Hello everyone.
1: introduction.
This thread is about the Z-Way backline that supports the usual Z-Way composition, however today it serves also a diffrent purpose.
The purpose this time of the Z-Way core backline as it suggest, is going to be the backbone for your own team to provide all the nessesairy protection and healing you could ever desire for your very own favorite team compositions.
This 3 way hero setup is purely a canvas for you to build you're own team around it.
Some people really prefer to play it the old way when only 3 Heroes were available to add in the team, its for people that really enjoy playing the old way with Henchman along.
For people that really want to play only with their Mercenaries charracters, or simply for people that just made a brand new charracter (For their very first time) that want some serious boost early on in the game for the rest of their playthrough.
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Index :
1: Introduction.
2: Heroes.
3: Hero Build Templates & Optionals.
4: Hero Runes, Insignias & Weaponry.
5: Verdict.
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2: Heroes.
The Z-Way core backline team consists of the following Heroes which are available early on in the game.
Hero 1 : Xandra, [font="sans-serif"]To unlock Xandra as a hero, you must defeat her during the second round of ''[/font][font="sans-serif"]The Norn Fighting Tournament[/font][font="sans-serif"].'' (However, she is one of seven possible opponents, so you might have to repeat the tournament before she appears.)[/font]
[font="sans-serif"]Hero 2 : Olias, [font="sans-serif"]To recruit Olias for PvE, complete ''[/font][font="sans-serif"]All for One and One for Justice''[/font][font="sans-serif"], which can be obtained from ''[/font][font="sans-serif"]Dinja''[/font][font="sans-serif"] in the ''[/font][font="sans-serif"]Consulate Docks''[/font][font="sans-serif"]. Your account must be able to include both the Prophecies and Nightfall campaigns. Olias will join the party at Level 15.'[/font][/font]
[font="sans-serif"][font="sans-serif"]Hero 3 : Vekk, [font="sans-serif"]Arrival at ''[/font][font="sans-serif"]Boreal Station''[/font][font="sans-serif"] upon completion of ''[/font][font="sans-serif"]the Beginning of the End''[/font][font="sans-serif"] will unlock Vekk for that character.[/font][/font][/font]
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3: Hero Build Templates & Optionals.
The individual Heroes and their builds will look like the following.
Hero 1 : Xandra - Guard
Template Code : OACiAyk8gNtehzHH00a6MBAA
Optional Skills :
[Enfeebling Blood] Enfeebling Blood - 12 Communing, 11 Spawning Power, 6 Curses.
Useful to cover Melee targets with Weakness, giving them -66% damage output.
[Power Return] Power Return - 12 Communing, 12 Spawning Power.
A fast repeatable interrupt.
[Power Lock] Power Lock - 12 Communing, 11 Spawning Power, 6 Domination Magic.
A fast interrupt to shutdown for an extended time.
[Flesh Of My Flesh] Flesh Of My Flesh - 12 Communing, 12 Spawning Power, 3 Restoration Magic.
A useful resurrection skill to ressurect fallen allies.
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Hero 2 : Olias - Guard
Template Code : OAhiYwhMBAUVNMR8M5INxJOOBA
Optional Skills :
[Icy Veins] Icy Veins - 12 Soul Reaping, 12 Restoration Magic.
Great when having a team packed with AoE skills.
[Grenth's Balance] Grenth's Balance - 12 Soul Reaping, 12 Restoration Magic.
Great when going against very high health bosses.
[Blood Is Power] Blood Is Power - 10 Soul Reaping, 8 Blood Magic, 12 Restoration Magic.
Excellent for energy recovery primairly for spellcasting Heroes or Henchman.
[Reaper's Mark] Reaper's Mark - 12 Soul Reaping, 12 Restoration Magic.
Very useful for energy management on the healer itself.
[Xinrae's Weapon] Xinrae's Weapon - 12 Soul Reaping, 12 Restoration Magic.
Works great alongside Reversal of Fortune, and Vengeful Weapon too migitate incomming damage.
