• Am I the only one who thinks a simple update notification would have been enough?

    I mean, the permanent discounts in the store, um, I mean, the fairer prices, are greatly appreciated. But the rest could easily go unnoticed (except for what's going on with Steam users), without all the hype surrounding a new GW 1.5 (?)

    I think they should review their communication at Anet.


    Note: Yes, I'm a dirty brat, but I fully accept that, no worries :*

  • Am I the only one who thinks a simple update notification would have been enough?

    I mean, the permanent discounts in the store, um, I mean, the fairer prices, are greatly appreciated. But the rest could easily go unnoticed (except for what's going on with Steam users), without all the hype surrounding a new GW 1.5 (?)

    I think they should review their communication at Anet.


    Note: Yes, I'm a dirty brat, but I fully accept that, no worries :*

    I know the feeling, but this was a two week long project so far. And they did say more is to come. I think innitally their goal is to have more newcomers get the game on steamdeck oppose to enthrall the existing community while planning more long term updates. Maybe some new hype around the game from returning players to gage interest as well.

    Edit: It could also be to prove what is capable to Anet in only two weeks. They also mentioned how the code is very neat and organized oppose to spaghetti code on most newer games, so to be efficient is much easier.

    Edited 2 times, last by Kibby Katana (December 3, 2025 at 7:53 PM).

  • Am I the only one who thinks a simple update notification would have been enough?

    I mean, the permanent discounts in the store, um, I mean, the fairer prices, are greatly appreciated. But the rest could easily go unnoticed (except for what's going on with Steam users), without all the hype surrounding a new GW 1.5 (?)

    I think they should review their communication at Anet.


    Note: Yes, I'm a dirty brat, but I fully accept that, no worries :*

    I've not seen a single positive comment you've got to say about this update in the build up to this - you dirty brat :*.

    Yes, this is an extremely small update right now. Yes, maybe could have been patch notes. BUT patch notes doesn't create hype - or 7 Kamadan districts and 2 in Ascalon. This is about a phoenix rising from the ashes - and who knows, maybe more content in the future.

    [米秩] IGN: Prophecies I

  • I see that they changed the opening credits, but the movie is still the same.

  • Am I the only one who thinks a simple update notification would have been enough?

    I mean, the permanent discounts in the store, um, I mean, the fairer prices, are greatly appreciated. But the rest could easily go unnoticed (except for what's going on with Steam users), without all the hype surrounding a new GW 1.5 (?)

    I think they should review their communication at Anet.


    Note: Yes, I'm a dirty brat, but I fully accept that, no worries :*

    What's going on with steam users? It's where I planned to buy it but I haven't had a chance to yet

  • What's going on with steam users? It's where I planned to buy it but I haven't had a chance to yet

    You can find this information in today's release notes ->

    Feedback:Game updates - Guild Wars Wiki (GWW)

  • What's going on with steam users? It's where I planned to buy it but I haven't had a chance to yet

    You can find this information in today's release notes ->

    https://wiki.guildwars.com/wiki/Feedback:Game_updates

    I looked nothing about Steam having issues just specifically the steam deck. But a streamer said that people are having trouble logging in through Steam. So I'm assuming that's it.

  • Yeah, I wasn't quite understanding all the "hype" on Reddit and such for this - it was pretty clear that, at least initially, it was just some price changes, controller support, and some graphical changes.

    IGN: T D Has An Assassin

  • Anyone here got tips on downloading the game faster? Trying to use Arenanet launcher... 200 kb per sec max... wtf

    Same here; I can't get more than 200KB/sec. It's taking forever to download a single map.

    Maybe the servers are very busy with all the returning players.

  • Anyone here got tips on downloading the game faster? Trying to use Arenanet launcher... 200 kb per sec max... wtf

    Same here; I can't get more than 200KB/sec. It's taking forever to download a single map.

    Maybe the servers are very busy with all the returning players.

    Yeah I was doing the image thing to download the whole thing but only got 10k of 122k files done in an hour so I'm gonna do that overnight. at 15 percent on the first map download now cause I wanna play a little tonight. I get it's an old game but they had to know they were going to get a lot of new and returning players.

  • If anyone is curious the servers are packed. Seems like most of the vets are happy there's so many. Hopefully some stay. I know I am already got 6 hours in. Had a guy showing me around and finished the night dying outside the wall to Char bosses. Not to mention I died 3 times to a skale shooting ice shards at me at level 2 cause I was like "oh its a skale in a cove. Nice and easy" haha very fun game so far. (Coming form gw2 while I was waiting for this to come out I know Ascalon is screwed so enjoying the green while I can)

  • I love posts on the web showing GW1 on portable consoles. No, actually, I find it pathetic. How can anyone be satisfied with such a small screen? I'd lose my temper after a minute.


    I know I complain nonstop, kisses :*

    <<J'ai un PC qui s'appel buldozer, je commande à manger uniquement sur le web, je m'assieds sur une chaise qui fait aussi WC, je suis connecté 24/24 et je suis [un gros con!] (pour ceux qui ont la réf, les autres dsl)>>

  • Update:

    Feedback:Game updates/20251218 - Guild Wars Wiki (GWW)

    Quote

    Update -- December 18, 2025

    Features

    Our partners at 2weeks.games have been hard at work understanding our tool chains. We present to you their first experiments!

