Posts by Neutral_CH
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I get the critiques, I do, it just appears from the get go he went into this whole thing with a preconceived notion of how it will end up.
These are just hypotheses that I am writing down. I keep an open mind and listen to other people's points of view. Sometimes that can also change my mind.
But in any case, I repeat, criticize what I write, don't speculate about me or my personality without knowing me IRL. It's gratuitous, easy, useless, insulting, and doesn't advance the debate. I wouldn't allow myself to do that towards you.
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Can TB still be used to bypass fow armor quest requirements and other stuff in the game?
I remember there was a version where it was no longer possible but haven't looked into it anymore.No. They removed the Dialog function from the official version.
As explained below, the feature could be added to TB++, but unofficially ->
Since updating the compiler to Visual Studio 2022 - 64-bit, TB++ no longer allows ID dialogs, which were possible with the .dll file up to version 5.14 and compatible up to version 6.24. Before the migration to 64-bit. Also to be better accepted by Anet as third-party software for GW1.
But this is still possible by going to the “dark side” and creating a plugin for TB++ or software that allows you to manage ID dialogs. It should be remembered that the first people to use this did not have TB++ but an equivalent for this function. I am obviously not going to give any information on this subject, nor am I going to debate it here.
Apart from obsidian armor, this is not useful for other armor types.
In the game in general, this only works if the server does not check your character's status. Regarding my tutorial, we could add secondary professions without ascension (-2000xp). But basically, that's all that's really interesting today with fissure armor. Dialog IDs do not violate the server and these checks. I have created a paragraph on this subject for the future update: E. Red line
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Don't worry, I'll continue to express myself without insulting people on the forum.

Happy Christmas.
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So Reforged is more of a version that has brought less, rather than more, to the store.
There's still the price, but not necessarily, when you took advantage of discounts when buying the game in the store.Note: for /bonus and imp, only if you buy EOTN now.
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And without: enable HD skill icons, enable post-process effects and SSAO? They are new and may still have bugs.
Enable post processing effects *is not new*
That's been there forever, it's the "i want to run drunk" checkbox
I meant that it must be active in order to activate/desactivate SSAO. I know it's not new

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Does GW1 require enough to activate the dedicated graphics card, or is Intel graphics sufficient? If Intel graphics is sufficient, that may be the problem. This is a classic graphics bug, laptops + intel graphics, with GW1.
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And without: enable HD skill icons, enable post-process effects and SSAO? They are new and may still have bugs.
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External Content youtu.beContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
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External Content youtu.beContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
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Update 22.12.2025:
- Various images added (table, maps, screenshots) to enhance the tutorial. (I am limited to 25 images. I still have a few more in reserve).
- A few new sections added (Tables, A7, B6)
- Multiple corrections (translation, meaning, additions) in most sections.
- (Preparation of a section E. Red line, grouping together various bugs and exploits from the past. Of course, for obvious reasons, I will not discuss bugs, exploits, and reverse engineering that are still possible today).
I'm starting to find this tutorial interesting, I'm almost satisfied
But I really need to find a solution to the Delver title problem...EDIT: correction for C3: Obisidian armor (22000xp - access to Capitals boat/travel required) native of Cantha -> skip: A Master's Burden + Mayhem in the Market.
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So you have the usual boring stuff:
- Update Windows, GC, and various drivers
- Reinstall GW
- Test the hard drive
- Test the RAM
- (etc.)
Edit: you have integrated Intel graphics? Even with a dedicated graphics card, try disabling them or updating them. See also windowed mode rather than full screen mode.
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Various graphics issues depending on what you do in GW, using certain consumables with certain graphics options or certain places or missions (see Reddit).
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Have you tried simply disabling the additional graphics options with Reforged? Given the negative feedback on many points, a future update will be needed.
(What is ML?) .. edit: multilaunch? If so, insisting or restarting usually solves the problem.
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Up
( jack l eventreur i check if you connected but not seen online).
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Le sceptre = le baguette
La baguette
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Adjusted item spawn rarities in Reforged mode
what's this about?
Good question, no mention on update of 18 december, just:
- Players gain 5% more experience and gold in the Prophecies campaign.
Edit: According to Reddit, they had more drops than normal, and this has been corrected.
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Unimportant..
It's a debate, and everyone is entitled to express their opinion. And given the tone of your message, if it makes you react, get angry, so much the better

