I recall loot being generated on entering a zone. Its why you can see mobs carrying their potential drops before they drop it. So yeah death leveling for higher drops has never been a thing.
Posts by justice
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Give aurora glade a shot.
Check out vanqing zones like Eastern Frontier (4 man) and Deldrimor Bowl (6 man).
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Yes the envoy scythe is the biggest scythe in the game. However, the thread creator asked for unique items (mostly greens) that are bigger than their skin-sharing non-green/unique pendant. An envoy scythe, no matter if greenie or goldie, has the same size.
that's how you interpreted it
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GW2 definition of harder encounters is bigger health bars to beat on and immunity to CC. They balance pvp with the same mindset.
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guild wars 3 in a skyrim type scenario.
I don't think they will do to gw2 what they did to gw1 by killing their own previous game with a "better" version to replace it.
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I was one of those that defended GW or part of the game to become F2P, and its actually the worst thing that could happen to the game.
You make a game F2P when its in active development and u update the shop with stuff. GW is not in development and the shop doesnt get any microtransaction item, so ur basically gonna flood the game with more bots, and those buying accounts to bot or manipulate the game are gonna do it for free (so less income for Anet), also the ppl getting banned wouldnt buy more accounts. Its absolutly nonsense.
This game needs soooo many updates that you would need like 20 engineers to work for 1 year at least before starting puting content and promotion. Even in Gw2 its hard for them to update to dx11 and change systems, imagine in gw1 that is x10 more obsolote in all means.
They could do prophecies as f2p but instead of the 24hr period on new accounts they could make it permanent until purchase. Not sure that would do much for the game's population though.
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Tell us what it is you are trying to accomplish and it would be easier to find ways to do what it is you are trying to do. If its so amazing you have to keep it a secret but turn around and have to ask for help to figure it out then is it truly something amazing you figured out?
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Started in may 2005. Came from diablo 2. Had grand plans to screen clear with skills like maelstrom thinking it was a massive aoe skill. Little did I know... My first character was a mesmer fast casting ele aoe dot spells. Anyone else remember having to get to outposts like maguuma stade for skills?
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i get bored with repetition why I use cons & farm 2 sets charr vanguard quests i don't see the 2 bandits getting you that faster 2bh except for the many bots I see running out of foibles on a daily basis lol
Yeah I am not sure on the nature of his question. Mathematical or Opinion based. To burn to LDOA to go post searing or to drop the title into HoM with minimal game time investment. Or purely an academic question.
I am for example slowly leveling up my dire stalker doing 5/6 Charr vq. Its probably not the fastest but I detest pure exp grinding with no other tangible benefits.
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The common "wisdom" is to farm the 2 bandits outside fobile's fair for fastest time.
To get to level 10 its Charr at the Gate + Oakhearts and easy Charr groups in The Northlands.
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I still name some of my pets after a presearing friend who passed away.
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Not including presearing characters, naturally, what is the most developed prophecies character you have without having actually done the attribute quests because you were too lazy to go to the desert?
Mine is a dusty ele with elite pyromancers, elite luxon, destroyer gloves and destroyer staff.
108 hours, 173 months.
Just found it sad and funny that now today I decided to run myself to sanctum cay and sweep the desert and get those 30 points after so many years.
I want to hear your accidental lazy/noob story of skipping out on those attribute point quests
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will buy the enameled shield 20e
ign: witch of drascir
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check the talk pages too for the npcs. Somebody went through some of them at one point and listed there.
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Does anyone know the name of the song that plays when you enter the Henge of Denravi?
I couldn't find it anywhere. Spent an hour sifting through gw music on youtube.
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Yeah bots back then we're just straight selling thats why I assume they nerfed player 1 white drops idk.
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Hey, I know it’s not on your list, but I have a zodiac fire q10 with crippling reduction. Let me know if you’re interested, or if you’re still going for the platinum fire.
A good stepping stone so I will offer 30k.
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Back in my day, I used to run people from THK to Marhan's Grotto on my spellbreaker monk to afford elite armor.
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Mesmer is pretty gg and has build variety options. But if you want simple but a choice of running melee or caster I think assassin might make more sense.
Judging by that presearing skillbar, even with presearing's limited skill selection, your troubles with mesmer are due to not being very experienced at the game and that is ok. I played an Illusionary Weaponry mesmer build for a couple years. Its a mesmer melee build.
Can play assassin as dagger spam which is pretty simple hard striking melee damage with some aoe splash.
or
Assassin's Promise caster that summons ebon vanguard assassin support and norn damage shouts.
You can get pretty weird on sin too with its often forgotten caster attributes.
Before you give up on mesmer you should pickup some of the post searing mesmer skill quests in Ascalon. In the ruined Ashford Abbey there is a new named town called Sardelac Sanitarium where you can talk to Vassar to get more quests and skills. After the first quest you get a spell called Chaos Storm which will help you out quite a bit.
For everything guild wars,
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This mesmer is 168 months old and has 3,660 play hours but has only ever hit t2 survivor. 10 years ago I decided to "just" save up story books and turn them all in at once. Multiple maxed titles later and I finally had enough story books to get Legendary Survivor title all in one go.
