Posts by Red Fireball

    agreed on all merch - rule of thumb on os shields:

    Give one point for each of the following, if the item has it:

    A dualmod

    B all mods max

    C desireable mod combination

    D max q8

    Sum up and have your rough estimate:

    0-1 merch

    2 small money, hard sale - could just as well merch and invest time into more farming... 0-30e

    3 big money 50e+ ask for PC

    4 big hit 1000e++ there's no comparison really so it comes down to buyer and sellers agreement

    Pulled this from thin air - but easy to determine if worth asking a PC or if merching or putting up for auction

    My luck :D

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    Heh well... I see two dualmods, one dualmax, both of them matching... statistically roghly 1/7 (or in the area) is dualmod so it was a bit underaverage on quantity but definitely above average on quality. You shall not complain ;)

    usually those are oddities with barely any use and hence depends quite on buyer and seller. 10-25e seems plausible, sometimes someone misses just a specific piece or really wants it and readily offers 100e or the likes. I think there was some odd sc use for a q5 or a q6 sword - but idk - might be...

    Straight updated in the OP - thanks a lot Blind Was My Fury ! those q3 golds are so rare...

    Also sry Mr. Clean(-Value) - rereading my last answer it sounded far too unfriendly. Was in a hurry - my apologies ;*

    I came around to go through my data and screens and added the staves ranges as good as I could - we will need further input on gold staves especially in the q3-q6 region, since my research in those ranges mainly was on war mobs apparently and thus I have barely any staves logged.

    I´d also like to hear what you all think of the new staves data format - I think it´s far easier to reference, and also it doesn´t seem too bulky to be shown in the big table to me.

    Would you also like to have similar investigations for other weapons? The only thing that´d change would be the min dmg for purples and golds in few of the reqs: q0 the min dmg of purples differs from those of blue/white items, q3-7(some weps q8 even) the min damage of gold items differs from that of purple/blue/white items.

    thanks Agent Chevy for the explanations! I'll add even a bit more to that:

    when we started it wasn't so clear if all the three stats of given req could be maxed independently - meaning if a staff of given req could for example only max one stat at a time and hence it'd be necessary to keep the other stats in context. As chevy pointed out it is already extremely rare to occur given the assumption that they indeed worked independently hence on this field it was uncertain at start. By now we could find on almost all reqs examples of staves that maxed all stats at same time (same for min) which led to conclude that indeed they are independent and as thus we'd only have to keep the individual max of each stat for given req without the context of the other stats. I am currently working on the table to represent that fact - thus far I completed white/blue and started purple. I'll have to separated purple and gold due to the differences in hsr, which I'll do with all the raw data and the screens I have so we can work from there. Since this is another point that cleared up with research: purple abd gold drops do always have same ranges. EXCEPT on staves. This is why we now need to separate them again. And that means potential loss of data since the table didn't save what rarity the record holders were - and didn't keep those that's have been record holders but were surpassed by the other rarities log. Hope this makes sense - if not just ignore and wait for the updated table ;)

    I hope to finish the table by end of this week, you can still find the old table in the spoiler at the bottom of the main post - tell me if you have improvement ideas on the styling. I might move them to a seperate table in the end since the main table would get unnecessarily spread with those huge entires for staves (4 stats in 3 rarities compared to 1 to 2 stats for all other weapons).

    there is no such thing as you write. Agent Chevy s post lists those that are closest to what you are writing. Where is that quote from, coffeemancer ?

    I asked google and found it on wiki. This is wrong afaik. There is also shields that are uninscribable that have two inherent stats that would both be an inscription - like -2wE +10 vs fire or the likes. These however do still drop and neither actually is an inscription.

    It is indee a problem I am aware of - or at least was and forgot about it ;)

    Will try to think of fixing it soon! If I find time...

    chevy, I´d have thought you´d remembered that post ;)

    Guess I´ll do it... The difference is just regarding the HSR part - and that is indeed different for purp and gold (usually)

    the 17% was purp - as all the records shown were.

    lvl7: Ascalonian/shingJea/Istani chest

    lvl11: Steel chest

    lvl14: Krytan chest

    lvl17: Maguuma Chest

    lvl20: Elonian, Canthan, Kournan chest and first chest in SF (nm and hm), treasure chest Issnur and Mehtani

    lvl22: second chest in SF (nm and hm), locked chest in shing Jea, Istan and ascalon in HM, treasure Arkjok, Bahdok, Jahai

    lvl 24: pretty much everything else.

    nf treasures work differently concerning value - the above is concerning stats of drops.

    white blue they drop in all starter areas apparently. In hm they can even be max dmg q9 and blue - meaning you can get a perf moddable one in istan. However they do not drop purple or gold there - yes I am sure on prophecies and would argue the other locations at least most likely are the same. An item dropping in white or blue does have no meaning regarding the question if it drops gold or purple there. Not even that it can drop gold or purple anywhere in the game.

