Posts by Gentleman Xander
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Back to the top.
Added most prices for now.
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Bump, thanks for the bids. Will let it run for a bit:)
New items added too -
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Or.... something like this:
Trying to figure out what to do after Rit is done (not that it's close xd)
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Heyo,
It's me... Here's a few things I'm looking to sell.
All items are OS unless stated otherwise. Damage and armor is only added if they are non-max (or atleast post-max).
1. Req8 Wooden Buckler +45-2wEnch (Gold; Tactics) - C/O: 170a (Ecto Sacrifice)
2. Req7 Crennelated Sword 15vsHexed (Gold; 14-20dmg) - B/O: 50e/1a
3. Req8 Platinum Wand 10/10 (Gold; Fire Magic; 11-21dmg) - C/O: 1a (Dadan)
4. Req9 Celestial Wand +5e^Ench HCT20 Curses (Gold; Curses) - C/O: 5a (Amazon of Melandru)
5. Req9 Celestial Wand +5e^Ench HSR20 Death (Gold; Death Magic) - C/O: 5a (Amazon of Melandru)
6. Req11 Zodiac Wand +5e^50 HCT20 Death (Gold; Death Magic) - C/O: 3a (Amazon of Melandru)
7. Req12 Wayward Wand HCT20 Healing +5ev50 (Gold; Divine Favor) - B/O: 100e/2a
8. Req10 Divine Symbol HSR19 Prot +1/19 Prot (Gold; Divine Favor) - B/O: 50e/1a
9. Req12 Jug HCT20 Domination +29hp (Gold; Fast Casting) - B/O: 100e/2a
10. Req12 Jug HSR20 Prot +5a^50 (Gold; Divine Favor) - B/O: 150e/3a
11. Req9 Crude Shield +1/20 Healing +29hp (Gold; Tactics) - C/O: 2a (Raben) - B/O: 150e/3a
12. Req9 Exalted Aegis +29hp +1/20 Death (Gold; Tactics) - C/O: 2a (Raben) - B/O: 250e/5a
13. Req13 Echovald Shield +1/20 Divine +30hp (Gold; Tactics) - SOLD
14. Req9 Reinforced Buckler +1/20 Smiting +29hp (Gold; Tactics) - B/O: 50e/1a
15. Req10 Stone Summit Shield +45wEnch +1/19 Water (Gold; Tactics) - B/O: 150e/3a
16. Req10 Outcast Shield +30hp +1/19 Divine (Gold; Strength) - B/O: 100e/2a
17. Req11 Diamond Aegis +1/19 Prot +30hp (Gold; Tactics) - B/O: 50e/1a
18. Req13 Stone Summit Shield +43wEnch +10vsCharr (Gold; Tactics) - SOLD IG
19. Req12 Echovald Shield +1/19 Domination +30hp (Gold; Strength) - B/O: 50e/1a
20. Req11 Zodiac Shield +1/19 Prot +30hp (Gold; Tactics) - B/O: 100e/2a
21. Req13 Outcast Shield +30hp -20Dazed (Gold; Tactics) - C/O: 1a (Nirolo) - B/O: 100e/2a
22. Req13 Bladed Shield +1/19 Healing +30hp (Gold; Tactics) - B/O: 50e/1a
23. Firebrand - C/O: 5a (theanonimuz) - B/O: 600e/12a
24. Tanzit's Defender - SOLD IG
25. Geodes for the gamblers (current stock: 717)
26. Req8 Gemstone Axe Clean (Gold) - C/O: 5a (Pleikki)
27. Req6 Broadblade Scimitar inscr (Blue; 14-19)
28. Req9 Serpentive Reaver inscr (Gold; x2) - B/O: 25e/ea
29. Req9 Vertebreaker +5e (Gold) - B/O: 100e/2a
30. Req9 Summit Axe +5e (Gold) - B/O: 50e/1a
31. Req9 Chaos Axe +5e (Gold) - B/O: 200e/4a
32. Req9 Long Sword +5e (Gold) - B/O: 50e/1a
33. Req9 Ironwing Flatbow 15^50 (Gold) - B/O: 50e/1a
34. Req12 Spiked Club Clean (Gold) *new*
35. Req8 Ruby Daggers inscr (Purple; 7-16) *new*
36. Req9 Stormbow inscr (Gold) *new*
37. Req9 Draconic Scythe inscr (Gold) *new*
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Hello friends of the well-dressed characters. I have a small question about my mercenary heroes. So far I have used 2 different clothing styles to equip the 7 duderinhos pretty similarly. But somehow I don't like the last one anymore.... Does anyone have an idea for a new design I could use? Somehow I find the current one a bit boring. Maybe I'll switch back to the first one... Maybe I'd buy something new from the shop, but I'm sure you can still make something nice with helloween or wintersday masks... Maybe I'll even make myself 7 scary snowmen with extra carrot nose attacks.
Translated with DeepL.com (free version) yes its true, thank you deepl for exposing me...
You’re literally free to do whatever u want:D Personally if I was running the same “set” on all the heroes, I’d atleast make them vary in colour so you’d get some Power Ranger vibes:p
It’s not too expensive to give them actual armor (as long as you stick to basic armor atleast, you can change it at the balth reward guy in GToB). Pretty sure basic armor is like up to 5 silver zcoins per piece iirc (been a while since I did this and I know I go nuts here:p) -
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Destruction needs time to do full damage whereas my playstyle is mostly running in and yoloing it:)
Energy tends to be a problem with cons since you can really go nuts and spam skills:p
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Just something different than running 5/6 mesmer setups. Might try this out or change it again who knows

Let me know what you think :p
Edit: before someone says anything..... I will have to change something because now the BiP is the healer with pretty much only other target heal spells :D. Woops xD
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They count as allied spirits so not minions. Ritualist spirits do have synergy with ranger’s Expertise
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Logged in to this silly game for the first time 18 years ago today (not counting leap days).

Other random things:
Fun double drop from (maybe) the only double green boss in factions.
Still grinding out the last few unid replacements for postnerf greens. (See here if you'd like to help)
I've probably done well over 1,000 solo boss kills in SF over the past several years. Only just now got my first triple green drop from one of them...
Lucky #7
Very cool! You’re probably the guy to ask; do you know if it’s possible that the boss drops the same green weapon multiple times? Or is it limited to one unique green per drop?
Display MoreLogged in to this silly game for the first time 18 years ago today (not counting leap days).

Other random things:
Fun double drop from (maybe) the only double green boss in factions.
Still grinding out the last few unid replacements for postnerf greens. (See here if you'd like to help)
I've probably done well over 1,000 solo boss kills in SF over the past several years. Only just now got my first triple green drop from one of them...
Lucky #7
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Red Fireball We all know looks are more important than protection
Also, just a correction, the shield is in fact not a leaf ^^. Funny story, the name is actually Forgotten Shield :p How fitting 
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