• here a new min ;)

    “Here’s a new low” is what you meant I think. Imagine using your phone to make a photo of your screen in 2025 🙃

    At least you wouldn't see the dust on the screen. Now we know that Red Fireball isn't obsessed with tidiness ^^ (and that he's probably a male human).

  • in certain circles I am infamous for these. I have a reputation to live up to!

    Alliance Battle does not determine who is right — only who is left.

  • nah what we'd need would be a min dmg gold rarity and a min dmg prp rarity per weapon type. as you see it on staff for example: min damage is the same for the first 5-6 reqs aka q3-8 in gold or q1-6 in prp. it is the same effect as for min damages with req: also the min damage is the same for q1-6. it is because there is a min value at which each can happen, which leads to the same min damage and a spread of 6 reqs due to the randomization. so for all these reqs the min dmg is identical.

    gold rarity is capped lvl12+ which drops min value 12g

    purple rarity is lvl7+ which translates to 5g min

    item with req are capped 9g+ in b/w and 6g+ in p. purple items however do behave different in reference to gv, which actually leads to same min stats for a q2 in p and b/w actually. this means the min damage for q1-6 will be the same for w/b/p. consequently the min damage for purple q0 items however does differ from that for b/w.

    so if we track min damages for each rarity we know where to apply them: purple -> q0, req -> q1-6, gold -> q3-8. since the table is ordered by req already, we do not need to track the second category, but much rather it shall be a backcheck as to how good our data already is :) same applies to gold min q3-8, which we only track in staves however...

    I WTB all kinds of Tower Shields and Defenders. I do drop research - if you find anything remarkable or want to see the results - check the thread or send a pm!

    IGN1 Red Fireball Rusher

    IGN2 Silberner Magier

    Edited once, last by Red Fireball (December 22, 2025 at 6:31 AM).

  • I will try to think of a clean way to fit in the min damages by rarity as we have spoken, until then:

    recent drop verbally confirmed - since I was expecting it I will believe. but I'll leave the points open for the investigatorix challenge, so if anyone can screen a drop still on the ground or unidentified... ;)

    I WTB all kinds of Tower Shields and Defenders. I do drop research - if you find anything remarkable or want to see the results - check the thread or send a pm!

    IGN1 Red Fireball Rusher

    IGN2 Silberner Magier

  • is there a thread for ranges of HCT mods on staffs? from my observations theyre just dependent on rarity not req, so wouldnt quite fit in here but it is still somewhat related and relevant imo. actually this goes for ranges of damage mods as well

    Verdammter Choleriker lässt Folgendes fallen: Verfluchter Stab.

  • yah... there is a list somewhere and I can tell almost all of them - but definitely not this thread. could do one because would be general interest, but idk when ;)

    a good list in pre discord, which only covers prp ranges, but all below is blue, all above gold, so it should be relatively clear. https://discord.com/channels/67874…982679167139870

    but yeah there is some interesting things happening. blue range is 0-50%, purple 50-80% and gold 85-100% along the range iirc.

    I WTB all kinds of Tower Shields and Defenders. I do drop research - if you find anything remarkable or want to see the results - check the thread or send a pm!

    IGN1 Red Fireball Rusher

    IGN2 Silberner Magier