Hello!
I believe that quite a few of us on here could agree that shields are one of the most exciting aspects of this game. They’re beautiful, very useful, and sometimes very, very rare (and expensive).
But I feel like we don’t have enough info on the math behind the inscriptions on them. At least I haven’t been able to find anything on it.
So how much better are the -2^ench/stance inscriptions than the -5 20% ones?
Would I benefit more from a +10vs damage/creature type over the flat -2 reductions?
I mean the flat -2 reduction will reduce 100% of the incoming damage if the incoming damage is 2 right?
A +10 armor vs type is a % reduction, and wouldn’t reduce the 2 damage to 0 like the flat reduction would, correct me if I’m mistaken.
And if I am right, how much damage would I need to take before the +10 armor reduces more overall damage than the flat -2 does?
And here’s where the OS goodies comes in. You can’t replicate a -2 w/e with a +10vs damage/creature type with inscription shields since;
1. The reduction mods are all inscriptions, no handles
2. Armor vs creatures comes only in OS.
So in theory, the most damage reducing shield would be the -2 +10 armor shields right?
I need some input on this from people who knows the guild wars math and how the game calculates damage packages/reductions etc.
Hope to hear from more shield enthusiasts
Cheers