Bump, thanks for the bids. Will let it run for a bit:)
New items added too
Posts by Gentleman Xander
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Or.... something like this:
Trying to figure out what to do after Rit is done (not that it's close xd)
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Heyo,
It's me... Here's a few things I'm looking to sell.
All items are OS unless stated otherwise. Damage and armor is only added if they are non-max (or atleast post-max).
1. Req8 Wooden Buckler +45-2wEnch (Gold; Tactics) - C/O: 150a (Ecto Sacrifice)
2. Req7 Crennelated Sword 15vsHexed (Gold; 14-20dmg)
3. Req8 Platinum Wand 10/10 (Gold; Fire Magic; 11-21dmg) - C/O: 1a (Dadan)
4. Req9 Celestial Wand +5e^Ench HCT20 Curses (Gold; Curses) - C/O: 3a (Pleikki)
5. Req9 Celestial Wand +5e^Ench HSR20 Death (Gold; Death Magic) - C/O: 3a (Pleikki)
6. Req11 Zodiac Wand +5e^50 HCT20 Death (Gold; Death Magic)
7. Req12 Wayward Wand HCT20 Healing +5ev50 (Gold; Divine Favor)
8. Req10 Divine Symbol HSR19 Prot +1/19 Prot (Gold; Divine Favor)
9. Req12 Jug HCT20 Domination +29hp (Gold; Fast Casting)
10. Req12 Jug HSR20 Prot +5a^50 (Gold; Divine Favor)
11. Req9 Crude Shield +1/20 Healing +29hp (Gold; Tactics) - C/O: 2a (Raben)
12. Req9 Exalted Aegis +29hp +1/20 Death (Gold; Tactics) - C/O: 2a (Raben)
13. Req13 Echovald Shield +1/20 Divine +30hp (Gold; Tactics)
14. Req9 Reinforced Buckler +1/20 Smiting +29hp (Gold; Tactics)
15. Req10 Stone Summit Shield +45wEnch +1/19 Water (Gold; Tactics)
16. Req10 Outcast Shield +30hp +1/19 Divine (Gold; Strength)
17. Req11 Diamond Aegis +1/19 Prot +30hp (Gold; Tactics)
18. Req13 Stone Summit Shield +43wEnch +10vsCharr (Gold; Tactics)
19. Req12 Echovald Shield +1/19 Domination +30hp (Gold; Strength)
20. Req11 Zodiac Shield +1/19 Prot +30hp (Gold; Tactics)
21. Req13 Outcast Shield +30hp -20Dazed (Gold; Tactics) - C/O: 1a (Nirolo)
22. Req13 Bladed Shield +1/19 Healing +30hp (Gold; Tactics)
23. Firebrand - C/O: 5a (theanonimuz)
24. Tanzit's Defender - C/O: 1a (Unrealz)
25. Geodes for the gamblers (current stock: 651)
26. Req8 Gemstone Axe Clean (Gold) *new*
27. Req6 Broadblade Scimitar inscr (Blue; 13-19) *new*
28. Req9 Serpentive Reaver inscr (Gold; x2) *new*
29. Req9 Vertebreaker +5e (Gold) *new*
30. Req9 Summit Axe +5e (Gold) *new*
31. Req9 Chaos Axe +5e (Gold) *new*
32. Req9 Long Sword +5e (Gold) *new*
33. Req9 Ironwing Flatbow 15^50 (Gold) *new*
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Hello friends of the well-dressed characters. I have a small question about my mercenary heroes. So far I have used 2 different clothing styles to equip the 7 duderinhos pretty similarly. But somehow I don't like the last one anymore.... Does anyone have an idea for a new design I could use? Somehow I find the current one a bit boring. Maybe I'll switch back to the first one... Maybe I'd buy something new from the shop, but I'm sure you can still make something nice with helloween or wintersday masks... Maybe I'll even make myself 7 scary snowmen with extra carrot nose attacks.
Translated with DeepL.com (free version) yes its true, thank you deepl for exposing me...
