still need lots of apples and candy corn!
Posts by Misty
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s5 and s6 please
Soul Of The Misty again -
I'll take d6
IGN: Soul Of The Misty -
100e on the +44 Echovald, and I'll carry you on a mission record if you want =P
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b/o Embossed Aegis
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I would like to know what sort of stuff you guys do in Guild Wars!
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s/b on:
8. Amber Aegis
and
9. Bronze Shield...and let me know if you decide to take offers on that Round Shield =P
IGN: Soul Of The Misty
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yes please, PM me (=
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Boo. Here I was thinking you were a Rit fan. First skill I randomly drew was Desperation Blow.nah it really had to be totally random - otherwise people who know me would have had a (tiny) advantage =P
gee I picked that one days ago...guess I should have stuck with itfortunately the first person to guess it also happened to be the winner (=
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^ thisOMG YOU ARE THE WINNER!!!
What is your IGN so I can give you the prize? -
I go through quite a few of these, so I'm frequently in need of re-filling. I'm willing to pay a good price for everything, just so long as it's not exorbitant. Here's how many stacks I need of each item - I'll update when I get some or as I run out:
Slices of Pumpkin Pie: 3
Birthday Cupcakes: 2
Candy Apples: 3
Golden Eggs: 9
Candy Corn: 10
Lunar Fortunes: 2
War Supplies: 3Vials of Absinthe: 11
Bowls of Skalefin Soup: 4
Drake Kabobs: 0
Pumpkin Cookies: 0
Scrolls of Resurrection: 0
Seals of the Dragon Empire: 0
Ghastly Summoning Stones: 1
Tengu Support Flares: 0
Imperial Guard Reinforcement Orders: 0
STACKSN'T
Red Rocks: 0
Blue Rocks: 0
Green Rocks: 0
I also need...
WEAPONS
nothing right now!
MODS
nothing right now!
You can PM me IGN on Nature Of The Owls, or just reply to this thread.
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In spite of all reasonable expectations... it is NOT Decapitate.
5 guesses left!
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not Weapon of Fury!
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1 gemset for the guild with the stupid name
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What I want to do is provide a fun game for people to play on the forum, such that people who aren't superactive can still win. I'd like it to require some luck and some skill, and it should relate to Guild Wars. If I can encourage people to work together and learn more about the game, even better. For this purpose, I'm happy to throw money at people for this purpose, but I don't really want to spend time devising puzzles.
I think after the current game ends I'll just start doing the screenshot game... and if there's sufficient demand, I can always bring this back. -
it's not Xinrae's Weapon! 7 more to go...
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...this all seems to be assuming that people are playing 100% rationally, and only focusing on getting the prize. Nobody should be taking it that seriously - it's just a fun game to win a bit of money. However... your points are still valid, and perhaps this game really doesn't work on a forum. Maybe people aren't enjoying it and are only participating because of the prize. With that in mind, should I stop running this game and instead throw my money at something more exciting, like... I take a screenshot, and players have to find the location and take a screen of themselves there... then after a week or whatever, I randomly select one of the people that got it right, and they get the prize.
You must confirm guesses either way at the first opportunity, otherwise it just becomes a matter of favouritism. The person who wins is decided entirely by you, as opposed to solely the merits of the participants. However, this biases the competition to people with a similar availability time to you. You could wait until 24h from your previous post and then pick randomly (via a random number generator) from the correct answers if multiple people get it right.You realise that's already what I do, right? I count the number of questions and then /roll in my guild hall to decide which one I'll answer. I'm not selecting them based on which questions or players I prefer.
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nooope not an enchantment
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hot dog
owls or penguins?
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I think you misunderstood... if someone makes a guess, I will answer it, but that doesn't mean nobody is allowed to ask questions the next day.
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Not allowing anyone to guess for 10 whole days is a very harsh limit; it's entirely possible to narrow the skill down much sooner with just a few lucky questions. I would hope that people aren't silly enough to waste questions right at the start - I know it's only the first game, but so far people haven't been excessively selfish or irrational, so I'm optimistic =P
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Oh, wow totally didn't think guesses would be counted as questions. Sorry to everyone.yeah a guess is still a yes/no question =P I thought that was obvious, but I'll update the rules to make it even moreso
EDIT: actually, it very clearly says "I'll answer one "yes/no" question per day, either until someone guesses the skill or y'all run out of guesses" on the first line of the rules, so I'm not sure how to make that clearer xD
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Starting with the next game, there'll be a few rule changes:
A) Questions cannot be about the name of the skill e.g. "Does it start with an A?"
