Posts by Neutral_CH

    Since the compiler update for TB++ (Visual Studio 2022 - 64-bit) with version 6.24 and later versions, no functions related to the .dll file from previous versions can work. This logically includes the ID Dialog function, linked to the .dll file up to version 5.14. You can develop a plugin if you feel like it.

    I've never needed to record a speed clear, though isn't that OBS Studio?

    "Good for health bad for education".

    External Content youtu.be
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    there was a site back in like 2005-2006 that had auctions on it like ebay, the name of it escapes me in my old age lol. you could bid on things and have reserves n stuff

    There used to be a website called Guild Wars Shop (gwshop.net), a french/english site that allowed auctions with a ceiling price or direct sales. It was then up to the players to make the exchange in-game. (Now, if you search for that name, you'll probably come across a real money trading site). This would require quite a lot of groundwork for GW Legacy.

    Although it's in-game that a trading post would be needed (Embark Beach?). We could even go further and say that, ultimately, if Arena has created a way to use real money to obtain gems to get gold in GW2, they could do the same for GW1 (merging the shops?). This would bypass some of the real-money trading sites.

    I know, I'm under no illusions..


    Screenshot via Wayback Machine:

    If he read the answers, he would already know.

    Answers dont mention tact if i see right

    Your question does not mention it :P

    blue q8t insc shadow shield and ethernal dont exist right?

    The answer for tactic requirement is no, this requirement only drops from end-of-area chests or Z chest (gold version). This requirement was added after the release of Prophecy. As I pointed out above, the drops have not been updated for some monsters, which allows for low requirements in blue or purple on NF. By deduction, the tactical requirement does not exist for this.

    More specifically, inscribable versions of items that are normally non-writable are writable due to oversights on the part of the game designers. For some monsters these, the drop updates have not been updated. This is normally the case when a monster is integrated into a campaign other than the one it originated from. It is the instanced area, linked to the campaign, that will determine whether or not objects are inscribable.

    Also this was the case for the 2010 Halloween mausoleum quest. The instanced area was defined as part of a campaign where only non-inscribable drops could be obtained. However, monsters could drop non-inscribable spears and scythes. These monsters were also linked to the NF campaign in terms of drops and normally only drop inscribable items. This also caused a bug with items with an additional bonus. Unfortunately, this is not the case for inscribable weapons of NF.


    For example:

    • Terrorweb Dryder in NF/Realm of Torment = Eternal Shield, Eternal Bow, Storm Bow, and Ghostly Staff.
    • Original Prophecy Titans, but found in NF/Realm of Torment = Magma Shield (see other?).
    • Obsidian Furnace Drake at NF/quest: Drakes on the Plain = Shadow Shield (see other?).


    Note: Just like the non-inscribable blue Eternal Shields, the inscribable 8/15 and 8/16 versions rarely come with a inscribable slot, unfortunately.

    How did you eventually get this to clear if you did? Full restart or something else?

    Yes, I solved it.


    First, I copied the files again from programs x86 in the original installation, the one for my main account, which wasn't buggy, to the folder for my second account.

    Same thing :/ So at this point, we already know that it's not a hardware issue.

    I noticed that when I log in for the first time on a character from the second account, after (re)launching the game, this bug occurs once I select a mercenary hero from the group. It crashes and then spreads like a virus to my non-mercenary heroes.

    In short, I wanted to delete all the mercenaries on the main character of the secondary account. Before when I remove the runes from these mercenaries, the icons return to normal (but not overall, just when I do it...). I removed all the runes and weapons from all the mercenaries. Then I quit (restarted the game or the character) and nothing happened, not bug. You have to do this for each character with all these mercenaries, just in case. Then, after seeing that it worked and that I couldn't find the bug, I re-equipped everything. Everything is working normally again.


    My theory?

    I have sometimes changed the names and appearances of mercenaries without deleting them. Let me explain... I have a mercenary in slot 3 with the NPC [Mercenary Registrar]. I create a PvP character with the same profession as the one I'm going to delete in order to change its appearance and name. So I delete the mercenary from slot 3 and replace it with the one I created. Since it has the same profession, there's no need to remove the runes and weapons. I think the game misinterpreted this at some point.


    Or not ^^ In any case, removing the runes and weapons from all mercenary heroes, logging out, then re-equipping everything works.

    Hi,

    Today I would like to expand my tutorial mentioned in my signature. To do so, I am looking for some information. Perhaps you can help me with this (it takes a long time to search through the guru archives and wiki update notes).

    I am looking for:

    • The date of the update that fixed the guild hall bug, if it exists... Or at least the dates that determine the start and end of this exploit/bug.


    • The date of the update that ended the exploit/bug, which allowed the group leader to disband the group during the countdown before a group entered an instanced area, and then each member of the group could invite players who were not eligible for the instanced area before the countdown ended. Then, the entire group, as well as the ineligible guests, would all find themselves in the instanced zone at the end of the countdown. Or at least the dates that determine the start and end of this exploit/bug. I just remember doing an Urgoz at over 30 one weekend, before an update on Monday prevented it.


    You can PM me if you have this information, thank you!

    Wait until you hear my most controversial idea - wipe the server clean and have everyone start from scratch.. same level of arms, no pre-nerfs, giving new players and equal opportunity to catch up to legacy players that have xxxxx arms stashed and just hang out in Kama.

    It's pointless. It won't stop bots from continuing to do their work. (By the way, no anti-cheat system in a video game works properly without employees to enforce and update it. So on GW1, you can forget about that).

    I'm amazed and grateful that the game is still up and running after all these years, that's my main thought about the state.

    That's the important thing to remember. You're lucky that the servers are still open. Other online games have shut down for less. Play while you can. If you want to complain afterwards, you're free to do so, but it won't change the state of the servers. Be happy that you got to play it in your lifetime. Everything comes to an end (even if sometimes it's a long, drawn-out agony).

    Hey, hi 😊 is it a Focus Item or a Weapon?

    I think the Fan of Purity is Special in that way, because it's a Wand, only in Gold rarity.

    Weapons from Winds of Change that can be exchanged for 15 Ministerial Commendations called Purity weapons, including Fan of Purity, which requires Domination, in the form of a wand (with the skin: Paper Fan, which is normally an existing focus skin), are only purple; there is no gold equivalent.

    Talk to: Iza Yoi in Kaineng to see the list ->

    Hello,

    In short, it boils down to finishing the campaigns. Assassin would be the profession of choice, but given the lack of difficulty in NM and the number of hours difference that this will make, other professions could also be chosen. It should be noted that the heroes who accompany him, the builds, i.e. the skills unlocked, and even the mercenary heroes unlocked or not, will make a noticeable difference.

    It would be easier to run a character from your new account with an account that is already complete or semi-complete.