Check this link out:
It’s a GW player that has used A/R Crit Barrage with different setups for WoC missions to give you an idea of what is more meta nowadays:) Including a lot of different player builds too for other professions
Check this link out:
It’s a GW player that has used A/R Crit Barrage with different setups for WoC missions to give you an idea of what is more meta nowadays:) Including a lot of different player builds too for other professions
Ended up running something different. Worked great, prob highest dps build besides Soul Taker dagger + Dark Aura. Can post builds and templates tomorrow
Hi, I tried to replicate, but i dont know if i got everything correctly, can you post codes?
Hey sorry, I’ll try to get it done for you tomorrow
Expertise might be useful for ritualists as Expertise decreases the energy cost of rituals (including rit ones). However, in that sense using a staff would be better; staff has 20hsr general and a 40/40 set would only have 20hsr for one specific attribute
You can calculate it yourself. Just check the wiki for total amount of mobs + check bosses (they give more factions). Then x10 for normal mobs and 100 or 250 per boss. Cant recall from the top of my head.
As for efficiency, these zones will be the fastest way to get factions (even with heroes they take less time, even more so with a good hero setup).
Price-wise depends fully on profession. Mesmer for example will be the most expensive to gear (since everyone wants mesmer mercs:p)
Vers good times!! Are you using Cons and heroe Group?
Yes I use cons and pcons. Some of the vqs I have posted screens of the builds I used.
Tyvm:p I like to call myself a build master 😜 some will agree, some will disagree haha. I enjoy the theorycrafting and thinking about what would work with what. If you need help or anything just hit me up^^
Or.... Should I run this for the Ranger... It adds either heals, energy management or holy damage. Plus the other benefits from the Avatar skills (armor, heal etc). And since the new mods exist, this is now actually doable
Idk if BU also reduces the set cd time for the Avatar skills (if anyone knows, otherwise I'll find out myself)
If you want to do it without getting armor infused, you’ll need to bring heroes and flag them to fight and stay at a distance:p (I have done it this way once xd)
Ended up running something different. Worked great, prob highest dps build besides Soul Taker dagger + Dark Aura. Can post builds and templates tomorrow
Alrighty, back to the drawing board.
So: I have been playing a setup of R (player) 1xR 6xP (heroes).
Conclusion is that I can't handle the slowness of the playstyle once you fight something with a good block/blind/anti-physical. Just something that never bothered me before (after 10 GWAMMs and even a GWAMM paraway, I did try to use as many new mods as I could so maybe that's why it wasn't as great xd). So I have come up with a few new player builds (some old ones returning just for the sake that I can't improve them xd).
The ideas:
Warrior: just smack shit and it will die. ezpz
Ranger: Apply Poison (+ Withering Aura) for Reap Impurities
Necromancer: Sacrifice health with AoE damage on top for big deepers (note; might require more healing from heroes:P)
Elementalist: build idea from Krschkr (dropped Elemental Lord for Air of Superiority)
Assassin: Big time crit dagger boii or gurll (with +5 Expertise for less energy pressure from Unsuspecting Strike)
Dervish: Avatar of Lyssa for big time ench spam combined with Aura of Holy Might ![]()
Alright, so for the cons version I would run these attributes. I tried getting their main attributes to 15 (+4 HR +1 Conset = 20).
I have done the calcs below, so check it out and enjoy the madness ![]()
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Leadership: 10 + 1 + 3 + 5 = 19
Command: 10 + 1 + 5 = 16
Spear Mastery: 10 + 1 + 5 = 16
Tactics: 5 + 5 = 10
OAhjEyEqBS3BVVciDTSTRTTOZM
Blood Magic: 10 + 1 + 2 + 5 = 18 (BiP caps at +7 here, no need for more)
Soul Reaping: 8 + 2 + 5 = 15
Restoration Magic: 12 + 5 = 17
OAmjQqgrpOYTnZ40694gm07dM
Spawning Power: 10 + 1 + 3 + 5 = 19 (ST caps here, no need for more)
Communing: 11 + 3 + 5 = 19 (felt like Command deserved more points compared to 19vs20 Communing)
Command: 10 + 5 = 15
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Fast Casting: 9 + 3 +5 = 17 (this is plenty already, wanted the heal to be very OP to recover the BiP)
Domination Magic: 10 + 1 + 3 + 5 = 19 (again, plenty)
Inspiration Magic: 4 + 2 + 5 = 11
Healing Magic: 10 + 5 = 15
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Fast Casting: 11 + 1 + 3 + 5 = 20 (gotta love keystone + HR ftw ^^)
Domination Magic: 12 + 3 + 5 = 20 (gotta love keystone + HR ftw ^^)
Water Magic: 6 + 5 = 11
OQljAsCspN/AuGy30VEGC17dM
Fast Casting: 11 + 1 + 3 + 5 = 20 (gotta love keystone + HR ftw ^^)
Domination Magic: 12 + 3 + 5 = 20 (gotta love keystone + HR ftw ^^)
Command: 6 + 5 = 11
OQRFAbxRJ0EzPgnmnNd9gq6UlKA
Fast Casting: 11 + 1 + 3 + 5 = 20 (gotta love keystone + HR ftw ^^)
Illusion Magic: 5 + 1 + 5 = 11
Domination Magic: 4 + 1 + 5 = 10
Death Magic: 12 + 5 = 17
OQRFAbxRJ0EzPgnmnNd9gq6UlKA
Fast Casting: 11 + 1 + 3 + 5 = 20 (gotta love keystone + HR ftw ^^)
Illusion Magic: 5 + 1 + 5 = 11
Domination Magic: 4 + 1 + 5 = 10
Death Magic: 12 + 5 = 17
Will get that to you tomorrow. In bed now and brain wont cooperate:p
That and extra damage. If you want more variation such as “only one build once” just let me know.
Alright, thanks for the reply^^
Let me know if you plan to use atleast a BU or not (will impact skill decisions etc^^). Can also make a cons and non-cons version and u can decide:p
Alright, what’s your playstyle? Do you use cons/pcons? As little heal as possible or just want it safe enough? Resses or ress scrolls?
I’ll make you a setup or a few different options somewhere next week. About to head to a bday:)
With HR you can literally do whatever you want. Esurge+bone minions, Signet of Illu with /Mo with smiting or /N with minions/death nova/curses hexes. Fully depends on what u want. Looking for more damage, more variation?
I guess new skins should be added to this aswell, most likely the OS variants, glacial blade and glacial blades will prob still be worth something down the line too