I’m not angry you’re just what’s wrong with our country
An entitled brat so called Bünzli
A debate without any foundation isn’t a debate sorry.. I know stupidity is rampant but try not to spread yours.
Whoever I am, you can simply move on or discuss the subject from your point of view; there's no need to attack me.
Because calling me a Bünzli without knowing me is indeed a baseless argument.
Rest assured, it doesn't bother me. I'll continue as I see fit, as long as I stick to discussing the subject and don't tell people how they should behave because I don't share their opinion, or insult them gratuitously as you do. Criticize what I say about the subject of this thread, not what you mistakenly think you know about me IRL, thank you.
Happy holidays anyway.Well.. Let's return to the topic at hand.
Update -- December 19, 2025
Hotfix #1
- Fixed an issue where a player could move the camera in some character select scenes that would leave the camera in an awkward position when switching back to the Prophecies pregame scene
- Fixed a bug where players would sometimes get flagged with Dishonor when entering Ascalon Academy
- Fixed a Reforged mode bug where some henchmen would become stuck in later Prophecies areas
- Adjusted item spawn rarities in Reforged mode
- Health and armor adjustments are no longer applied to pets, minions, and NPC's in pre-Searing
- Adjusted the spawn position coming out of Ashford Abbey to prevent some players in four-player parties from getting instantly teleported back
- Fixed an issue where some henchmen would not appear in your party when returning to an outpost in Reforged mode
- Account preferences updated more often on the server
Hotfix #2
- Fixed a client crash when logging out from certain maps with high graphics settings enabled, such as Doomlore Shrine
Oh no, I think it's outrageous that they dared to fix bugs, what a bunch of losers!

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Do you ever stop complaining? Free content is added in a 20 years old game and is available in ALPHA and BETA and you cry about it. All you do is pulling stories out of your ass as if you have direct contact with the devs and know their future plans.
Tell me youre a Bünzli without telling me you're a Bünzli..It's a debate, and everyone is entitled to express their opinion. And given the tone of your message, if it makes you react, get angry, so much the better

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In terms of communication, it is unclear on their part not to communicate with the community during an update like yesterday's and to clarify to players whether or not the icons will remain on the characters created. Whether or not creating a character with this option will remain available after the beta (because let's not forget that if they also apply it to old characters, it couldn't be done using this option during creation, so it wouldn't exist today or tomorrow(?). Whether or not the content will then be open to everyone, without distinction after beta. Etc.
In short, Anet, what are you waiting for? You managed to sync an IGN article with screenshots, info, etc., on the day Reforged was announced, but now nothing?
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I expect that once they decide it is stable, that you might enroll as Reforged character for existing characters.
I absolutely do not think so.
- Instead of doing a true remastered version, a vanilla version, or outright opening a new server, their system is more economical. It's a simple option during character creation that determines it.
- If this were to exist for existing characters, it would be a option. A definitive option. An option that you constantly check or uncheck would make no sense. So it would automatically be on for everyone today, period. Simply owning GW1 would be enough. No need to check an option during character creation. The same goes for titles, since we're talking about them right now. If account titles don't have associated symbols, it's because only the character is reforged, not the account.
- And ultimately, if all characters will have access to the new content one day, why display the icons in alpha testing only for newly created characters? To indicate that they are testers? No, the icons will remain and will be part of Reforged to differentiate characters that have been created and have access to Reforged.
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I don't know about you, but Guild Wars is the only game where I've kept and developed my progress for years, almost 20 years now. In all other video games, at worst I start a new game, no big deal. Let's not be hypocritical, even if Guild Wars isn't the center of our existence, over such a long period of time, if for any reason I could no longer access the game, it would make me a little sad and above all nostalgic. But that's life.
Now, regardless of your opinion, mine is that I think this reforged evolution bad omen.
First, the announcement of Reforged. Okay, you don't have to buy anything if you already have an account, it's not a remastered version, nor a vanilla version, etc. Cool! How could I complain about such news? Honestly.Then, since yesterday, things have changed. I'll recap the process since the announcement -> Reforged is a free update for those who already own the game. You can buy Reforged in the store. This version does not include Eyes of the North, because the Reforged content will be available for characters newly created from a campaign (which is not the case with EOTN), giving advantages for each campaign that the Reforged character is native to (and more for the future?).
If you don't group exclusively with reforged characters, the new content won't be available. Even if it's just an empty outpost. If you have main characters that you care about, you'll have to redo everything you've already done, just for this new content (which is minimal, at least for now...). At the same time, to compensate and go old school, they let you change the background of the login screen. A screen where you can spend hours admiring your frustration and that of your old and admirable characters, excluded from all this.
But hey, the icons next to the character are the best of the best, right? You can really show off, like, hey, did you see that? Did you see that? Hey, hey! So cool, I have the icons! Holy shit, I'm a star! Oh shit, you created your character two weeks ago? Too old!
Between us, I don't like the direction this is going at all. The more elements they add, the wider the gap will become.
Well yeah thats what i am kinda after, if u start fresh account will u get them, for older accs i dont think u can get them. Id like to see first dhuum max treasure hunter!
Logically, only personal titles will be affected.
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Pre lost so much of its charm when reaching level 20 became easy.
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If they would have launched this as the Reforged update, the hype levels would be through the roof.
It's true that those who returned two weeks ago can delete their characters and start over (?) And all our old characters will be stuck in “the old instances,” forced to recreate PvE characters to play in reforged mode with the new instances (see my last post above).
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I think that a level 1 with: Reforged Mode + Dhuum's Covenant + Tyrian Grandmaster Cartographer (and incidentally I'am Very Important (3) could be interesting to do