This is for reasons of... let's say balance and localization =PB) If you make a direct guess and get it wrong, you're out of the game - you may no longer guess or ask questions until the next game starts.
This is to encourage people to ask questions that help everyone, rather than selfishly trying to win with a lucky guess. It still makes sense to wildly guess, once there are only a few possible skills left. The current rules encourage players to do this prematurely, though. That said, it seems like people are mostly willing to work together and not get competitive, so maybe this rule isn't necessary. Perhaps we'll try one game without it and see how it goes.
To balance out the harshness of that one:C) If anyone makes a direct guess, I'll ignore all non-guess questions that day. I will answer ALL guesses straight away, without even waiting for the end of the day.
That means as soon as we get to the "wildly guessing" stage of the game, we can push ahead and stop wasting time with questions. Unfortunately, this does tend to favour players who get on shortly after I answer the latest question, but so long as people start guessing fairly early, this effect shouldn't be too noticeable, it at all.These changes are up for debate (as are all the rules, really) - if you think there's a better way to do this, let me know! (= My job is just to throw money at you people; I'm down for anything that's more fun, so long as it doesn't make me bankrupt or require me to refresh the website all day.
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Hey, clarify this please: you answered Has telling him that his skill guess was wrong. But don't we win automatically when guessing the right skill? Right now it looks like we have to guess it right AND to be the daily picked question.Yeah, your guess (Weapon of Remedy) could still be correct. I realise this is confusing, but I can't answer multiple questions per day without being unfair... however, I am trying to come up with a new rule to make this less AIDSelicious, although it might make it more confusing xD I want the game to be fair and fun for everyone though, so if you have any suggestions for the new rule, please post on the rules thread. Any rule changes will not take effect until the next game starts, of course..
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no Has, it is not Spirit's Strength!!!
9 questions remaiiining -
A couple of people have PM'd me asking about AoE and duration, so I'll try to be more specific:
If any component of the skill's effect is applied to a specific area, that skill has an AoE. The AoE can be the entire compass, and this needn't even be mentioned in the skill description, e.g. Heal Party. It also need not hit every valid agent within that area, e.g. Chain Lightning only hits 3 enemies. Unless all components of the skill will affect any valid agents, REGARDLESS OF THEIR POSITION ON THE MAP, that skill has an AoE.
If any component of the skill's effect takes place over time, or after the initial cast, that skill has a duration. That effect need not be the skill itself e.g. whereas Hundred Blades applies a specific effect to your effects monitor, and you can see the 100B icon, Hunter's Shot will apply Bleeding to your target. Bleeding is a separate condition to Hunter's Shot, but it's caused by the skill, and it has a duration (determined by your points in Marksmanship, as a component of the skill), so I would say Hunter's Shot has a duration. The duration also does not need to be timed. For example, Recall can last forever (until it is manually ended or removed), but it still has a duration; just an indefinite one.
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it IS a Nightfall skill!
you have half of your guesses remaining...
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I understood what you meant by duration, Carrots - it's just that you were ALSO asking if it had a one time effect. Anyway, YES it does have a duration.
11 questions to go!
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Does it have a duration (like incoming) or is it a one time thing (Word of Healing)?...can you phrase that as a yes/no question? =P
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It is notttt a dervish skill!
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Nooo it does not target an enemy!
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It does NOT affect an area!
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it is nottt a core skill!
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nooope not a Factions skill!
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yeeees it's an elite skill!
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it is NOT a monk skill!
18 remaining
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That's not what Misty was referring to. Each question should aim to gain only one bit of info. To use Misty's example, "Is it a factions elite", involves both campaign of origin and elite status. You ought to ask whether it is elite OR whether it's from factions, not both.
^^^ this
yes or no questions are just questions that can be answered either "yes" or "no" =P boolean questions, if you like
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Yes, it is a spell!
19 guesses remaining...
Which skill type is it?
Yes or no questions only =P