Posts by Unholy
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4, 6, 7, 8, 11, 12, 15 (x2), 16 - 5a/ea
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4, 6, 7, 8, 11, 12, 15 (x2), 16 - 3a/ea
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4 - 6a
6 - 2a
13 - 330a
18 - 22a
36 - 27a -
75a #2
Would like to double check some of these greens with ya. Especially Kyril's, as that may be a new one depending on the version. Many of these staves have 3 versions. Would be useful to determine which exactly they are as well.
Thanks for the kind compliments on the thread
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It's been over a year since the last new find (not counting the delayed update on Gorrel's Staff). A 3rd version of Stoneweaver was recently found and a new 3-version comparison image has been added for the staff.
This leaves us with just 12 left to find for the thread
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nope, just reward of quest -> The_Prize_Moa_Bird
This is incorrect. The quest currently rewards that sword with a 6-9 damage range. (nice.) Other inherent mods are the same as shown above.
That said, I wanna say I saw (several years ago) one of these with a different set of inherent mods, but my memory on it is hazy. -
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I believe some of them to be 'oldschool' and 'prenerf' though I only have vague understandings of these terms.
Have a look over these threads. They spell out all the details of what does and doesn’t qualify as “prenerf,” which is an all-encompassing term for any item that can no longer be produced in game, and is inclusive of more than just old gold weapons. Various trophies, whites/blues/purples/greens, and other items like runes/mods can also qualify.
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2a kepkhet (if still available and the gold version. Ignore if not)
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Would like to see which version the Stoneweaver is. 10a pending that, if it’s the missing one
Calli Stone*weaver*, not Stonereaper. I have both Stonereaper prenerfs. One of the Stone*weavers* is still unconfirmed though -
For basically any weapon that’s sold, all that matters is what you can’t change about it. In this case, only the damage range, req, skin and inherent mod (15^50 for these) matter. Adding a +30 bow grip or whatever kind of bow string to either of these wouldn’t affect the value at all.*
Those mods also might not be what a potential buyer would personally use anyway, so it’s generally wasted effort.
*The only time I’d recommend changing mods on a weapon is if that weapon has a changeable prenerf mod already on it, in which case you’d usually want to separate the mod from the weapon (with a perfect salvage it) and sell the two things individually.
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Have a look through these threads. Not everything has to be perfect to be valuable. Generally speaking, anything that qualifies as prenerf will generally have some value. Some more than others of course, but that’s where the auctions come into play.
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That Kepkhet’s is the postnerf version and Rotwing doesn’t have a prenerf version. But check out this thread for any others that might be lying around.
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I recall loot being generated on entering a zone. Its why you can see mobs carrying their potential drops before they drop it. So yeah death leveling for higher drops has never been a thing.
It has never been confirmed how lot is generated, upon entering or as you kill them, or encounter them. But il assume all goes in favor of generated upon entering instance. But i assume the loot table isnt changing when mob is leveling up, that means it's generated upon entering instance and not changing when circumstances in the instance change.
It’s easy to prove that drops are generated upon zone entry. Certain items will always drop if they are being held. Easy-to-farm examples of these are any green held by a Sorrow’s Furnace boss. And most of these are easy to spot because they’re dyed. Now of course they can also drop things they aren’t visibly holding (because bosses can drop more than 1 weapon), but they will always drop what they are holding.
Ice Breakers are another good example. Any time you see one held it will always be dropped.Any enemy using a vamp weapon…works the same way.
Other drops/effects are less obvious, but stands to reason based on this that drops are not determined upon kill.
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Generally speaking, you’ll want to look at these threads for information on older (prenerf) items, which this axe would be if it is indeed the Tyrian (larger) version.
Prenerf info: Prenerf
Special note about selling serpent axes (to avoid scams): Special conditions for selling a gold TYRIAN Serpent Axe
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I’ve got a q12 fire one with the same stats. Would bid on this one if listed.
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^ Fwiw, gw2 came out in late 2012, not 2010.
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Interested in any of the greens if they are prenerf. Particularly Inallay's Hornbow, Scourgewind's Branch, and Arbor's Earth Staff.
Check out this thread for details: Greens
Happy to assist if needed -
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They’re all prenerf, yeah.
Strongly advise looking over these threads for details on what is and isn’t, if you haven’t already. A lot of it is less obvious than these. Good luck! -
The oni blade is not prenerf.
To the OP though, in this case it would likely be worth more than the axe, which is.
(10/9 sundering mod on the axe is also prenerf). If you intend to sell the axe, I would separate the mod (make sure to use a perfect salvage kit) and auction that separately.Oni isnt prenerf because of the <280GV right?
Correct (something around that number). Max q8 Oni blades still drop