I would merch all except tonics.
Posts by Damir
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All in one run?
Yeah 1 pull. 20 mantids total. I learned the farm from Peter Kadar's tutorial on YouTube!
Didn't see something like this since they added loot scaling code lol. You somehow by passed anti farm code, or you didn't farmed them before.
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All in one run?
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Just Trylogy+eotn bundle and that's it. You are set to play without further expenses or ing purchases. That's all you need for full time experience.
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Been after one of these for a very long time
Oh also got this super cute shield a few days ago
Shield enjoyers rejoice!
Gz, where did it drooped?
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Can I get PC check please?
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I'm 100% sure anti farm code reduces quality of items droped. For instance i soloed Grenths footprint (HM) first time (with 2 bonders one of them is a monk with acc that only had propercies and isn't being used for 13 years) and first time I got 43 (couldn't believe it) gold items. Second run I got 21, third 13, fourth 9. And from almost all bosses I got greens equally in each run. So I think quality and quantity of items droped, drops each consequtive runs. Or maybe a factor was a charracter that wasn't used for 13 yrs. So definitely there is a factor that reduces quality. So maybe studining the anti farm code from gw 2 could drive us in a right way.
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They gonna shut gw1...
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All merch bro.
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WTB 3x cheap DV weapons
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Nema u prodaji. 😁
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Has anyone seen 20/20 of these two? And if there is one to sell, how much would it go for?
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#15, the inherit vampiric q9 oni is def worth something and i know there are players who collect dual vamp weapons as well!
Thats a naked Oni Blade with a vamp mod and warding mod. (It even says next to it lol)
It's merchfood
That's naked one with vamp mod lol.
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I would personally merch all.
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Pinky terrain tells us it is outside ice caves of sorrow. Ice golems are a pain to ball up, they scatter like crazy
Why ruin it?
Everyone knows about this spot. Just no so efficient to farm.
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Todays hearthbreakers...
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I noticed that Stephen updated his LinkedIn within the last month to say he's now working full time as Game Director, which is pretty awesome!
So, if he is a director, he needs some other employes to be director to them, lol. Right ?
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Gz! Which misison?
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Hummm Finaly could i play monk after GW2? Return of trinity or just play individualism role?
NCsoft recently decided to approve the development of 'Guild Wars 3' after checking internal development resources and reviewing business feasibility
Who will play GW 1 even after (if we are still alive ofc) !! Let's se some scythes!
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Andddd, is it rare ? Max for req. q5
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Almost q3...
Damir hey damir, was a lvl 12 who drop?
I have theory q4 can be drop also by lvl 14 monster. because if lvl 15 drop q5, or I am wrong? Red Fireball let ask to the pro here.
Yeah, from lvl 12 skree outside Blacktide den.
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Anyone have a 10 damage scythe in purple or gold? I get a lot of whites and a couple of blues. I havent had any luck.
0 req or ?
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Gz bro!
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Req 3 collector and farmer here. All you can do is hit lvl 12's and pray
So damn hard to get q3 one, so not selling.😁
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Are these rare ?
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I still think th xp is the most governing factor. Example, in s chance encounter, you think af is bugged, it is not. Only reason you get so many golds there is you get so many xp by killing 50+enemies and filling that xp metter, then you get gold items and it decreases again, rinse and repeat. There is no bug in Af, it works or not working simple as that. Everyone who understand a bit of codding knows that. To test my theory im gonna fill HM story book and turn it in to get 90.000k of "non taxed" xp anf try some solo run. So 90k of xp without any drop, and will see. Someone could help me tho and do few test himself.
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Guys what do you think about this theory. When we kill mobs we get xp. What if we have some xp bar that fils when we get xp from kills or missions, and empties when we get gold item drop. So in theory if we have enough xp without good drops and that xp bar fills to certain point we get gold drop? Cause some people are saying their drops get better after completing some dungeons, cause there you get much more xp and get fever gold drops, so when you move to other areas to farm, you have that metter filled and get better drops until you actually get gold drops and that bar reduces until the point you dont have enough xp for more gold drops.?
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They drop tribal exes, but just white and blue. OS gold tribal axe jsut droped in mausoleum way back.
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Gold Tribal axes ? You shure ?
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Thread
q3 gold items farming
Hello , been interested in farming for q3 gold items which only drops from level 12 foes
- most know farm is Sensail farming in Jaya bluffs - Shing Jea Island, q3 is super rare to find in max dmg/ar , not to mention good mods.
- i farm skrees regularly in Lahtenda Bog ( which takes 5-7 mins per run , and around 12 foes with required level ) , but didnt see any q3 gold so far ( got 1 q3/11 max purple tall shield only ).
what i would to know is :
are there any areas or foes or quests( any region ),…pyreMay 20, 2021 at 3:49 PM Pyre had asked in the past check my answer it's my 2 cents.
1) Plagueborn rit explo mission zen daaijun are lvl 12
> q3 gold plague born shield/swords/axe/daggers/hammer/staff bows etc.... are dropable 100%
2) right outside black tide den :
Lvl 12 monk boss
Lvl 12 serre scree harpies along the hill.
2nd monk boss lvl 12
> Am not sure 100% of everything they can drop but definitely a lot of stuff
Things I know they can drop : q3 gold avian hammer / all core shields in nf imo / tribal axe q3 gold / all core skins swords q3 gold.
Those 2 places are kinda my little Eden garden, I go to for a quick farm to try my luck. It's not yet botted I think...
Anyways I never dropped a q3 gold in many many runs, they are extremely rare and not worth as much money as they should.
Most of q3 gold come out of feather farm. I have a plague staff q3 com and pyro has a very noice collection of q3 gold
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Are these even worth keeping ?
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I recall loot being generated on entering a zone. Its why you can see mobs carrying their potential drops before they drop it. So yeah death leveling for higher drops has never been a thing.
yes I was suspecting this , since I remember a post in gwguru two brothers playing in same time getting similar drops, now the question is how to get a lucky instance?
justice how you can see or determine what mobs have potential drops?
It would be cool, if you could see all potential drops when you enter instance, and if you are not satisfied then rezone and wait for good instance lol. But i suspect it can be done, but not in legal ways.
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I recall loot being generated on entering a zone. Its why you can see mobs carrying their potential drops before they drop it. So yeah death leveling for higher drops has never been a thing.
It has never been confirmed how lot is generated, upon entering or as you kill them, or encounter them. But il assume all goes in favor of generated upon entering instance. But i assume the loot table isnt changing when mob is leveling up, that means it's generated upon entering instance and not changing when circumstances in the instance change.
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ah sorry you right, I thought lvl 15 can drop q0.
Red Fireball what happens if you death lvl low lvl monster to get lvl 12 and after kill? can work?
since there is low in lvl 12 population.
death leveling enemies affecting loot would have major implications for pre searing
I mean in post, for pre i know.