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Hero 3 : Vekk - Avoid Combat
Template Code : OgNCw8zTtgWMT0i1j7aABAA
Optional Skills :
[Infuse Health] Infuse Health - 12 Energy Storage, 11 Protection Prayers, 6 Healing Prayers.
Amazing skill to counter Spike damage on party members, likewise a great intervene when Blood Is Power is being casted twice.
[Convert Hexes] Convert Hexes - 12 Energy Storage, 12 Protection Prayers.
Very overpowered skill that removes ALL hexes on target, plus gives +10 Armor for each necromancer hex removed.
[Extinguish] Extinguish - 12 Energy Storage, 12 Protection Prayers.
A neat skill that removes one condition on each party member.
[Life Bond] Life Bond - 12 Energy Storage, 12 Protection Prayers
Disable on use - Useful when your trying to get Legendary Survivor on normal playthrough, or to protect key party members from dying.
[Life Attunement] Life Attunement - 12 Energy Storage, 12 Protection Prayers.
Disable on use - Useful when casted on the Hero itself, or other key members of the party like Healers or non-damage dealers.
[Mend Condition] Mend Condition - 12 Energy Storage, 12 Protection Prayers.
A very fast recharging single target Condition removal with medium healing.
[Draw Conditions] Draw Conditions - 12 Energy Storage, 12 Protection Prayers.
Very useful for Melee Players that often encounter Blind being covered by other conditions.
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4: Hero Runes, Insignias & Weaponry
Hero 1 : Xandra
Weapon :
Xandra's skill set barely uses spells, so spell recharge and casting is exchanged for +10 Energy.
Runes & Insignias :
Helm - Blessed Insignia, Ritualist Rune of Major Communing.
Chest - Blessed Insignia, Ritualist Rune of Major Spawning Power.
Hands - Blessed Insignia, Rune of Superior Vigor.
Legs - Blessed Insignia, Rune of Attunement.
Feet - Blessed Insignia, Rune of Attunement.
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Hero 2 : Olias
Olias's skillset consists of a Bundle Item Spell, meaning when used it ''unequips'' its weapon and thus losing its stats, mainly Halves Casting / Recharge, or +20% Enchanting wont be of any use.
Therefore the +10 energy gives him an excellent energy boost whenever he drops his Bundle Item Spell, making him able to (re)cast other spells instead.
Runes & Insignias :
Helm - Blessed Insignia, Necromancer Rune of Major Soul Reaping.
Chest - Blessed Insignia, Rune of Superior Vigor.
Hands - Blessed Insignia, Rune of Attunement.
Legs - Blessed Insignia, Rune of Attunement.
Feet - Blessed Insignia, Rune of Attunement.
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Hero 3 : Vekk
Excellent choice for being able to pump Protection Prayer spells as much as he possible can.
Runes & Insignias :
Helm - Blessed Insignia, Elementist Rune of Superior Energy Storage.
Chest - Blessed Insignia, Rune of Superior Vigor.
Hands - Blessed Insignia, Rune of [b]Vitae.
Legs - Blessed Insignia, Rune of [b]Vitae.
Feet - Blessed Insignia, Rune of Vitae.
Vekk has plenty of Health because he has enough Energy by itself to cover almost everything, never the less Ether Renewal will supply during its duration infinite energy.
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4: Verdict
(Thread itself probably consists of grammatical errors, sorry for that! )
I hope everyone will enjoy this Z-Way core backline support crew as much as it does for me, it gave me alot of playing room to improvise with alot of builds that really suit my taste.
Not everyone likes to constantly run Z-Way, and this is definately a great way to give your own favorite setup a personal twist whilst not losing its integrity and internal defenses of Z-Way.
It really opens the door for new people to travel into dangerous caves, dungeons, and danger infested lands with nothing really worry about doing so.
This team brings back the days when only 3 heroes were allowed too join and Henchman or friends were you're only optional team fillers.
Thanks for checking out this thread and I hope it smoothens things out for you with your own projects.
Kinds Regards,
Zephyr.