Posts by Red Fireball
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wiki is wrong in many places and not much updated by community or if it is then without proofs. refer the table here. everything edited is referred by a screen in the thread and ppl crosscheck for me making errors

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I wonder if Red could help me with these values and help with max dmg/armors dropping from 20g unid
20g is indeed max value for a g/p q5, so indeed all weapon types can drop at max dmg/ar for q5 there!
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prenerf popular skin - yet singlemod. I'd roughly place it in lower double digit armbrace range.
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bo auf den deaths head

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Captain Krompdown go save it!
but yeah - some ecto.
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Where dis this one one drop?
Fronis lvl20 dwarfs
no.
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oh boy... don't point those things out to me... now I will be disappointed if I get one that has an even added value.
but yeah... th dual ones would have to be in order as the +30 versions ofc... means the stance would have to have a lower value than the ench, so an added 5 is the only logical consequence. 140, 212 or 320 would be possibilities... I don't see an option for a max armor one at an added 3 value (120 is too low for max ar, 210 is impossible... maybe a purple nonmaxmod but 16/8 could work - 120, 102 or 210 possible there...)... 2 and 4 would be possible as 200 and 220... but that wouldn't be an odd number. so that'd mean the dualhex would have to be 11, and then the 3wH/+30 19. the hex/stance and the -5/20/-2wS DR ones then should come at 21 and 23 (why did you guys ignore those last three?!) just 5 more shields to go lol. I did not see any of them - even though past week a -3wH 28 and 3wH 58wh were up for grabs, also have seen a 2wS 44wS but yeah... no max ones.
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every-possible-triple-mod-combination-tower+defender-before-anet-deletes-them-challenge
I did think about it for a nanosecond at some point, but collecting all the possibilities is impossible. as an academic exercise I took the occasion to try and calculate all the possibilities: I think pre dungeon as well as mausoleum counted toward the underworld world specifier meaning only undead was possible as creature mod. that would mean (if my maths is correct) that there would be 1792 possible mod combinations. pre dungeon does only drop tower shield. so far I have heard of and had in my hands 3. 1tower and 1defender from mauso and the one I posted here.. sooo about 0.16% completion... yay. has anyone seen any others?
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another very special one that found its path into my inventory in recent months only due to generosity is this banger:

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bronze 2 1a
Bronze2 b/o
my offer still stands. might have been overlooked. so far no success catching you non-afk.
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more likely a swamp club or a hammer with the same skin (aka ram skin) by the name "war hammer", which are both pre nerf. charrslaying on it could be one of the pre nerf 25% charrslaying mods.
ascalon war hammer still drops and isn't rare really (only bc no one farms there).
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I'd put it for auction but you can't expect much. I'd assume 1-5a. if you are not happy with the auction you can still just keep it.
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HUGE Milestone!
after just 16years I am at 50% completion! wohooo
thanks to everyone who contributed - special shoutout to Dala Zar for the crucial piece!
stay tuned for some nice set picture as soon as I find time

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ey! it's a keeper! clean value!
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shi-19 10e
shi-22 2a
shi-23 2a
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no. max q8 golds happen in the 32-35g region and the end chest omits this entirely. shame for that. we know tge purple q8 staves from regular hm chests, no implication to other q8 items in there. sadly.
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the highest one I would know can happen would be 723g on a max value realm of torment treasure chest drop, with a max roll on identifying and a isv insc applied. highest I had seen was 620 I believe.
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bronze 2 1a
writhing 1 1a
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Dropping one like this has so low odds compared to any other 20/20, better to ask red to do the math haha :p
I'll try...

first up some general stuff:
the prof specific core foci like flame artifact can only drop with attribute specific mods tied to their profession - 3-4 attris per profession
not all attris are available as attri specific mod on os items (no hsr estorage for example)
the anniversary foci can come in all combinations (like req fire, hsr blood, hct heal) - 16 attris for the mods if I'm not mistaken
the anniversary skin foci are about 1/10 as rare as any core skin modelID
from here we can make an approach:
a matching 20/20 anniversary foc will be somewhere like 10 × 16/4 × 16/4 = 160 times as rare as a core skin. means statistically on one matching aniiv foc like that come 160 core foci like that.
Now all this assumes you only farm a specific place that drops both (chests in echo forest hm for example) and you compare the chance of one specific anniv foc to one specific core skin foc.
sticking with the echo forest chest however you would have 70 core skin foc modelIDs in the pool, with an accumulated weight of 61.2 (jug, paper fan and paper lantern being rarer), and 35 anniv foc modelIDs. that means the expect would be a 3.5/61.2 aka 1:17.5 ratio for the anniv foc vs core skin ration instead of the 1:10, which would put us at a 1:280 rate for matching 20/20s. and I was conservative on the chance for the anniv foc, bc the 16/4 ratio assumes attris on professions that have 4 possible attris as hct mods... and I did neglect that there are attris on anniv foci that can't be matching since the respective hct/hsr mod does not exist os - like ES. this is getting a little too manual of adding numbers, I think we are good for a ballpark at this point - likely 1:400 would be fine.
and then you could also calculate the chances for other sources and then weigh them by the amount they are being farmed to see how much you'd expect them in the pool of dropped items globally, but that is impossible since we do not know who farms what how much. but I can tell: you will not get an anniv foc on a charr sword storm in nolani, nor a core skin foc on a mountain troll, nor a monk foc on a charr flame wielder... you know the mechanics (in parts
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you can likely get 1-10a for it
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not max, not insc, not rare
merch
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indeed it os somewhat special - there is exactly one mob ingame dropping it - the solitary colossus - and among the possibilities this is lowest possible for a blue shield. this does however not tell if there is an interest in it on the market, but I'd also not merch

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thanks! but no... no max ar for req -> merch
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these quirks I have usually seen sell in the low double dirgit arm range. pur for auction and add a realistic b/o after a week or so
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it is not that they changed that.
what happened is the following: they made the unid values of the items be fixed value (as on all dungeon end chest), but they made it dependent on party level with thelowest resulting fixed unid value be 10g. now they also fixed a level dependent gold item rate that was non zero for the lowest of level. this leads to gold items at 10g unid, which is lower than the 12g unid for regular item drops. 10g allows for q3, but not q2 and the min stat for 10g is lower than for 12g for most wep types, which is why all the reqs 3-6 will have new min stats from maz chest. hope this makes sense.
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