Posts by Red Fireball
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since it might have come out a wrong way: a mechanic sanctioning gold drops, dualmod drops or q8s might be imaginable, but also there - I didn't find any data pointing that way. you get lucky sometimes, you get unlucky sometimes. and you might have a couple good lucks or bad ones in a row.
but I doubt there is much to such correlations being imemented due to the data I have seen. which doesn't mean there are none.
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there is no mechanic that would sanction popular items over time. that is just your mind interpreting. how would the gw developer know which items you were after? the problem is that in the beginning it is all new, the routes still take your attention, you are excited for the drops, but after 10s or hundreds of hours the routes run on autopilot, you know all the possible chest spawns and the only thing you pay attention to is the drops - specifically the ones you are after. and since those usually are a small fraction of all the possible drops, the mind is getting more and more confirmation for the "those things really do not drop" than for the opposite. I did track the tower shield drops on nolani - since those are the ones I am after - as well as the q8 foci and shields, as well as chest spawn locations and other things alike. certainly my sample is very limited, but there is no correlation whatsoever to be found. so I would rather advise not to do anything else in between just for the hopes of better chances at a specific place, since that will just delay you getting them further. if you have various things you like to pursue indeed alternating might be the best way - not for the resulting drops, but rather in order to keep things interesting for the mind
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ah I wasn't talking about attack chain, but about the inherent chance to dual strike with high dagger mastery. this way you do get increased attack speed effectively. and as ias you could bring drunken master? but yes... you should use alc for that one. I do however very much like your axe version as well - makes great use of the available multi hit skills there
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I guess "fun build" is very subjective
but here a few approaches that I had in mind:
Psychic instability hammer build
Illusory weaponry dagger build
a more "12345" build would be https://gwpvx.fandom.com/wiki/Build:Me/R_Simple_Energy_Surge
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I can backup that PC. forbidden staff best put on auction. worth quite some. the rest is very mediocre and not worth the effort to try and sell them
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41 min left
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25a ele set please.
hot stuff!
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1 10-15e
2 30e-3a
3 merch
4 5-20a if canthan skin more
5-10 merch
11 idk, but worth auctioning, I'd expect few arms even.
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hi trylo thanks a lot for thinking of me with this one! I do already have a q9 version of it, so I do not need it - thanks for the offer though
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personally I would merch everything, except for long arm of the law, which is kind of rare and ppl try to buy it. I'd expect few arms from that one. the others are below 3k each, if that is money you care about - try to sell them, but you can make more money in the time by farming
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spears not too valueable (3e maybe)
frog scepter extremely valueable 10-15a or so
bow 1a maybe
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the +5ar/-20hp is a single mod. see it like the +15% damage -5energy on a sword for example. the second mod is just a plain 29hp. for a price: merch it - totally worthless
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hey,
I do have an Aegis a very thematic one! q10tac 10vsogre 30hp 300gv. hope you can forgive the req for it being in line with the other stats
let me know if you want it
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#1 18a, thanks for tagging trademeimfamous
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I just checked wiki... need verification ingame:
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but IAS does also reduce the attack duration of attack skills even those with a defined cast time - no? so you might even fit another autohit (or attack skill) in the cycle of 3s for their recharge?
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no IAS on there? ain't those a bit slow
how is it performing? I really loved that approach! still have to try it with my mauso scythe
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towers dwarf and undead 1a each Captain Krompdown
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now you are back on the topic of golden chlice?! aye those should drop there at least near the elementals.