Awesome thank you both!
Posts by azazzel777
-
-
Hey guys curious on this scythe if it's worth anything or just merch
-
Looking to buy the above consumables; let me know quantity you have and price per. Thanks!
-
Q9 Golds
Q9 Poisonous Gothic Dual Axe of Axe Mastery
Poison Duration by 33%
Axe Mastery +1 (19% chance)
Show me the money Inscribed
Q9 Icy Runic Axe of Enchanting
Enchantments last 19% longer
Guided by Fate Inscribed
Damage +14%
Mini Pets
Green
Miniature Bone Dragon x1
Gold
Miniature Dagnar Stonepate x1
Purple
Miniature Kirin x2
Miniature Palawa Joko x1
Miniature Charr Shaman x3
if interested in any make an offer thanks!
-
-
Hey just looking for a price check on these items, going through my storage. Just want to know if anything is worthwhile or if it's all vendor. Thanks in advance
-
Thanks! Is there a master list of what to look for in golds? I don't want to vendor items worthwhile, but I also don't want to also post merch
-
Hey, curious if this is worth anything. Q9 Furious War Hammer, looks like it rolled max on the Furious (10%) and the damage +15% in stance. Any help is appreciated
-
Hey guys, curious if this is worth anything at all or just vendor it. Curious as it's a 20/20
-
-
Hey everyone,
Selling a few weapons (pictured below). If interested in any (or all) just post an offer. Thanks!
Insightful Earth Staff of Warding
Halves skill recharge 20%/ Halves casting time of fire magic 20%
Energy + 5 Armor +7
Q10 Earth Magic
Hale Plagueborn Staff of Warding
Halves skill recharge 20%/ Halves casting time of Air magic 20%
Health + 29 Armor +7
Q9 Domination Magic
Defensive Soul Spire of Fortitude
Halves skill recharge 19%/ Don't Fear the Reaper
Damage +20% Health + 29 Armor +5
Q12 Soul Reaping
Poisonous Gothic Dual Axe of Axe Mastery
Slashing dmg 6-28
Lengthens Poison Duration on foes by 33%, Axe Mastery +1,Show me the money
Q9 Axe Mastery
Icy Runic Axe of Enchanting
Cold dmg 6-28
Enchantments last 19% longer / Guided by Fate / Damage +14%
Q9 Axe Mastery
Defensive Water Staff of Enchanting
Halves skill recharge 20%/ Enchantments last 20% longer / Reduces blind duration by 20%
Armor +5
Q11 Water Magic
Vampiric Shadow Blade
Slashing dmg 15-22
Damage +15%, Energy -5, Life Draining 3, Health Regen -1
Q9 Swordsmanship
Furious Twin Hammer of Defense
Blunt dmg 19-35
Damage +14%, Armor -10, Double Adrenaline gain 10%, Armor +5
Q13 Hammer Mastery
Deadly Cesta
Cold dmg 11-21
Halves skill recharge of Curses spells 19%
Q9 Death Magic