Posts by Neutral_CH

    bsoltan How do we vote? I cannot see any voting buttons or can click on anything to vote (please dont ban me before being off-topic)

    It isn't showing at the top of the post? It shows like this on my screen. If no I'll have to get it checked by Admin.

    On the other post it looks okay (Daily Discussion and what you have going on in-game) but not here. (Edit: already mentioned, oops...)

    Update -- January 7, 2026

    • Fixed an issue where the title badges for Dhuum's Covenant and Reforged Mode were sometimes missing (or applied too early, before the first title rank was earned)
    • Fixed a bug where getting drunk (in game!) caused an internal rendering buffer to clobber the visible graphics rendering buffer
    • Fixed a long-standing bug where Wintersdays maps would s l o w down the longer they ran (this is why you might have seen a message that a district was unavailable)
    • Fixed a bug where some players used a different random number generator than others, resulting in desyncs
    • Fixed a bug where a player's territory wasn't always reported to the game server correctly
    • Moved the location of inaccessible Charr Champions for the Vanguard Annihiliation: Charr quest when in Reforged mode
    • Adjusted the max reverb delay when using OpenAL Soft to reduce the intensity of droning sounds in some areas
    • Closed some previously open gates along The Great Northern Wall in the Northlands; fortunately, the Charr were not exploiting these

    But… how?

    Check link on my signature. I'm also copy / past the summary I posted on Reddit:

    Update 07.01.2026:

    • Various corrections and additions of explanations following a post on Reddit. (Elements that seemed obvious to me, but which are incomprehensible to some uninitiated players). If you don't understand something or find any errors, please don't hesitate to contact me!
    • Complete overhaul of topic B3: Legendary Delver without HM (0xp - EOTN required)
    • Addition and removal of images


    Next update: E. Red line

    I get the critiques, I do, it just appears from the get go he went into this whole thing with a preconceived notion of how it will end up.

    These are just hypotheses that I am writing down. I keep an open mind and listen to other people's points of view. Sometimes that can also change my mind.

    But in any case, I repeat, criticize what I write, don't speculate about me or my personality without knowing me IRL. It's gratuitous, easy, useless, insulting, and doesn't advance the debate. I wouldn't allow myself to do that towards you.

    Can TB still be used to bypass fow armor quest requirements and other stuff in the game?
    I remember there was a version where it was no longer possible but haven't looked into it anymore.

    No. They removed the Dialog function from the official version.

    As explained below, the feature could be added to TB++, but unofficially ->


    Since updating the compiler to Visual Studio 2022 - 64-bit, TB++ no longer allows ID dialogs, which were possible with the .dll file up to version 5.14 and compatible up to version 6.24. Before the migration to 64-bit. Also to be better accepted by Anet as third-party software for GW1.

    But this is still possible by going to the “dark side” and creating a plugin for TB++ or software that allows you to manage ID dialogs. It should be remembered that the first people to use this did not have TB++ but an equivalent for this function. I am obviously not going to give any information on this subject, nor am I going to debate it here.

    Apart from obsidian armor, this is not useful for other armor types.

    In the game in general, this only works if the server does not check your character's status. Regarding my tutorial, we could add secondary professions without ascension (-2000xp). But basically, that's all that's really interesting today with fissure armor. Dialog IDs do not violate the server and these checks. I have created a paragraph on this subject for the future update: E. Red line

    So Reforged is more of a version that has brought less, rather than more, to the store. ?( There's still the price, but not necessarily, when you took advantage of discounts when buying the game in the store.


    Note: for /bonus and imp, only if you buy EOTN now.

    Does GW1 require enough to activate the dedicated graphics card, or is Intel graphics sufficient? If Intel graphics is sufficient, that may be the problem. This is a classic graphics bug, laptops + intel graphics, with GW1.

    Update 22.12.2025:

    • Various images added (table, maps, screenshots) to enhance the tutorial. (I am limited to 25 images. I still have a few more in reserve).
    • A few new sections added (Tables, A7, B6)
    • Multiple corrections (translation, meaning, additions) in most sections.
    • (Preparation of a section E. Red line, grouping together various bugs and exploits from the past. Of course, for obvious reasons, I will not discuss bugs, exploits, and reverse engineering that are still possible today).


    I'm starting to find this tutorial interesting, I'm almost satisfied :cookie: But I really need to find a solution to the Delver title problem...


    EDIT: correction for C3: Obisidian armor (22000xp - access to Capitals boat/travel required) native of Cantha -> skip: A Master's Burden + Mayhem in the Market.

    So you have the usual boring stuff:

    - Update Windows, GC, and various drivers

    - Reinstall GW

    - Test the hard drive

    - Test the RAM

    - (etc.)


    Edit: you have integrated Intel graphics? Even with a dedicated graphics card, try disabling them or updating them. See also windowed mode rather than full screen mode.

    Unimportant..

    It's a debate, and everyone is entitled to express their opinion. And given the tone of your message, if it makes you react, get angry, so much the better :*

    I’m not angry you’re just what’s wrong with our country

    An entitled brat so called Bünzli

    A debate without any foundation isn’t a debate sorry.. I know stupidity is rampant but try not to spread yours.

