Posts by Ascalon
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Agree. But can say for now that non-max and max are dropping, whilst Foge confirmed that they are pausing OS drops. I would assume that when they figure it out, OS will drop again in non-max and max.
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Yeah well until proven otherwise, i wouldnt trash or let go any of the nonmax stuff, ive yet to see nonmax OS golds popping from chest, as the ones dropped came from the bosses only
This was in the Pre-Discord. Not sure on exactly method of dropping.

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Can you show us some of the ones we didn’t get? This was super funny! Well done
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Under Ghero - 400a
17zkeys - 10a/stk
1x Charr sword - 255a
q9 eblade 150a
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When did this drop? Awesome shield!!
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Happy with this one on my Melandru's Necro freshly created for the content. Wish i was able to get a gold at the time!
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I think this a common theme we are seeing here regarding implementation of content. The dyes dont stack!!!
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i guess i missed something, did they change the drop table in pre searing? can drop gold and max damage items now?
Not anymore. It was patched. Golds could drop from the Charr boss in the new dungeon for around 4-5 hours yesterday.
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Get them golds whilst you can then!!!
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Ichi Sumeragi has there been gold drops? I have only seen purple?
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The new dungeon is awesome, and graphically, is really smart! Wonder if there is some new skills on the horizon with the Dazed condition…
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maybe more, very nice drop Sasha ?
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New pre dungeon drops q9 weapons!!!! with Devona pre-searing bar!
r.i.p. old pre economy?
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DAZED in Pre!!
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q9 death bds 15a/each
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That's beautiful, It's clean.
[Don't touch it now..] Well, then, what's the point?
... Shhhtttt!💦💦💦 (No, it's not semen, it's detergent, pm Mr. Clean(-Value) for more infos)
...but isn't the maximum material storage 2500?
Yep... only 40% complete...
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Reforged hasn't moved the needle as a lot of us had hoped. That doesnt necessarily mean the game is dead, but I do agree that 2weeks and SCW haven't been able to capitalise on the initial hype.
Naively, 2weeks/SCW probably didn't think that GWR would get the associated hype and didn't have a strong enough product/content roadmap to offer the new/returning player base (evidence of this is the retoactive game modes in Alpha/Beta mode - which are still in Alpha/Beta mode, and skill balance patch which were great but from an implementation perspective (Nature Rituals) weren't done properly and had very little testing it seemed). That being said, are they waiting for the Anniversary to release what they have been working on (if anything) behind the scenes?
My issue is no communication - vagueposting on social media doesn't count. Communication keeps the players engaged. Lack of it, implies that they are just milking the cow - which is a shame. Huge missed opporunity I feel - so I understand some of the sentiments in this thread.
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S7: 20a
S13: 12a
Pm b/o