    A gold max one at least has been reported in various eotn spots (berserkers, vaettirs, various dungeon end chests)

    So as requested (*erhm Captain Krompdown ) I´ll do my current best to give a small insight into my collection of "red rectangular shields" (Quote Kabong )

    I´d like to say thanks to everyone who has helped along the journey and is still contributing Pleikki  Agent Chevy  Praise  Purely  PyroLobster  Gentleman Xander  Kugiini T Miles  gdyb @pPp to name just a few...)

    I´ll try to work on this thread for a history of my collection, but for now I´ll leave you these:

    TowerDefenderD_5.pdf

    TowerDefenderT_5.pdf

    so as you can see - I am around 2/5th complete on the goal to get all mod combinations. I still need to upgrade some of them to max stats, some to "better" req (aka 13 or 9,8,7), or some just to "proper rarity" like some "perfect purples". I do have some shields on my waiting list, that I haven´t been able to pick up. With them I might get to 44% (there´s 915 combinations, so every new shield is about 0.1% towards the goal.

    Now here some graphic content - viewers discretion advised ;) (as mentioned - old screens, many improvements have been done since...)

    Bests,

    Red ;)

    PyroLobster I did also investigate the mentioned skins eternal and shadow - mainly to determine what creature mods could drop in UW and FOW whith them being exclusives. Didn't look into gloom. I found screens of almost all proph creature mods - a skeleton eternal like your screen was a missing one. I could imagine the creature mods being prenerf in the way that since release of fac they wouldn't drop anymore. That is highly interesting and a new category for a prenerf item: shadow with proph creature mods other than undead - insane! Thanks a lot for the research on TopK - I did never investigate that, but it is absolutely reasonable that they are all proph creatures, since the only entry is proph - so get out there folks and farm them charr eternals again!

    I wonder what it is about undead that got the developers to make it drop throughout the game - or if it was an unintentional effect... what is different from the others? There is this topic of mob categorization - world, affiliation/army, family are categories each mob is assigned. I started working on a table listing those tags for any creature in this game - I still didn't complete the list of creatures and didn't even start to assign the tags other than world. Most of the slaying mods target a family. Undead and charr being the only ones targeting the army. But charrmods don't drop... so that doesn't seem to be the point... we might never find out...

    I summon the : Defender of the Towers in Pricecheck mode and with that i end my turn

    XD I like you ;)

    Damn those shields. The first one is 6off - 10e seems like a fair price. I'd give you 20e even :P

    No - seriously - that's one of the nicer defenders out there for sure. I'd put it in the 30-60a range, will highly depend on who is interested (apart from me) and how much cash they intend to spend.

    The dualreduction I'd put around 40-50a, I just recently sold a q9 one for around 80a, which was a generous offer. On dualreductions the gap between q9 and q10 isn't as high as on other stats, since the main factor is getting a dualreduction at all.

    Hope this helps - at least don't rush to sell them to pm offers too fast - you can take your time selling these - honest buyers will stand with their offers, others who don't most likely want to put you under pressure in hopes for you to accept in a rush and they get a good deal and will just sell it for profit again.

    damn... some sick items right there - disn't expect anything else tho ;)

    q8 20/20 prenerf boner, q8 20/10 cesta, q9 20/10 plat wand, q10 20/20 cesta and that q8 20/16 cesta - soooo sick! Loving it - now show us the offhands corresponding to the wands!

    personally I wouldn't expect much value - but at least a couple ectos since there is some collectors out there for stuffs like it - I'd be happy with anything above 5e as seller and would expect the bids to go up to 10e easily 15e maybe 20e+ unlikely. Might be the skin is extra rare in blue rarity which I wouldn't be aware of...

    I'd fear less even - the one off kills a lot! But it is a GotH and very sexy after all - I'd expect 5-10a easily, but might get tougher to get above...

    On the other hand goths seem to be higher in value than magmas and they are somewhat hyped - so rethinking I might agree with Lesder ;)

    magmas 15-20a

    Sotw 50-70e

    Zod ~15-50e (niche item)

    Echo very valueable, but the peak of the demons hype is over 40a?

    Holy staff 15e-25e

    Inscribed chakram - useless yet perfect... 5-25e if dyeable quite a bit more.

    Fire wand 5e tough sale

    Welclme back to the game! Beware of pm sneaks to buy your items - mostly they try to use time advantage and get the item for cheap. If they really want it they will post the bid in an auction as well either way. (Ofc you can do pm trades if you know what you're doing, since it saves time and effort for you as well.)