    Whoever I am, you can simply move on or discuss the subject from your point of view; there's no need to attack me.

    Because calling me a Bünzli without knowing me is indeed a baseless argument.

    Rest assured, it doesn't bother me. I'll continue as I see fit, as long as I stick to discussing the subject and don't tell people how they should behave because I don't share their opinion, or insult them gratuitously as you do. Criticize what I say about the subject of this thread, not what you mistakenly think you know about me IRL, thank you.


    Happy holidays anyway.


    Well.. Let's return to the topic at hand.

    Update -- December 19, 2025

    Hotfix #1

    • Fixed an issue where a player could move the camera in some character select scenes that would leave the camera in an awkward position when switching back to the Prophecies pregame scene
    • Fixed a bug where players would sometimes get flagged with Dishonor when entering Ascalon Academy
    • Fixed a Reforged mode bug where some henchmen would become stuck in later Prophecies areas
    • Adjusted item spawn rarities in Reforged mode
    • Health and armor adjustments are no longer applied to pets, minions, and NPC's in pre-Searing
    • Adjusted the spawn position coming out of Ashford Abbey to prevent some players in four-player parties from getting instantly teleported back
    • Fixed an issue where some henchmen would not appear in your party when returning to an outpost in Reforged mode
    • Account preferences updated more often on the server

    Hotfix #2

    • Fixed a client crash when logging out from certain maps with high graphics settings enabled, such as Doomlore Shrine


    Oh no, I think it's outrageous that they dared to fix bugs, what a bunch of losers! <3

    Do you ever stop complaining? Free content is added in a 20 years old game and is available in ALPHA and BETA and you cry about it. All you do is pulling stories out of your ass as if you have direct contact with the devs and know their future plans.
    Tell me youre a Bünzli without telling me you're a Bünzli..

    It's a debate, and everyone is entitled to express their opinion. And given the tone of your message, if it makes you react, get angry, so much the better :*

    In terms of communication, it is unclear on their part not to communicate with the community during an update like yesterday's and to clarify to players whether or not the icons will remain on the characters created. Whether or not creating a character with this option will remain available after the beta (because let's not forget that if they also apply it to old characters, it couldn't be done using this option during creation, so it wouldn't exist today or tomorrow(?). Whether or not the content will then be open to everyone, without distinction after beta. Etc.

    In short, Anet, what are you waiting for? You managed to sync an IGN article with screenshots, info, etc., on the day Reforged was announced, but now nothing?

    I expect that once they decide it is stable, that you might enroll as Reforged character for existing characters.

    I absolutely do not think so.

    - Instead of doing a true remastered version, a vanilla version, or outright opening a new server, their system is more economical. It's a simple option during character creation that determines it.

    - If this were to exist for existing characters, it would be a option. A definitive option. An option that you constantly check or uncheck would make no sense. So it would automatically be on for everyone today, period. Simply owning GW1 would be enough. No need to check an option during character creation. The same goes for titles, since we're talking about them right now. If account titles don't have associated symbols, it's because only the character is reforged, not the account.

    - And ultimately, if all characters will have access to the new content one day, why display the icons in alpha testing only for newly created characters? To indicate that they are testers? No, the icons will remain and will be part of Reforged to differentiate characters that have been created and have access to Reforged.

    I don't know about you, but Guild Wars is the only game where I've kept and developed my progress for years, almost 20 years now. In all other video games, at worst I start a new game, no big deal. Let's not be hypocritical, even if Guild Wars isn't the center of our existence, over such a long period of time, if for any reason I could no longer access the game, it would make me a little sad and above all nostalgic. But that's life.


    Now, regardless of your opinion, mine is that I think this reforged evolution bad omen.


    First, the announcement of Reforged. Okay, you don't have to buy anything if you already have an account, it's not a remastered version, nor a vanilla version, etc. Cool! How could I complain about such news? Honestly.

    Then, since yesterday, things have changed. I'll recap the process since the announcement -> Reforged is a free update for those who already own the game. You can buy Reforged in the store. This version does not include Eyes of the North, because the Reforged content will be available for characters newly created from a campaign (which is not the case with EOTN), giving advantages for each campaign that the Reforged character is native to (and more for the future?).

    If you don't group exclusively with reforged characters, the new content won't be available. Even if it's just an empty outpost. If you have main characters that you care about, you'll have to redo everything you've already done, just for this new content (which is minimal, at least for now...). At the same time, to compensate and go old school, they let you change the background of the login screen. A screen where you can spend hours admiring your frustration and that of your old and admirable characters, excluded from all this.

    But hey, the icons next to the character are the best of the best, right? You can really show off, like, hey, did you see that? Did you see that? Hey, hey! So cool, I have the icons! Holy shit, I'm a star! Oh shit, you created your character two weeks ago? Too old!


    Between us, I don't like the direction this is going at all. The more elements they add, the wider the gap will become.


    I don't see badges on my character for account wide titles. I expect those might only get badges if you go up a rank in those if it happens while you are playing on a character with badges?

    Well yeah thats what i am kinda after, if u start fresh account will u get them, for older accs i dont think u can get them. Id like to see first dhuum max treasure hunter!

    Logically, only personal titles will be affected.