Posts by TongTong
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I would have merch both (for the reason given above) but if you can fetch a few ectos from a collector, go for it
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You can also add the hands of the titans (i'm not sure of their name) in Hell's at the end of the mission
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Hey,
single mod, it sadly goes to merch
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Well ill be damned... i asked this exact question a few months ago on this forums... and got told mobs only... i feel like i wasted to much time...
I think it's fair to admit that chests have the same drop table as the foes near by
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If you mean this one:
Then it only drops from Beast Sworn Heket. There is no chest that drops it. Iv tried farming it in low req a fair few times. Theres 2 groups just outside Pogahn Passage, towards The Moon Fortress that iv slapped for a few hours at a time. Though iv only had a blue 8/15... But iv had golds q9+ from them aswell.
Edit: Check this out for where to get them: Beast_Sworn_HeketHekets chests drops it, you can do a small chestrun leaving from Kodonur Crossroads into the floodplains of Mankhelon, going straight till the water and then heading north-west to Rilohn Refuge.
0-3 chests in /age 1 or 2minutes
There can be a better route (maybe leaving from Moddok crevice, it will add a minute or so to the run but can maximize the heket's chest, havn't tried yet)
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So those "news spawns" are not affected by the level up from HM,
but then do you think they are influenced by a higher drop rate due to HM ?
Is it foe related or instance related ?
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Hey,
I was wondering about the Shard Wolves in FoW.
Why in HM are they still level 20 ?
Are their table drop actually part of the HM one (do they drop tomes/lockpicks) ?
Do you think it's possible to drop req8 on them ?
Thanks
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Exactly, except a few exceptions, a chest will always have foes on it :
-immediate foes on it
-pop ups (like oni, some am fah, some outcast for exemple)
-At the starting point of a patrol
The only chests I can think where there is no foe are in Pongmei, near the am fah boss.
There are foes near by, but not immediate, no pop up.
If someone has an idea about those chests ?
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Unless a dev confirm this, we will never know
You have certain map who contain different NPC/foes regarding when the map is created (for exemple in Spearhead Peak leaving from tasca; you can have some dwarf NPC who will remove some foes).
Another example for my argumentation would be in snake dance.
Same as above, you can have some NPC dwarf in the map, and sometimes some dwarf foes.
The foes are already dead before you can even see them (killed bu other surrounding foes)
If there is a chest near by, it can be a dwarf one.
So for me it shows the chests are generated as the same time as the map.
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Bump !
TongTong's market is now open again
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gz it's literally impossible to get a 20/20
20/20 are "easy" to get
20/20 matching that's something else
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You can PM me :
Tongtong Rage
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This is my all time favorite shield i've ever had
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Kabong sorry but this one is too heavy for you !
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15a iridescent
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10a q13 irridescent
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q13 tac iridescent aegis +45we -2we
r/b
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Yes this one is coming from Tasca too
Maybe that's a cursed area :p
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Oh another perfect dual mod q9
wait a minute....
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-Talus chute, right outside Ice cave of sorrows, there is a cliff, if you keep going north (not in the ice) there is another spot by the bridge
-Snake dance, north part there is some Tundra Giants in a slope
-Urgoz bridges
-Plagueborn side in the Undercity
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If you take a +10 piercing, you will have damage reduction only from ranger.
If you take a +10 dwarf, you will have damage reduction from all dwarves.
After if in this area there is not only dwarf, you can also swap shields
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Display Spoiler
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Risen hulk will loose it's aggro before you reach the lych, but yes indeed it's just a few seconds.
Heroes usually die before the first boss, they "steal" the hits for 2 groups of foes max and no micro management needed.
However the +50 speed boost from Charge or whatever is always nice.
And by the hill I mean this one :
The burning titan will take the aggro and start following you around, you'll have time to cast all your ench on top still getting energy with stormchaser.
It will help you if you have a chest spawning on the left, better have 2 burning titans to deal with than 3.
I wasn't "backseating" just giving you feedback and share my experience.
If you don't want those, I guess don't post.
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Hello everyone !
Since I came back into the game a few months ago, I met plenty of players who had no clue about chestrunning.
So I decided to write this guide, with information gathered mainly on this forum and wiki hoping helping some of us !