You’re literally free to do whatever u want:D Personally if I was running the same “set” on all the heroes, I’d atleast make them vary in colour so you’d get some Power Ranger vibes:p
It’s not too expensive to give them actual armor (as long as you stick to basic armor atleast, you can change it at the balth reward guy in GToB). Pretty sure basic armor is like up to 5 silver zcoins per piece iirc (been a while since I did this and I know I go nuts here:p) -
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If you’re interested in selling the 20/10 heal one let me know. Looks good enough for a hero:D
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Destruction needs time to do full damage whereas my playstyle is mostly running in and yoloing it:)
Energy tends to be a problem with cons since you can really go nuts and spam skills:p
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Just something different than running 5/6 mesmer setups. Might try this out or change it again who knows
Let me know what you think :p
Edit: before someone says anything..... I will have to change something because now the BiP is the healer with pretty much only other target heal spells :D. Woops xD
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Low req shield mania 🤣 GW felt like they hadn’t dropped enough this year and is trying to meet its quota
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They count as allied spirits so not minions. Ritualist spirits do have synergy with ranger’s Expertise
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Logged in to this silly game for the first time 18 years ago today (not counting leap days).
Other random things:
Fun double drop from (maybe) the only double green boss in factions.Still grinding out the last few unid replacements for postnerf greens. (See here if you'd like to help)
I've probably done well over 1,000 solo boss kills in SF over the past several years. Only just now got my first triple green drop from one of them...
Lucky #7Very cool! You’re probably the guy to ask; do you know if it’s possible that the boss drops the same green weapon multiple times? Or is it limited to one unique green per drop?
Logged in to this silly game for the first time 18 years ago today (not counting leap days).
Other random things:
Fun double drop from (maybe) the only double green boss in factions.Still grinding out the last few unid replacements for postnerf greens. (See here if you'd like to help)
I've probably done well over 1,000 solo boss kills in SF over the past several years. Only just now got my first triple green drop from one of them...
Lucky #7 -
Haha lol. Just that inner thought that goes “maybe this was a secret update, just like that one green sword no one knew about” 🤣
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Red Fireball We all know looks are more important than protection Also, just a correction, the shield is in fact not a leaf ^^. Funny story, the name is actually Forgotten Shield :p How fitting
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today i ornated twice
somehow that doesn't sound very clean to me
edit: that reminds me of this one
edit2: even with what some people refer to as the 'phallic mod order'
He is just a dirty man who likes clean stuff 🤷🏻♂️🤣
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By wearing just the bare minimum?
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Got black dye in pre, naisu.
That seems odd that an Ice elemental would drop a black, white or silver seems fitting.
Anyways , congratulations
Goth ice elemental confirmed
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Same dad, different mom:p
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In another life this Ank was a Shield I guess lol
New anime title:
Reincarnated as an Ankh! How the strongest support becomes the best shield
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I’m not sure if dual strike would work either. Since it neither hits nor misses, I’m not sure if it’d take the dual strike in calculation for IW (that it does in fact hit twice). But iirc, to increase the chances of double striking, you’d have to invest quite a lot of attribute points into dagger mastery (which is useless damage wise since IW will just take over).
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Just noticed builds 5 and 6 need to swap elite skills 😅
Guess you can see work is just killing my brain🙃😝
Btw Red Fireball IW doesn’t work with daggers. Since IW neither hits nor misses, it won’t count for the dagger chain. Besides that you’d be reliant on pcons or alc for IAS since there aren’t any useable IAS skills otherwise 😅. That’s why I came up with axe and To the limit + FGJ to get adrenaline for whirlwind:D -
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I have been summoned. Will have time thursday to make some builds etc. Work days are heavy lately so it will take some time😅
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Yeee looks good!:) grenth’s is a nice choice to remove conditions
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Yeah I get it. I saw it was an Iron char on the screen u send:). If you’re looking for something else; you could run this build with an axe so you can inflict deep wound easier (without relying on bleeding; especially since there are mobs that don’t bleed) but that’s up to you what weapon you prefer (or want) to use:) This way, you can choose another ench to strip since you don’t necessarily need bleeding. And penetrating attack & chop and executioners strike deal good damage with high axe&strength. In addition, you’d have cyclone axe as well 😜
Edit:I made a 100b build with YMLAD and Knee Cutter that you might like if you like that playstyle. It is a bit energy heavy, but you could add steelfang slash for even more synergy with the build. It doesnt help with energy but its a slot of adrenaline you get:D
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Why not also take sun and moon slash over Knee Cutter? I cant imagine you’d need it for energy since almost all attacks are adrenaline (esp with zealous sword), and the adrenaline “loss” you have from dropping it, you kinda get back from sun and moon slash (4 adrenaline with FGJ).
