Xander's PvE Builds (Project under construction)

  • Hey everyone,

    I am sharing some of the PvE Builds that I have used so far in this game. Hope you guys will like them!

    I will be adding extra info further down the line (exact gear etc).

    MISSING SKILLS ARE THE NEW ELITE SKILLS!

    Here are some new Dervish Healer Builds that I have been playing. Enjoy!:)
    image.png

    Old Builds

    Dervish

    9OHY2Lt.png

    Attributes, Code and Gear

    One: OgOj8orLrSjRrE2Xjb6X0lri9gA

    Two: OgOj0orLrSaETf2Xjb6X0lri9gA

    Three: OgWisysMpEYfBeNupfRXuK2DCA

    Gear: +1+2 Earth Prayers | +1 Mysticism | Windwalker/Blessed | Rest is personal choice

    Elementalist

    LnLYRfs.png

    Attributes, Code and Gear

    One: OgFTgYGXHCQTpZBUHqtEHMcwFEA

    Two: OgBDgsOMTkDMg5QtlfDhDugwlA

    Gear: +1+2 Air Magic | +1 Energy Storage | Blessed Insignia's | Vigor and Vitae Runes

    Monk

    6xpApam.png

    Attributes, Code and Gear

    One: OwET4Y4MZK8BnYpYNymkm8qQVEA

    Two: OwIT0YIjHyLa6rBkkIHE07uE5AA (I am using Infuse Health over Dwayna's Kiss here, but feel free to use whichever. I prefer the emergency heal spike more)

    Three: OwUS0YITeRTfNgkE5ggewlBB (I am using Infuse Health over Dwayna's Kiss here, but feel free to use whichever. I prefer the emergency heal spike more)

    Gear:

    One: +1+2 Smiting Prayers | +1 Divine Favor | Blessed Insignia's | Vigor and Vitae Runes

    Two & Three: +1+3(2) Divine Favor | +3(2) Healing Prayers | Blessed Insignia's | Vigor and Vitae Runes

    Ranger

    M3F8arE.png

    Attributes, Code and Gear

    One: OgETQN7eZasmHcqxwA34qYmk2AA (Please note that I am running with a q7 Sword, this allows me to put it that low (with candy corn). Feel free to drop Beast Mastery to add to Swordmanship if you dont have the Expertise Sword.

    Two: OgESc5MT8ahhnSOGVgwgzkxg

    Three: OgESc5MT8aWinSOGVgwgzkxg

    Four: OgESc5MTvSWinSOGVgwgzkxg

    Gear:

    One: +1+3 Expertise | +2 Beast Mastery | Survivor Insignia's | Vigor and Vitae Runes | -20%Blind Rune |___| Sundering Sword of Fortitude & Any Shield with +30hp (inscr personal preference)

    Two, Three & Four: +1+3 Expertise | +3(2) Marksmanship | Survivor Insignia's | Vigor and Vitae Runes | -20%Blind Rune |___| Zealous Recurve Bow of Fortitude 15^50 or 15^Stance

    Warrior

    ljXZo2d.png

    Attributes, Code and Gear

    One: OQojExpzKTi10kmXcfDYViXFieA

    Two: OQASEZKT9F2kafGGTNXF0kie

    Three: OQATEV5WVyuQpQowooNaogmU0DA

    Gear:

    One: +1+2 Strength | Dreadnought Insignia's | -20%Blind Rune | Vigor and Vitae Runes |___| Zealous Scythe of Fortitude 15^50 or 15^Stance

    Two: +1+2 Swordsmanship | +1 Strength | Dreadnought Insignia's | -20%Blind Rune | Vigor and Vitae Runes |___| Zealous Sword of Fortitude & Strength Shield +30hp (inscr personal preference)

    Three: +1+1 Axe Mastery | +2 Strength | +1 Tactics | Dreadnought Insignia's | -20%Blind Rune | Vigor and Vitae Runes |___| Zealous Axe of Fortitude & Shield +30hp (inscr personal preference)

    Paragon

    Necromancer

    If you have any questions, let me know:)

  • Okay so I have added the template codes and the gear that I have personally used:)

    More Builds to come later on most likely. Do we want more player builds or hero builds first? (including different team builds I have used)

    I would say more player builds 1st ☺️. The bars are really amazing. Have you tried new derv elite as caster ? Like mesmer spam skills or ritu heal? Really liked healing derv builds and that 100b combination

  • Was just messing around in-game a bit and started thinking....

