s1 10e please ![]()
Posts by Red Fireball
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favor 61min!
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favor up at 58min gl everyone!
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Straight from Nolani, also modded like this. Great Iron Find

clean value even! ain't nothing better!
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I'd say 10-15e hard to sell. collectible it is, 'useable' is situational, popular certainly not
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roundabout 10e - won't be the easiest sale. q9 15^50s are pretty much the standard and there's barely demand besides a hand full of rare skin/nerfed exceptions (which cele sword is none of)
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aye - no inherent mod either, I'd ask Agent Chevy and if he wouldn't save it I'd merch.
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1 merch-5e
2 merch-10e
3 10e
4 merch/hero
5 20-50e
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sh8 10e
sh17 1e
thanks

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not necessarily merch - I'd bet you can sell for 10-50e even tho non max for req - as you point out caster mod dmg doesn't matter much.
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1,2,3,4,8,10 are very valueable - don't rush to sell them. you might get pms with prices sounding promising - but really this stuff is worth many hundred to tenthousands of ectos. just take your time on an auction.
1 5-10a
2 5-10a
3 5-10a
4 1-5a
5 10-100e
6 5e/merch/hero
7 15e
8 5-10a
9 merch
10 15-50a really unsure on this one, but I know this attri combination is wanted and rare and yours is perf - wait for some more opinions
11 merch/hero
12 10-15e
13 5-10e
14 5e/merch/hero/enthusiast
15 merch
16 merch
17 merch
18 merch
19 5-10e
20 merch
21 merch
22 merch
and 1a is an armbrace and is worth somewhere around 130e at the moment. welcome back and thanks for sharing your items

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If the appearance of these statues changes in real time with the favor, it logically means that the favor (the bonus we think we have that would give us more luck) would disappear at the same time as the favor, whether or not we are in an already loaded area.
not necessarily. If the data for the mobs and drops are sent to your PC when the map loads then the check for favor takes place then and hence the items are "better" (ofc therecould also be a routine that regenerates drops once the favor status changes even then). The statue thing can just be another info the server sends when favor is activated, there is not necessarily a correlation - it comes down to how it is implemented. I´m not saying I am sure that the favor impact on drop takes place at time of map load, just that the look of the statue and that it changes with favor does not let us conclude whether or not drops are impacted the same way. There is other tests one could make when trying to distinguish which way drops work.
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the cold
bladedornate I'd not expect much more than 50e - req is high and cold not as desired - still a perf mod shield.the two one offs you can take whatever you get - they might end with merch, but 10e/ea seems realistic - req and stats one off and skins much farmed.
the slash stance can get 20-30e maybe, req high and stance not as desired.
edit Vizi corrected it to what I meant (as you guessed :D)
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up more items delivered t4t

