If you have one you dont sell it because its so much hassle to find another kind of item
Posts by PyroLobster
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Not a personal attack on this mans collection, I respect the dedication and resilience for this person to collect 605 Koss's. That is an astonishing number of Koss's. He has saved many Koss's from the trashcan, which is a noble effort. We all have our favorite mini pets, mine being the Aatxe and wish I could save more as well. Nothing special, but to me it brings me back. 605 Koss's rescued though, that is valiant to say the least.
My point was to draw the direct parallel between the Koss Collection and PhD's vaults. I honestly think he should get an invite Captain Krompdown. Please will you let him in? He has the drive and determination to trade in Kamadan for an impressive amount of time hunting down a full character of Koss's. It's only natural for him to join a professional Kamadan guild as yours.
Anyways, here's me at the Elmo convention in 2008 so I guess your picture is quite accurate
He's defiantly ahead of you on the invite list that's for sure.
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Just made a new ele so pretty happy with this one
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pm me for gloops focus
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or has already started one...?
Of course I have
If you expand beyond Q5 I have more. -
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1 year later still looking...
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Demoncrest 30e
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Little while back bought some new accounts mostly for storage. Decided to have 1 toon on each capable of getting nick sets ect so ran them around. Figured it was a good opportunity to do a little test id been meaning to do for years to answer the question: Do new accounts / new characters get better drops? I've been running dungeon for years and always had many accounts to get extra chests / running other people for books / points / ZB. It always seemed to be that the sought after chest rewards (Silverwing, BDS, Emerald Edge ect) went to characters than were opening that chest for the 1st or 2nd time and characters that had opened it many times rarely got anything. My theory was the first 3 opens of any given dungeon chest give a dramatically increased chance of the item(s) unique to that chest dropping and after that it becomes very low. I realize to some / most this is kinda known / assumed to be true but I've never seen it tested its always just anecdotal.
I had 6 characters on 6 separate accounts all who had done nothing but finish eotn and run around a few other towns. Ran them through 9 dungeons (so far), 3 times each in hard mode. So 6 drops per character per dungeon.
Did them in this order over 2 days:
1) Arachni's Haunt, 2) Oolas Lab, 3) Rragar's Menagerie, 4) Sepulchre of Dragrimmar, 5) Ooze Pit, 6) Darkrime Delves, 7) Frostmaws's Burrows, 8)) Bloodstone Caves, 9) Catacombes Of Kathandrax
Results: (Numbered 1-3 to indicate if it was 1st 2nd or 3rd chest open).Account #1:
2 - Q9 Insectoid Scythe
2 - Q11 Insectoid Staff
2 - Q13 Emerald Edge
Account 2:
1 - Q11 Storm Dagger
2 - Q12 Clockwork Scythe
1 - Q10 Silverwing Recurved Bow
Account 3:
2 - Q13 Signet Shield
2 - Q10 Cobalt Staff
1 - Q13 Golden Horn Staff
Account 4:
1 - Q11 Dryad Bow
1 - Q12 Astral Staff
2 - Chrysocola Staff
Account 5:
2 - Q12 Turquoise Staff
2 - Q13 Demon Fangs
2 - Q12 Ancient Moss Staff
Account 6:
1 - Q9 Insectoid Staff
1 - Q12 Cobalt Staff
2 - Q11 Violet Edge
3 - Q9 Topaz Scepter
So ignoring data size problem which is obviously present this is what happened:
- In all 9 dungeons we got at least 1 of gold drop unique to that chest, in many cases several.
- 1st chest open gave 7 drops.
- 2nd chest open gave 11 drops.
- 3rd chest open seems mostly a waste of time (at least when doing the same dungeon b2b). The only drop from the 3rd open was the Topaz.
- 0 Polymock pieces so I'm thinking that its unaffected by this effect and just a standard low % chance all the time
- The 2/3 other accounts in the party doing the dungeon got almost fuck all. 1 Chrysocola staff total (They had opened all these chest dozens of times over the years).
- Some of the time when one of the runners was also a fresh / fresher character (we swapped them in and out) we got some drops. Several staffs and a q10 emerald blade. Didn't keep good notes of these but we definitely noticed the difference.
Conclusion:
Even with such a relatively small sample size it really does seem that new characters and or new accounts get much better dungeon chest drops.
I'm pretty consistent with taking screenshots of good drops, its just a habit but came in handy with this. Went through the folder and this drop frequency is never seen with my older characters or even characters / accounts that are only 12-18 months old but been used ALOT in dungeons.
Considering I regularly solo / duo dungeons with 6-7 alts its a pretty decent comparison. Shame I don't have exact records but that aside that amount of drops these new accounts got in so few attempts just doesn't happen to me and I'm expecting when I repeat this test again it will show that. Predicting 4th 5th 6th chest opens will yield significantly less drops.Thought this was somewhat interesting information, do with it as you like. My advise = If you got some fresh accounts go open dungeon chests a couple times, seems lucrative. At some point I will do other dungeons on these 6 and repeat dungeons again for another 3 opens, see what comes. cba to post them all but here is some of the drops. PS. I definitely got screwed on reqs
Anybody done something like this before with same or differing results? -
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Don't know the origin but this is one:
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t : I think I have the only Q3 gold from plagues, and it's indeed a rit staff, except if PyroLobster has one
Not a good one but I got one
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That's a strong dont merch please!
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Top notch koss shield
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I wish Shaya ... but the amount of farming could only be done by a bot in order to get a somewhat plausible set of data - and not a single one but more like a hundred. the VERY ROUGH outlier on the expected ratio is 1 in 4000 swords, which at a sword drop rate in the 5% region is 1:80000 in g/p drops from chests as in my quote. so in order to get a statistically relevant amount (after 100 I'd be halfway satisfied, my statistics prof said 300000 occurences for reliable statistics - but let's be very conservative. so a max q8 sword gold or purple would drop every 50days from a chest when running 24/7. that would be 14years to get the 100 I'd aim for. so I will not dive into this endeavour since I am VERY far from 24/7 chestrunning. I have like 5h ingame time per month XD
so I do have the same statistics evaluated for swords, but the sample size of positives for swords is 0 for me. so they are very more rough guesses than shield or foci rates. or what kind of statistics did you want?
if anyone has anything to contribute - I'd be very willing to evaluate data!
To my way of thinking if its 1:50000 or 1:500000 the numbers mean the same thing, really fucking rare. Beyond that the numbers really have no meaning in practical terms of trying to drop one. Each lockpick or kill is a lottery ticket in this scenario.
+ you got the "what it IDs to" factor (Doesn't apply to inscri obviously). At least half of every Q8 OS sword you ever ID will be a off max mod and worth very little anyway -
outcasts were nerfed to drop in q8 with the big update recalibrating the req drop mechanism.
Is there a date / patch note for this?
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