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Then I was confused by the fact there was 6 points in scythe mastery, but that’s just to get up to 20 scythe then I guess?
I like the idea, but from personal experience I prefer using scythe as the weapon of choice. It's just so broken with Strength (and the armor penetration from it) in combination with warrior attack skills such as Power attack that can go up to +50 on 3 targets xd -
First off, I like the idea of the synergy that the skills have. What I personally don’t like is swapping weapons during combat (I tend to f*** it up so that’s probably why^^; I have escape key as close windows so I would close the UI stuff I have on before it would cancel the action, making you swap faster and cleaner).
How much damage do you do? I’d imagine just taking scythe mastery attacks would do more damage than the whole swap to sword thing. What you might want to try is look at which skills count as a “melee attack” over a certain weapon attack such as “scythe attack”. That way you can use them even on another weapon than where the skill is listed. For example, Pious Assault is a scythe mastery skill that can be used with any melee weapon. This is also only possible because the warrior elite is that broken:) -
Here are some of the Player builds I just came up with.
1. Domination Keystoner: Tryptophan Signet is quite a nice snare, especially combined with Keystone Signet as it will also do damage and instantly recharge if Keystone is cast.
2. Condition Keystoner: This build will probably work quite well with condition based teams, however it does cause Diseased condition, which may spread to your party so be warned:p
3. PI Domination: Pretty much full shutdown with big damage. Waste not want not is for some energy management, Battle Standard will increase your teams DPS by quite a lot too
4. Esurge: Just a pretty basic Esurge build (if you are running multiple Esurges in a team to the point where the energy of mobs is too low, consider bringing Aneurysm)
5. Esurge: Another pretty basic Esurge build (if you are running multiple Esurges in a team to the point where the energy of mobs is too low, consider bringing Aneurysm)
6. Echo Domination: You can pretty much Echo any skill you got. Spiritual Pain will probably be the new Flare, but only with much higher and armor ignoring damage lol.
7. Echo MoP: This build might be a fun one to play if you run a pretty physically stacked team and a good snare or two^^ It is highly reliant on heroes to do damage so it might not be your playstyle. Just thought it was a fun concept to just throw in the ring :p
Regarding the build you sent, I am personally not a fan of Mind Wrack. If your target reaches 0 Energy and hasn't died, it usually means your damage is too low (atleast in my mind lol). I would also remove Chaos Storm and add Arcane Echo and Aneurysm. The beauty of Aneurysm is that it gives me one everytime I have to think on how to write that word... Just kidding, it's nice in the way that it also sucks the energy of all surrounding enemies, but this might decrease the damage you do with Esurge after that target dies. So in that sense you need to get skilled enough with it that you can time it. Even if their energy is sucked away, you can give it back again with Aneurysm, so in that sense it also fuels damage. Like I said, it's a bit more of a "you need to get good at it" kinda skill.
Let me know what you think!:)
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No worries, anytime. I just love figuring out builds etc:)
What do you mean by “dont want to run the same team build”? Do you mean the one I originally made? As for the player build. I think Mesmer has a lot of cool options, but it depends on your playstyle or what you like more. There are plenty of possibilities so maybe you should tell me what you like (and dislike; for example I hate AP caller builds since they are super boring and just 1-2-3-4 etc, plus if your AP gets stripped, you’re useless for a while). So: maybe think about what kind of Elite Skill or 2nd profession you want and I will go from there:)
P.S. I always optimize hero builds based on the player build, so that should take priority:) -
Attack skills with a certain attack speed arent affected as far as I know. If they are, then the changes are so small that I havent noticed them at all
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I use atleast a BU and a pumpkin pie. But the first 2 attacks are instant so it doesnt really matter that much tbh:)
Hits like a truck but you need a zealous scythe -
On the Me/R I would change Signet of Clumsiness for Accumulated Pain. As for the PvE Skills for you, “You’re All Weaklings!” and “You Move Like a Dwarf!” are solid options imo. I also don’t know if this skill combo still works but I know it used to be broken at some point. Epidemic paired with Hypochondria I think it was called. It will suck all AoE conditions to your target (triggers fragility for starting/ending conditions) and then Epidemic and spread them again.
Also I would not run Reversal of Fortune on the N/Mo since it heals the amount of damage you take (so it can be very low return)