• Alright, as you may have expected... it's Skull Crack :D

    Did a first trial in DD HM (was a breeze, the screen above is afterwards with things I was missing or felt were lacking). This will need to be tested now, but dinner first :p First trial was a big success tho, destroyers were melting (especially with the extra 15dmg from the title :D)


    Edit: Proof xd

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  • Alright.... I decided to see if I can make it harder for myself (as one does... xD)

    I wanted to see if I can do it without really running any mesmer. Attributes aren't 100% set in stone, just what I currently have in mind :p I think I might need to run AoDwayna eventually, but idk how well the healing output of it is while relying on adrenaline attacks

  • Yello o/

    I will post proper layout and explanation once heatwave is over xd (tomorrow 40°C)

    D/E Fire (8/8)

    • Starburst
    • Flame burst
    • Ermite’s zeal
    • Heart of holy flame
    • Balthazar’s rage
    • Twin moon sweep
    • Wearying strike
    • Radiant scythe

    P/ Command (8/8)

    • It’s just a flesh wound
    • Cant touch this
    • Help
    • Find their weakness
    • Fall back
    • Anthem of envy
    • Mighty throw
    • Harriers toss

    P/Me Motivation (8/8)

    • Song of restoration
    • Finale of restoration
    • Aria of zeal
    • Go for the eyes
    • Ballad of restoration
    • Mighty throw
    • Harriers toss
    • Mirror of disenchantment

    P/ Motivation (8/8)

    • Anthem of fury
    • Finale of restoration
    • Aria of zeal
    • Aria of restoration
    • Go for the eyes
    • They’re on fire
    • Mighty throw
    • Harriers toss

    Mo/Me Prot Heal (8/8)

    • Aura of faith
    • Spirit bond
    • Shield of absorption
    • Divine healing
    • Deny hexes
    • Gift of health
    • Divine spirit
    • Power drain

    N/Mo Blood Smite (8/8)

    • Ravenous gaze
    • Dark fury
    • Mark of fury
    • Blood bond
    • Signet of lost souls
    • Strength of honor
    • Symbol of wrath
    • Smite hex

    Rt/Mo Channeling Prot (8/8)

    • Divert hexes
    • Protective spirit
    • Shield guardian
    • Shield of absorption
    • Splinter weapon
    • Nightmare weapon
    • Ancestors rage
    • Renewing surge
  • Alright, so I did some thinking and finetuning... This is what I ended up with:

    Codes

    #1 OgljssMWJTCZ5ioiAhPDtTLYNY

    #2 OglkgoMVpeqE5gHWHWKW3gO0CmGI

    #3 OQWjUinL6SRYaYcYpYFVWYLYag

    #4 OQGkUNl45iuz6WDnh7xcl3yCuID

    #5 Owkj4wlqJS+M3DuEUf0bWYLYag

    #6 OAlkYgHapai0PmlAj4uznQN2CWDG

    #7 OANDQrpvOEk6hWEqO02XGiJB

    #8 OQhDAbwjRCVIgDBFBjQYMXbXP

    So... Since I dropped the Warrior (only melee char left), I was able to take Hex Eater Signet for some nice AoE hex removal. With that, I was able to drop Divert Hexes and take Aura of Faith. Honestly I am a little terrified how that will look with the para healers (I have seen a lot of 71's from Finale of Restoration; this will be around 132 per shout that ends during that period.... Song of Restoration heals for 110 / 205 with AoF). By taking another Spear Ele (cuz why not :D) with Thunderclap (rupt, larger AoE with recent update) that does Weakness and Cracked Armor I was able to drop Enfeebling on the Curses Nec and throw in another nice Shout to fully go nuts :P So far I still need to test it out in HM, will be doing something in like an hour. I will keep you posted (and ofc hopefully not die cuz this is a nice deathless char xd)