Decided to do a softer version of the traditional ironman mostly because I really dislike prophecies and didn't want to start there. Make the target GWAMM with no deaths. Already did this once on a Para but wasn't Ironman. Didn't have all the parameters figured out when I started so kinda made it up as I went along.
Ended up with this:
- No storage / material Storage
- no dying (obviously )
- No other players in party (Includes teaming up with other ironman players) - Wanted to do this solo
- No Player to player trading
- No /bonus
- No mercenary heroes
- Heroes to only use skills player has unlocked and ignoring account unlocks
- Summoning stones and consumables allowed but have to be obtained within the rules. (Not used any yet)
- Skill tomes allowed but have to be obtained within the rules. (Not used any yet) Realised this is completely pointless. No tomes, everything needs to be unlocked / capped.
- Can use all traders including from Guild hall
- Can do content in any order / start in any campaign.
Went for Mesmer in Nightfall after not really thinking it though cause didn't really know where I was going with it, in hindsight would have probably gone ranger.
Progress so far:
Nightfall Finished with a few missions to redo for masters. Didn't have to many problems apart from capping Energy Surge from Yammiron, Ether Lord which turned out to be a lot harder than I presumed with such limited heros and gear. (Caused a death on the first attempt of this, wasn't happy)
EOTN almost done just waiting to do Destruction Depths. Went to EOTN at lvl 10 as you would expect to grab much needed heroes and XP and soon discovered my team was getting smashed so went back to Nightfall until I was better prepared.
Factions I'm up to Altrumm Ruins, no issues so far..
Prophies I've been to LA and walked to a few close by towns, will soon being heading down to Droks through the snake.
Overall I've been playing pretty cautious, killing additional problem agro first, flagging heroes and microing skill for the more challenging fights. Without pcons and a perma +300hp from Feel No Pain as I had previously its easy to take a few big hits and you in danger of losing that survivor. Has been a few dashes to guild hall already.
Currently using this wepset and meeting the req on shield for extra armor. Spear is from NF treasure and shield was a drop from eotn. Also found somewhat of a high energy set in this cane.
Did lots of secondary quests early on for gold, XP and fun. That extra time in low level areas yielded some cool drops:
Not all that useful to me but was nice to see anyway. Few gold drops so far and nothing much worth mentioning, did get a longbow for pulling and Koss has a choice of swords....
Would encourage others to try this version of "ironman", I'm really enjoying it. Has the fun of resource management that Ironman brings, the challenge of working for everything you need and the scary parts of not dying without the horrible prophecies with hench bit
Will do a quick run down of hero builds and gear at some point soon.