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I don't use TextMod. But I noticed when doing bounties with others, that some who do use it have all the chests unlocked with drops near them.
it is toolbox what they use to open chests from afar. officially not allowed to use but tolerated or the fact that most ppl these days do it is just ignored by anet just like the entire gw1...
I get that this is random as well and also depends on the instance. Sometimes the instance is pretty much "unlucky". This is where I would appreciate some clarification.
that is just RNGesus. some times maybe good sometimes maybe shit. it is like when you play cards - some rounds you are unlucky and always lose, other rounds you get all the good hands... an instance is far too low of a sample to yield any statistical evidence.
What I noticed is that favor often isn't at all "favorable". Sometimes it is VERY favorable, but sometimes I notice even a decrease in "quality" which restores after the "favor" is over. 😅 It is particularly noticeable with opening chests, because I play with heroes, and it's not possible to see if their rate of gold drops has increased.
same applies with the bigger sample of 1h of favor. on means over long time the difference is there, but there are (in the playing card analogon) entire evenings where you feel you always lose.
So my question is, does it mean that just like with unidentified items where the mods are already there, we just use the kit to reveal them, the same way with chests, with every instance the items are randomally assigned to each chest, and we just use the lucky/unlucky roll with the lockpicks to open the chest? Or is there a true random element when we open the chest, and it's not only decides if the locpick will break or not, but also randomally chooses the item with each opening of the chest?
there have been different approaches to investigate - the most underlined one was a guru thread where two players could test if they were in instances with the same seed - and from there all the drops were almost identical, also mob spawns and chest loot. but people from the forums couldn't reproduce it . in fact the stacking tomes on hm chests are strong indicator that in fact drops are predetermined: while when running with henchies they never occur suddenly when you run with another player they start to happen. and the predetermined drops aren't assigned - this happens when you open them. so yeah I'd vouch for the analogy to the identification of items - the game already knows what will happens.
What I would like to know is if the favor begins when you are already in any particular area, doing chest runs or vanquishing, would it be beneficial to exit the area and enter again, or it doesn't matter and drop rate of rare items should increase regardless? Thanks! 😊🌺
so IF we assume the predetermined drops thing then the consequence that map load is the determining factor (which is why I often open a farming instance for later just when favor is about to end - but I do not keep track so I couldn't prove or disprove - and I wouldn't go by feels either, since numbers are just way more reliable

Thanks to the discovery of the Silver Edge, you could determine when exactly favor begins/ends with relation to zoning into a map. I haven't tested this yet, but I've been meaning to. Because one of the requirements for the Silver Vaettir is favor, you could zone into Drakkar Lake with favor up, wait for it to end, and then proceed with spawning the vaettir. If it still spawns, then favor persists on a given map if it was loaded into before favor ends. Conversely, you could zone in without favor, wait for it, and then proceed with the spawn. If it works, then you can assume favor begins/ends immediately as it's announced. If not, it requires a rezone to take effect on a given map.
I'd say that this might be an indication if your tests yielded true, but if they were false the check for the spawn could just be in time - meaning you have an instance where the drops are still "improved" by favor but you can't spawn the vaettir. I'd guess it is that way.
I think the general consensus is that favor has no effect on drops from chests (any of them). Our perceptions of being lucky/unlucky are often pretty skewed, and it'd be hard to quantify actual improvements.
100%. data or it's just an unreliable gut feel. we are humans

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60e L1 thanks fir the tag Blind Was My Fury

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S 50e pls

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kamas nice - 50-200e
wooden merch
ornate 50e tops hex real unwanted except if Miles need it?!
SotW 10-50e tops hex real unwanted
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up - ancient traded ig, thanks for offers and purchases!
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There should be

smokes. that's sick. love it!
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up -thanks for offers already

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6-22 or 7-21 is max for q5 nonetheless this one is os and just one off and perf inherent - it can bring 30e+ (really depends on who wants it)
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15e icy blade please

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t2 and t3 25e/ea
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why...

so you are telling me... they can drop max q8 still?nvm stupid me - I read outcast :O
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another bump - a new q0 foc added.
only need to find Speed Clear Ele Fenrir el Gris and LBS ingame. I'm ingame for a couple hours.
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Non i forgot to do that =(, i have the id value but i think you don"t need it
yeah indeed that doesn't help really
but don't worry - eventually another will pop 
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really no idea for that but surely, i got scythe when i farmed my nic set ( Mandragor lvl 20 )can you check the unid value at the merch?
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Hello, New max damage for q7 scythe
https://i.gyazo.com/785e9dbdd8d8dc6a1642ebb0f8742510.pngdamn that's an overall new max for a 10-xx scythe - means we can expect it at q8-10 and maybe even on q6 or q11?! great find thanks for sharing!
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Back to back Pongmei runs. Yeah today was a great day.


damn. knowing how much you like the GotH and how rare they are - and how rare such mods on os shields are... HUGE! GZ! and telling by the gold value... SNAP! IT IS NM RUNS EVEN! damn.