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My name is Laranity, and some of you may know me as a Guild Wars 2 content creator. This year, to coincide with the 20th anniversary of Guild Wars, I am hosting a community playthrough event!
The goal is to get as many people as possible to play through the Prophecies campaign together. We want to recreate that authentic first ever Prophecies experience- where you team up with real people, instead of henchmen!
I'm hoping to introduce the game to lots of my Guild Wars 2 audience, but I'm thinking lots of you Guild Wars veterans might be interested in participating as well. There is a Discord server you can join to find people to play with, and there will be Twitch streams you can join, if that's your thing!
The event kicks off next week at April 15th, and I'm incredibly excited!
As always, I appreciate the candid response, but explain to us why you (GWL) haven't taken alternative actions to label suspected individuals as such? You can always remove the "suspected" label once they've quelled suspicion. Or does something like this also require a burden of proof? Also, why can you not just ban them and wait for the re-evaluation request to reinstate the person? I understand this sounds like a headache. I'm only asking for the sake of discussion / understanding.
Edit: To explain further, the point of a ban followed by a re-evaluation request strategy, in my opinion, would possibly result in the users giving up before even sending the request for evaluation. Sure, some might, but I doubt they all would. Who knows.
You want us to make a list with PM's of them admitting to be reselling botted items ?
When someone is selling 200 echovalds or another guy is literally just spamming the forum with Q8 celestial shields, swords or another one is selling only Q8 gold items from NF that were thought to be almost unobtainable 1 year ago...
It is that simple for the most part. We are not experts in identifying it. And it takes more effort in an already time consuming task of moderation.
How do we define what is suspected or when they're quelled of suspicion? There are not expert traders in the Legacy team, just game fans and volunteers.
The same thing happened when ANet were told about the GvG botters; "maybe they're just very good players". Maybe these are just people that farm a lot.
If the trading/Legacy community wants things 'tidying up' then maybe there can be a concensus of how to treat / qualify posts that you can all help with to improve Legacy.
We had talked about limiting the number of items in a sell thread - this might at least slow people down.
I know some forums that require people have a certain number of posts before they can use Trading. Prevents new accounts and first posts being big sales.
Dedicated Miniatures are worthless, if you don't want them just Trash them.
Everlasting Tonics also aren't in demand. If you're short on space I'd Trash them too.
Non-Dedicated Miniatures; Whites most people have to Giveaway, Purple maybe a few Platinum, Gold/Green maybe a few Ecto but it takes time to sell and if it's using up storage it might not be worth it since you can make 10x the amount in a fraction of the time in one week of selling Gifts of the Traveller.
Here you can find on minimum-maximum mod values, sorted by rarity and location. The value ranges depend on mod bonus type, not on item or component (mod/inscription) type. All the listed values have been observed and confirmed recently, except those with a question mark ('?') behind them. If you have any questions, or see a mistake, please let us know.
An incomplete list of observed pre-nerf inherent mod values is also given at the end: only the minimum values per type are shown, because the…
Praise
October 29, 2020 at 3:04 PM
Praise just decided to remove it, someone could restore it and make new thread :p
Apparently the changes are not recoverable so the previous versions of the post cannot be viewed. Guess we'll need to re-create it.
I certainly wasn't contemplating every drop, but to start with at least the popular things to farm/hunt down and that people like/find useful. To compile what is known already, should people want to share, rather than start from scratch and try to capture new droprate data.
There certainly seems to be a fair amount of those things that are known already.
Idea: A complete list of the in-game locations to source a specific item skin & requirement / mods.
I'm wondering if anyone already has a list, or has started one or it could be a project to create.
These kind of questions come up in threads from time to time for where to farm x/y and people reply with certain level mobs in certain areas or chests etc.
Something I've been wondering for a while and maybe someone already has their own information they'd be willing to share.
Well this is question that prob every tb user had in their mind after latest updates, I was curious if there are any serious informations that Anet took any actions against tb. And yeah reddit is very fun place I really enjoy their discussions ab gw economy
No serious information or action from Anet that I've seen anyone mention.
It's not just speculation, Jon [said](https://imgur.com/wi6hu9m) in the Discord that someone he knows was contacted by SCW about this.
www.reddit.com
For specific details you're better off joining [Discord] to ask.
Version 5.15 had these changes-
[Minor] Removed ability to target hidden agents
[Minor] Removed ability to use dialogs that aren’t given by the server
[Minor] Preventing /chest command form opening locked chests from afar
In short: The tool now only lets you do things you can do in the game more conveniently, and not let you do things that aren't possible in the normal client.
All about the website MMO-Population.com and the data we provide.
mmo-population.com
Exposing how it works
We measure two primary metrics: Reddit Subscribers and Reddit Active Users.
Magic number: This is the number taken from averaging out the biggest and most recently known public subscriber and daily player numbers vs reddit subscribers.
So if you want to know how active the GuildWars subreddit is, maybe it's a good indication of that.
At least they've added the info back to their About page. From 2yrs ago:
Yo guys! Have you ever wanted to know how many players we have in Guild Wars1? In this video I've tried to get some data from google. Click on the vid if you're interested.
I would salvage/merch/get useful mods all of these, there's nothing worth selling.
Greater Glyphic Maul is somewhat interesting but no idea how rare of an inscribable drop it is or if people want them, just don't see if on here very often.
I'm going to bump this, (Don't know why it's closed tbh) but I would love to do Deep or Urgoz. Do any of you have any discords (I'm in lgit's discord) of other guilds that do this?
It was closed because the thread creator deleted the first post in the thread and so it made it a bit redundant.