    Why is there no D/E Support? :D

    OgajkkLMbOIj3xrAWkO2G2X6LA

    At current attributes:
    +22 armor

    +46 armor vs Elemental

    50% to block melee attacks

    50% to block projectiles

    +8hp Regen

    All Party wide. I have to admit it looks kinda boring to play, but still might be fun who knows :D

  • As an ele main trust me I've thought about it too and it can certainly be strong but is very situational since:
    - It only really works with heroes since they all ball up anyways
    - It's only worth bringing against mainly ele enemies, dervs or death magic necs and against the first 2 you don't really want to ball up to begin with :D
    - consider bringing EBSoCourage vs Charr to get most of the buffs in one skill
    - Bit sad when SY adds more armor in a much much larger area without cast time, energy cost or chance to be rupted, etc.

    One under-used ward spell I however really like bringing is Ward of Stability against heavy knock areas like vs Jotuns, Summit Beast Masters, Stygians, Abyssals or similar :)

    You should still try it out vs some fire eles like in Sacnoth Valley or Hells Precipice :) Works wonders with the regen vs burning too

    IGN: Heavens Temptation | Purple Crystas, Zodicas, Tall Shields

  • Some heavy off-meta ele builds that actually surpised me and got me to play them a few times are:
    OgBFgSGasMzk6wSUOEzQP0fmLoYF:

    OgBDo4ysSqDMDHOUD4g/ZQDkCA.

    20/10/10 ES Staff of enchanting or 10/10/10 envoy for the first build and 40/20/20 Water Staff of enchanting for the second

    IGN: Heavens Temptation | Purple Crystas, Zodicas, Tall Shields

  • Alright guys, I am working on a Dervish GWAMM at the moment that turned into a Healer Dervish GWAMM. As it is closing into the end (mostly just vqs left), I will be looking for a next project.

    So far I have come up with the following builds that seem fun to play!

    image.png

    Which one do you think I should do first? :)

  • The Monk build looks superior! 😍

    BUT

    Directly after Derv healer another healer? 🤔

    I say go for Necro 💀 and then switch it up with a healer afterwards 🙏

    IGN: Mr Clean Value

    :!: Important: Please if i win an auction/or u want to sell me an item write me an PM so we can organize the Trade :!:

    ...................................................................( Thanks for understanding and appreciate the help <3 )......................................................................................................

    "Keep it clean!" 🧽💦

    WTB: x00g - Clean Value items - 360g Roundshield - 256g RAM-hammer - Waterwand with 20/20 Fire

  • Alright. I have done it again :D

    I have tried out multiple variations and different combinations of professions to arrive at this point. I have not yet tried out this version but thought that maybe some of you might like to give it a try. The thing that is new is the AotL Protter. Before I was personally playing prot and had a SoS prot hero but it just felt like wasted space and came up with this. I have tried E/Mo ER Protter but didnt like the reliance on enchants to keep up.

    I hereby present... "Signets, Spirits and Minions"!

    image.png

    To give a short summary, this team provides:

    - 10 Offensive Spirits (including Ench strip, Blind, Interrupt and double dmg vs Hexed foes)

    - 19 Minions total (if I calculated correctly; 11 from AotL Protter and 8 from Keystone Bomber)

    - Great damage and Interrupts through the many signets and Keystone

    - Undisturbed Damage pumping from Visions of Regrets as there are no other Mesmer Hexes preventing full damage

    - Great Snares such as Deep Freeze and Binding Chains

    - Hex Removal: 1 (x2) | all hexes (x1)

    - Condi Removal: 0-11 Conditions (x2) (11 Spirits in total)

    I have tried this team mostly with Consets, however I have done Levels 1 & 2 SoO HM without Cons together with Emma without much issue.

    If you did want to try it, this should work on all classes that can effectively play SoS and should therefore be quite easy.

    If you have questions, let me know!

  • Alright, so Necro is my next focus. Monk is just 1 VQ away from GWAMM so I can start thinking about this (aka procrastinating the fact that it's a NF Deso VQ) ^^

    So I was thinking firstly what build I should play and then see what I can make around that.


    Or an Axe Necro (with the new elite skill, instead of using a scythe like everyone else :P)

    Here are some of the ideas atm

  • Here's a small adaption of the W/D Magehunter's Strike Build that I will be running for my next GWAMM project. I thought it was only appropriate to run this build after creating the armor set. Both Magehunter's Strike and Protector's Strike have a cast time of 1/2 second making them extremely fast on a scythe (they also recharge very fast, so after using both adrenaline attack skills, you can go back to smashing 1-2-3-4 on a loop if you hit enough targets). This fits very well with the Executioner vibes that the armor gives off :D