So what is it ?
Chestrunning is entering a zone with a running build to open the chests.
Why ?
-First of all it allows you to do 4 accounts titles at the same time :
R7 Treasure hunter (10.000 chests)
R7 Source of wisdom (10.000 golds identified)
R7 Cursed by fate (500.000 unlucky points)
R6 Blessed by fate (2.500.000 lucky points)
-And second : drops !
Keys or Lockpicks ?
-Keys are single use.
-Lockpicks have a chance to retain (so possible multiple use)
Only the use of lockpicks allows you to earn lucky/unlucky points (regarding if you break or retain it)
The lockpicks Retention Rate can be calculated :
QuoteRR = ( 0.5 * Level + 3 * Treasure Hunter rank + 2 * Lucky rank ) / 100
So no need to say that more your titles are up, more lockpicks you will retain, the less expensive it will become.
Chests
You will come across different type of chests, regarding the area you are.
Only the chests marked in gold count towards the Treasure Hunter title track.
(This is due to the fact that chests have a level, I will talk about it later).
What's the differences between those different chests ?
The chests have a level, determined by the price of the key, the cheapest the key, lowest is the chest level.
That will determine the requirement/damage of the drops.
Your retention rate will also adapt to it.
NDLR : I couldn't find a chart of the max and lowest req per chest level, could be cool if someone has one
All the chests (by area) have a drop table of "core" items, and some also have in addition a table drop regarding the foes around it
(ex: a chest near afflicted will have a chance to drop some plagueborn items).
Normal mode or Hard mode ?
NM : higher retention rate, less golds, low req items (in low level chests), no tomes, most of the nm chests does NOT count for the title
HM : lower retention rate, more golds, regular and elite tomes, all the chests count towards the title
I personally chestrun in NM for 2 reasons :
-Max out my lucky title faster (or at least at the beginning to have a better Retention Rate)
-Low req items (shields/focii/swords can still drop in req 8 if the key cost 300/450g : maguuma, elonian, canthan) (more info down below in To go further)
How do I chestrun ?
You'll need a char able to run, best ones are obviously Assassin and Dervish. Other profession such as Ranger or Warrior can be viable, but less efficient.
Here are some basic builds :
A/El : OwZSg4PTSf6MHQLiIQ0k3lNQ (very tanky)
A/W : OwFSU5PTHQ8I6M3lNQTQIQ4O (get benefits of the shield armor putting some points in tactics)
D/A : Ogej4NfMLTjbHY0k3l8I6MHQ4OA (OP 50% speed boost)
Those builds have to be adapted regarding the area where you are running:
-I Am Unstoppable for KD and cripple
-Ebon Escape is good if you are running with other peoples
-Dwarven stability for longer stance + anti KD if use of alcohol
-Heart of Shadow or Death Charge or both ? I have a little preference for HoS since the cool down is faster
-Many more options
Where do I chestrun ?
Except few exception, all maps contains chests.
The amount of chests depends on the foes population in the area (minimum 1 maximum 5)
Display Spoiler
I read more than 5, but still a proof for that
I'm choosing my destination regarding what skins I want to drop (if you are not sure, check the wiki)
Let's keep in mind that Proph and Faction will drop uninscriptible items while NF and EOTN will drop inscriptible ones.
Assassin and Ritualist tomes/runes/insignia will drop in faction NF and EOTN
Paragon and Dervish tomes/runes/insignia/weapons will drop only in NF and EOTN
Maps
The chests will spawn randomly on the map, always on or near foes (so if there is an empty area, there won't be any chest)
There is a minimum distance between the portal you enter and the first possible chest
Here's some maps provided by our amazing community, big shout out to them!
Prophecy :
Faction :
Nightfall :
Thanks Looney for saving this from guru !
Settings :
2 small things who can help you a lot :
-in general, tick the "Show ally, NPC and item names" can also tick the last one but make your screen messier
-in control, bind a key to : Targeting: item - nearest and Targeting: item - next
The first one will help you to see the chests automatically without pressing alt
The second one allows you with the help of the space bar to target the chest and pick up your drop faster, without needing the mouse
Heroes :
Heroes can be more than helpful (speed boost, protection, cannon fodder, etc)
Here's some builds (once again to be adapted regarding your gameplay, area, etc)
Warrior : OQkiUxm8wW2x3Yf8bhrs3o3A
Paragon : OQGiUxm88W4K+4d8NmGThZxA
Hex Breaker : I always use it on my heroes when I chest run in a zone with heavy hex and snares. No need to micro it, the hero will just automatically use the stance.