Edit: Before creating a character, remember that only those native to Tyria will have Reforged Mode available. And given the advantages, there will be no difference in areas outside Prophecies. Wait and see for other campaigns after alpha mode?
We can also deduce that non-reforged characters will live forever in the past, compared to the content of instanced zones. As mentioned in the update:
QuoteFor multiplayer parties, all players have to be in Reforged Mode to experience Reforged Mode content and balance changes. Mixed parties will see the standard content.
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One more thing about Piken Square.
QuotePiken Square will be accessible as an outpost for Reforged Mode players in pre-Searing Ascalon - but you'll have to fight your way there.
Okay, so with a level 1 character with no skills, I managed to reach it, and once you get there, there's nothing special, just an outpost... Why limit it to reforged characters? That's strange. When I read the update, I thought it would be something like an arena or an epic battle to unlock it.
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I hope they open Piken Square up in presearing to existing characters. The new Piken outpost in presearing is in an ideal location to run outside and immediately begin killing in the northlands... would really prefer for my existing characters in pre to be able to access that. I don't see a great reason to make it exclusive to the new "reforged" characters. "reforged characters" getting more xp and gold, against foes that have lower hp and armor (again, for "reforged" characters only), also seems like a dumb idea. Pre is already a breeze if you don't pull too large of a group at once. In addition, the 4 player party mode makes it even easier. I'm confused by the thought process here, even though updates are exciting and show continued dedication to the classic GW1 servers.
I tried to go there with a non-reforged character in the group, but that's not available... (No portal appears for the outpost, including the sign)
I managed to get there with my level 1 character
after dying and seeing Dhumm finish me off, then respawning and heading straight for the outpost entrance.Edit: same after unlock outpost (and the monsters are also not the same if there are only reforged characters in the group) ->
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I went through the motions of a new toon to see if the badges were available on existing accounts ( I wasnt sure), they were there on naming page.
The symbols appear next to the character in the game, much like the symbol used by Anet developers.
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Spot the difference game

Hint: I'm in Pre...
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Update:
Feedback:Game updates/20251218 - Guild Wars Wiki (GWW)
QuoteUpdate -- December 18, 2025
Features
Our partners at 2weeks.games have been hard at work understanding our tool chains. We present to you their first experiments!
Reforged Mode (Alpha)
- Activate Reforged Mode (Alpha) during character creation.
- Your character will have a badge visible in-game
. - Piken Square will be accessible as an outpost for Reforged Mode players in pre-Searing Ascalon - but you'll have to fight your way there.
- Players gain 5% more experience and gold in the Prophecies campaign.
- Enemies have lower health and armor in pre-Searing Ascalon.
- Henchmen have been retuned and are more powerful with have additional skills.
- The Northlands in pre-Searing Ascalon has additional spawns.
- Your character will have a badge visible in-game
- For multiplayer parties, all players have to be in Reforged Mode to experience Reforged Mode content and balance changes. Mixed parties will see the standard content.
- This is an alpha feature we are sharing early to gather feedback. It is only presented in English.
Dhuum’s Covenant (Beta)
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- Activate Dhuum’s Covenant during character creation.
- Dhuum’s Covenant is a challenging mode, available throughout the game, where you strive to avoid dying. Ever.
- Characters created with Dhuum’s Covenant get a badge visible in-game
. - Upon your character's death, you lose the badge permanently (but can keep playing the character).
- Any titles you earn while under Dhuum’s Covenant will have the badge in the Hero panel.
- If you lose Dhuum’s Covenant, any future ranks earned for that title will not display the badge.
- This is a beta feature and may undergo changes. It is currently only presented in English. We’d love your feedback!
Four Player Parties in Pre-Searing Ascalon
- This matches the maximum party size at the beginning of Factions and Nightfall.
One More Thing
Classic pregame backgrounds
- You can now choose which background scene is displayed during login and character selection!
- Choose your background in Options->General->Pregame Scene
- Choose between Prophecies, Factions, Nightfall, and Eye of the North.
- The Prophecies scene was not designed to support 360 degree views therefore it has a fixed camera placement. There is some risk that the zoom level may cut off some of your view of your character in ultrawide screen resolutions.
Bug Fixes
- Fixed a delay where Steam DLC was not always available immediately after purchase.
- Fixed a bug where the mouse would move unexpectedly when you touched the screen on some devices like Steam Deck and Windows-enabled touchscreens.
- Activate Reforged Mode (Alpha) during character creation.