Perfect focus drop :p
![]()
Came to play some sin in Codex Arena just to notice 2 skills (Moebius and Impale) can't be played bc there are no dual attacks this week. Also, deadly haste (lower cast&recharge on half ranged spells) has no half ranged spell to apply to.
Never knew skill rotations could include skills that couldn't be played.
Yup, Codex can be whack sometimes, it is a fun place to make "good" builds but sometimes stuff like this limits it... well completely xD
Nice set! Scythe has to be 300g though 😜

Any chance we can now have HCT20 SR on an OS Staff?

small QQ (it's the flame skin, not just a random fiery mod)
Someting about unid prenerfs is so exciting, bought this for xx arms few years back, wonder what it beholds xD Dual vamp blue maybe?? some prenerf mods? who knows :p
Dv or dz you could test since the fiery mod is set:D maybe even +1-3 energy? Xd
Tbh I feel like they added the “common” new skins to the more popular farma, then certain other mobs probably got the “rarer” drops. But that’s just speculation
I reflected the moonlight off my waxed butt to ensure all the luck would be concentrated in one moment. Jokes aside, it dropped from a beetle in NF.
If it was a rain beetle in Garden of seborhin it might have been level 24, since both 20 and 24 spawn there apparently.
It was not in the Garden of Seborhin;) It dropped from a Rock Beetle which only spawns lvl20 in the map I got it in
Gentleman Xander give us details! what skin, what mob, favor, waht build, full moon, in what direction were you looking, did you bring any sort of luck totem?
I reflected the moonlight off my waxed butt to ensure all the luck would be concentrated in one moment. Jokes aside, it dropped from a beetle in NF.
I have had a new skin drop from a lvl20 mob in NF, just not q8 obv but still possible