Vocal Was Sologon : Great on paragon hero to extend the duration of the shouts and chants.
Can't touch this : Block any touch skills, especially useful in Silent Surf & Gyala hatchery against the carps. Also good in Raisu.
To the limit and Watch yourself : A good combo to give your party extra armor. No need to micro it the heroes are using "to the limit" rather well.
Unyielding Aura : In a chest running hero comp I always include at least 2 monks with unyielding aura. The hero know how to use it effectively, the insta rez is a great way to keep your team alive when chest running a tough zone.
We Shall Return : Similar to unyielding aura, it's a good insta rez for your para hero. If you slot it make sure to gear your hero accordingly (high energy rune and insignas and/or staff)
Aegis and Shield guardian : Those 2 skills are the bread and butter of a chest running prot hero. Really useful in zones with heavy physical pressure.
Never Give Up : A fun para skill often overlooked. Good for energy management and even better if you chest run with prot/heal heroes. The hero IA know how to use it effectively.
Many more builds can be added (I'm counting on you)
Tips :
-Rezone : go to the city you will be starting the runs from, leave to the area, and re enter the city. When you will resign you will respawn right behind the portal, that will save you some time not having to cross the city (it doesn't work for some outpost like Boreas Seabed or Gyala's Hatchery)
-Being prepared : build, armor with runes and insignias, caster weapons + shield (+10 vs fire in Hell's Precipice or +10 piercing against ranger), one staff to switch on if you are low energy)
-You have more chance to drop Vigor runes in Prophecy (since the other campaigns got the As/Rt/P/D runes in their drop table)
-Founding your lockpicks : runes and tomes are enough to pay for it (they are at 1.5k at merch, 1.250k for people owning a city, can be find cheaper at Kamadan)
Trivia :
Chests are generated as soon as you enter the zone and drops are already determined
Heroes do not influence the chest drops
Some chests can spawn after you've entered a zone (ex: Reed Bog, Hell's Precipice, Elona Reach)
To go further :
Feel free to add any builds, heroes builds, details, advice, I will be updating this post.
If you have any question regarding a specific chestrun listed above, please ask in the specific thread!
I want to say a big thanks to the members of our community who keep this forum alive and this e-sport (:p) great !
Special shout out to Agent Chevy , Red Fireball, Praise, Blind Was My Fury and many others !
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Heya !
it's one of my favourite CR aswell.
I don't use shadow sanctuary but heart of shadow instead.
At the very beggining, you don't need to cast SF + shroud for the first 2 foes, just run, YMLAD on burning titan and go, they will follow you for a bit but they are harmless (will save you couple of seconds).
You can also take some heroes.
For the 3rd group (after the lych with quickening zephir), don't use your death charge, keep it in case the imps on your left are close enough to TP on them.
Then at the following group (the boss) I'm going up the little hill, and HoS downstairs, it will allow you to slow the rotation of the burning titan in case you have a chest in the group with 2 burning titans.
After that the run is straight forward.
Can mention to be carefull with fire imp and their inferno.
And YMLAD also works on the hands of the titans
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Bump !
Some r/b added
IF no new offer on those items, they will be sold in 24hours :
Y5: Bronze Shield q9 strength inspiration magic +1 20% -2^en 216g c/o 10e Kabong
Y6: Bladed Shield q10 tactics +10^blunt -5/20% 312g C/o 2a Sirloops
R3: Jug q9 Spawning HCT channeling 20% armor +5^elemental damage 276g c/o 20e Blind
G2: Shadow bow q9 damage +15 energy regeneration -1 376g c/o 250e Alexa Jaide
O3: Twin Hammer q9 +15%/-1 health 208g c/o 50e Cash
O4: Cleaver (canthian) q9 +15^50 208g c/o 10e Alexa Jaide
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hello people,
asking this PC for a friend :
thanks in advance
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