Hi guys, having a clear out and need some PC's on some uninscribed stuff to see if its worth saving or not, thanks in advance (sorry for posting here it wouldnt let me post in price check forum)
Skull Shield req 12 tactics Health +45 while enchanted
Shield of the Wing req 8 tactics health +45 while enchanted
Shadow Shield req 10 Strength Fire Magic +1 (19%)
Bone Idol req 10 Soul reaping Energy +12 Armor +9 vs fire damage
Plagueborn Focus req 13 Soul reaping Energy +12 Reduces crippled 20% stacking
Flame Artifact req 11 fire magic Energy +12 Armor +5 while casting
Insightful Water Staff of Defense req 11 water magic HSR 20% Energy +10 HCT 10% Energy +5 Armor +5
Hale Water Staff of Defense req 11 water magic HSR 20% Energy +10 HCT 9% Health +27 Armor +5
Holy Staff req 10 Divine favour HSR 19% Energy +10 HCT prot prayers 19%
Insightufl Celestial Staff of Defense req 12 Blood Magic HSR 19% Energy +10 Reduces cripples 20% stacking Energy +5 Armor +5
Hale Fire Staff of Shelter req 12 fire magic HSR 19% Energy +10 reduces weakness 20% stacking Health +28 Armor +7 vs phys damg
Hale Amber Staff of Shelter req 10 Illusion magic HSR 20% Energy +10 HCT 10% Health +28 Armor +7 vs phy dmg
Jellyfish Wand req 10 Dom magic Energy +5 while health <50
Amber Wand req 11 Spawning HSR 10%
Vampiric Dadao Sword req 9 swordmanship Damage +14% Energy +4 Life draining 3 Health regen -1
Sundering Jade Sword of Fortitude req 13 swordmanship Damage +15% vs hexed foes Armor Penetration +20% 19% Health +29
Vampiric Grinning Axe of Enchanting req 11 axe mastery Damage +14% while in stance Life draining 3 health regen -1 Enchants last 19% longer
Vampiric Celestial Hammer of Shelter req 11 Hammer mastery Damage +14% while in stance Life Draining 5 health regen -1 Armor +7 vs physical dmg
Barbed Celestial Longbow of Ogreslaying req 10 Marksmanship Damage +14% Energy -5 Lengthens bleeding 33% stacking Dmg +20% vs ogres