New gameplay type „respecting skills”

  • Hello dear GW fans :whistling:

    Enjoying guilds wars sometimes makes you wanna try new ideas to spice up gameplay. Being Ironman enjoyer still I like to play my regular account with all stuff that makes playing smoother.

    What I thought about this time which I’m sure some one did before is playing character from start with intention to finish GWAMM title limiting myself to skills and profession from current campaign. This way I myself would use more build variety as well as my heroes would change more often. Let’s name this gameplay challenge - „Respecting Skills”. Of course you could add another options like deathless, iron making it harder. For eotn proph + eotn skills would be my choice. This rule also includes pve only skills.

    P.S. this gameplay style forces player to be core campaign but starting campaign could be any as It doesn’t have to be in order. All depends on player as long as you respect skills from current campaign !

    Removing core skills could be very challenging too 🫣

    Let me know what you think about it and of course if you wanna try this.
    I’m summoning my friend and build master Gentleman Xander

    Another person that I would summon for this challenge is king of deathless GWAMM’s Cataphract


    Let me know what do you guy think and if you wanna give it a try 🔥

    Edited 2 times, last by Baklawa (November 11, 2025 at 7:41 PM).

  • I like the idea, but is your plan mercs or heroes once you get them?

    If we’re doing a skill challenge, I’d also put a limit on the amount of 2nd profession skills (for example max 2 per bar, or a 16 limit for the whole team or something)

    I think merc re okey but I would use both

    Edit. 2 cap limit per build sounds like great idea to block standard meta necro healer for example and make use of monks core and maybe dervs and rt in their campaigns Gentleman Xander

    Edited once, last by Baklawa (November 12, 2025 at 8:55 AM).