updates.

    A crude shield would best go with a core/proph skin - for a sword I'd say a Falchion/Scimitar, Flamberge, or Gladius, and for an axe I'd say a Hand Axe, Sephis Axe, or Spiked Axe.

    Also, how big will this be when printed? Life size would be awesome, but I imagine it'd be smaller.

    Pets are generally identical in terms of effectiveness. The exceptions:


    The Black Bear deals less damage per second than all other pets, because it routinely stops to activate its Brutal Mauling attack skill, though this allows it to benefit from some Paragon skills.
    The Hound of Balthazar is the only pet that deals fire damage and does not deal physical damage.
    The Racing Beetle attacks faster than all other pets.


    So the racing beetle is stronger than the others, but I'd favour picking whichever one you like most. I pick different ones for different characters, though bears are my favourite.

    You can also navigate through that page to find out how to acquire them, etc.

    Anet support isn't the way to go here. They don't permit the transfer of accounts. The account belongs to whoever registered it and that's the end of it, as far as they're concerned. Unless you lie to them about the whole situation I don't see them doing anything other than ignoring you. What you should do is either get a refund (if possible) or talk to the seller and get the log in details and the registration details (eg, home address) for the account (then obviously update them to your own).

    Also, I don't have any personal experience with, but it is a grey market so while you might pay less you run the risk of things like this happening. Some quick googling indicates to me that it's a website I would definitely avoid.

    Also also, the place to go for cd keys nowadays is gameliebe. I haven't used it either but everybody I've ever seen use it rates it highly.

    Are you having an issue with it? The only problems I have with it is it showing up in the wrong language and/or showing prices in foreign currencies. These resolve themselves after clicking on a product. It tends to work better for me in Chrome than Firefox, but neither is consistent. Last time I bought something was around the start of last year.