Can TB still be used to bypass fow armor quest requirements and other stuff in the game?
I remember there was a version where it was no longer possible but haven't looked into it anymore.
No. They removed the Dialog function from the official version.
As explained below, the feature could be added to TB++, but unofficially ->
Since updating the compiler to Visual Studio 2022 - 64-bit, TB++ no longer allows ID dialogs, which were possible with the .dll file up to version 5.14 and compatible up to version 6.24. Before the migration to 64-bit. Also to be better accepted by Anet as third-party software for GW1.
But this is still possible by going to the “dark side” and creating a plugin for TB++ or software that allows you to manage ID dialogs. It should be remembered that the first people to use this did not have TB++ but an equivalent for this function. I am obviously not going to give any information on this subject, nor am I going to debate it here.
Apart from obsidian armor, this is not useful for other armor types.
In the game in general, this only works if the server does not check your character's status. Regarding my tutorial, we could add secondary professions without ascension (-2000xp). But basically, that's all that's really interesting today with fissure armor. Dialog IDs do not violate the server and these checks. I have created a paragraph on this subject for the future update: E. Red line