External Content youtu.beContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.Guess what my favorite campaign is?
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https://wiki.guildwars.com/wiki/Bandit_Raid
Hard to top that shield tbh.
Maybe a +9ar vs charr and +28hp shield could compete but that's just trying too hard.
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My bad i went back and fixed it, its The Granite Citadel in the southern shiverpeaks.
Is that where all those stone summit popup?
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I don't need the staff but I will give you 1e anyhow because I need the enchant mod.
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Thanks for the help.
By wait a few months do you mean they will be available at each anniversary? I thought it was just 15th anniversary only.
Justice, would it be okay if I asked you to help me capture one? I live in Australia and can only log on some week nights. Thanks.
Yeah it's cool I will help you cap them. I play sea/ocx frequently.
ign: Witch of Drascir
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Yeah don't buy a run for them either, people are happy to help with those usually. Or at least I am. If nothing else just wait another 5-6 months
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I remember when the chest would spawn outside The Black Citadel like right outside the door and you could open it in under 15 seconds, and rezone, people farmed the life out of that chest, you would get Sup Absorb and Sup Vigor ( oh which back in the day where worth 80-100plat each ) I remember the day Anet removed that chest.
So I remember sup absorbs being 100k but I cannot recall what the black citadel is.
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bought the serpentine reaver now and am continuing the search for cripple staves, ty for the items found so far 🙂
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bought the blessed chalice now looking for the serpentine reaver.
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Still looking for cripple reduction staves (list updated) but now also looking for,
Blessed Chalice: r8-r9
Serpentine Reaver: Any requirement
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That sounds a bit farfetched to me, but I'm not a warrior. Would that really give a significant advantage? Then what about warriors running a conjure build (those conjures were around in 2005, weren't they?)? The 'no damage skills' argument sounds more likely to me, that just leaves DF as the odd one out instead of insp&heal&prot. But as you said earlier, anyway it doesn't make a lot of sense...
Support lines don't have a conjure spell.
Understand it was a decision made before launch even. A PvP game with secondary professions. Anet was very aware of there being potential issues when developing that system.
Its about attribute investment. If you invest 9 ranks in air magic, a damage line, then its not any different than a warrior investing into marksmanship and equipping a bow on swap. But we are talking secondaries like healing prayers where a warrior could deal the same auto attack damage as an air wand while having a lot of sustain. Yes wanding isn't exactly "rofl op damage" but it isn't nothing either. Back then some warriors in PvP arenas were engaging fights with vampiric bows before the clash, no marksmanship.
In gw2 anet had to relearn this lesson with the elite specialization for ranger, the druid. A very support specialization and its new equipable weapon type, ironically to this convo, was staff. It was very support /healing oriented and its auto attack was relatively weak. But even with it being a weak damage attack it had measurable attrition. They ended up nerfing this pathetic damage auto attack several times to address this. I believe this is something the 2005 anet devs were mindful of.
ESO has a similar thing with its restoration staff. The restoration staff does terrible damage and unlike the destruction staff (ice/fire/lightning) its auto attack damage has no damage improvements through its weapon line.
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I remember playing in that arena, had a good enough win streak to level up a couple times which made winning even easier until team changed from people dropping out and some real novices taking their place leading to a loss.
This leads me to the main issue with those lower level PVP areas - you still gain experience while doing them so once you level up in a match and then lose a match you can no longer enter with that character.
People will also get run to Droks for max armor etc. so binning the character is expensive to then create another to level and get there.
Nice idea but too many issues I feel
he said limited to AC armor.
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Actually I figured it out I think.
In short they didn't want melee martial warriors running a secondary support attribute having access to "free" ranged damage.
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Yeah it doesn't make a lot of sense. For every reason I can think of there are several counter points.
For ele vs monk you could make the "theme" argument when looking at the different elements and then when looking at monk just say cover df/healing/protection under one staff and wand but then separate the smite stuff into its own. Any secondary monks can use these off hands to pair with a main hand.
Inspiration is a very secondary attribute and its low breakpoints often support that. Also it is stacked with mantras which are stances.
These are weak debate points but nothing else really makes sense. Not even lazy makes sense since there are already a lot of skins in prophecies and some are fairly amazing.
A point against staves like ghostly staff not having ALL the attributes could be that it would water down the pool even more and in some cases unnecessarily.
Tl;dr
Monks use df with protection and healing prayers
Secondary monks just use their own caster staves or wands while onehanded martial weapon usesrs just take the available focuses in the offhand.
Inspiration magic is just not a build focused attribute and is presumed to be run along side another main attribute. Martial uses can still pair an offhand with a one handed weapon though.
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idk some ecto.
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Can the skeleton only be done with a group of 8 players? farming it with heroes seems very slow
I would recommend doing it with players as a run, very fast very easy.
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if i remember correctly HM kilroy's is stupid hard after the elementalist update back in 2012 that increased all HM mobs hp. Since kilroy skills are predominately armor ignoring damage, they didn't scale well with that update.
I think you can do a repeatable halloween quest capturing skellies or something and turn them in pretty fast too.
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I've got a Hale Forbidden Staff if interested:
q13 Death Magic
20% Cripple
+27hp
No need, ty for asking.