    Reforged Mode (Alpha)

    ReforgedMode-Large.png

    • Activate Reforged Mode (Alpha) during character creation.
      • Your character will have a badge visible in-game ReforgedMode-Small.png.
      • Piken Square will be accessible as an outpost for Reforged Mode players in pre-Searing Ascalon - but you'll have to fight your way there.
      • Players gain 5% more experience and gold in the Prophecies campaign.
      • Enemies have lower health and armor in pre-Searing Ascalon.
      • Henchmen have been retuned and are more powerful with have additional skills.
      • The Northlands in pre-Searing Ascalon has additional spawns.
    • For multiplayer parties, all players have to be in Reforged Mode to experience Reforged Mode content and balance changes. Mixed parties will see the standard content.
    • This is an alpha feature we are sharing early to gather feedback. It is only presented in English.

    Dhuum’s Covenant (Beta)

    DhuumConvenant-Large.png

      • Activate Dhuum’s Covenant during character creation.
      • Dhuum’s Covenant is a challenging mode, available throughout the game, where you strive to avoid dying. Ever.
      • Characters created with Dhuum’s Covenant get a badge visible in-game DhuumConvenant-Small.png.
      • Upon your character's death, you lose the badge permanently (but can keep playing the character).
      • Any titles you earn while under Dhuum’s Covenant will have the badge in the Hero panel.
      • If you lose Dhuum’s Covenant, any future ranks earned for that title will not display the badge.
      • This is a beta feature and may undergo changes. It is currently only presented in English. We’d love your feedback!

    Four Player Parties in Pre-Searing Ascalon

    • This matches the maximum party size at the beginning of Factions and Nightfall.

    One More Thing

    Classic pregame backgrounds

    • You can now choose which background scene is displayed during login and character selection!
    • Choose your background in Options->General->Pregame Scene
    • Choose between Prophecies, Factions, Nightfall, and Eye of the North.
    • The Prophecies scene was not designed to support 360 degree views therefore it has a fixed camera placement. There is some risk that the zoom level may cut off some of your view of your character in ultrawide screen resolutions.

    Bug Fixes

    • Fixed a delay where Steam DLC was not always available immediately after purchase.
    • Fixed a bug where the mouse would move unexpectedly when you touched the screen on some devices like Steam Deck and Windows-enabled touchscreens.
  • Update:

    https://wiki.guildwars.com/wiki/Feedback:…pdates/20251218

    Quote

    Update -- December 18, 2025

    Features

    Our partners at 2weeks.games have been hard at work understanding our tool chains. We present to you their first experiments!

    Reforged Mode (Alpha)

    ReforgedMode-Large.png

    • Activate Reforged Mode (Alpha) during character creation.
      • Your character will have a badge visible in-game ReforgedMode-Small.png.
      • Piken Square will be accessible as an outpost for Reforged Mode players in pre-Searing Ascalon - but you'll have to fight your way there.
      • Players gain 5% more experience and gold in the Prophecies campaign.
      • Enemies have lower health and armor in pre-Searing Ascalon.
      • Henchmen have been retuned and are more powerful with have additional skills.
      • The Northlands in pre-Searing Ascalon has additional spawns.
    • For multiplayer parties, all players have to be in Reforged Mode to experience Reforged Mode content and balance changes. Mixed parties will see the standard content.
    • This is an alpha feature we are sharing early to gather feedback. It is only presented in English.

    Dhuum’s Covenant (Beta)

    DhuumConvenant-Large.png

      • Activate Dhuum’s Covenant during character creation.
      • Dhuum’s Covenant is a challenging mode, available throughout the game, where you strive to avoid dying. Ever.
      • Characters created with Dhuum’s Covenant get a badge visible in-game DhuumConvenant-Small.png.
      • Upon your character's death, you lose the badge permanently (but can keep playing the character).
      • Any titles you earn while under Dhuum’s Covenant will have the badge in the Hero panel.
      • If you lose Dhuum’s Covenant, any future ranks earned for that title will not display the badge.
      • This is a beta feature and may undergo changes. It is currently only presented in English. We’d love your feedback!

    Four Player Parties in Pre-Searing Ascalon

    • This matches the maximum party size at the beginning of Factions and Nightfall.

    One More Thing

    Classic pregame backgrounds

    • You can now choose which background scene is displayed during login and character selection!
    • Choose your background in Options->General->Pregame Scene
    • Choose between Prophecies, Factions, Nightfall, and Eye of the North.
    • The Prophecies scene was not designed to support 360 degree views therefore it has a fixed camera placement. There is some risk that the zoom level may cut off some of your view of your character in ultrawide screen resolutions.

    Bug Fixes

    • Fixed a delay where Steam DLC was not always available immediately after purchase.
    • Fixed a bug where the mouse would move unexpectedly when you touched the screen on some devices like Steam Deck and Windows-enabled touchscreens.

    The updates have begun!

  • Spot the difference game

    Hint: I'm in Pre...

  • Update:

    https://wiki.guildwars.com/wiki/Feedback:…pdates/20251218

    Quote

    Update -- December 18, 2025

    Features

    Our partners at 2weeks.games have been hard at work understanding our tool chains. We present to you their first experiments!

    Reforged Mode (Alpha)

    ReforgedMode-Large.png

    • Activate Reforged Mode (Alpha) during character creation.
      • Your character will have a badge visible in-game ReforgedMode-Small.png.
      • Piken Square will be accessible as an outpost for Reforged Mode players in pre-Searing Ascalon - but you'll have to fight your way there.
      • Players gain 5% more experience and gold in the Prophecies campaign.
      • Enemies have lower health and armor in pre-Searing Ascalon.
      • Henchmen have been retuned and are more powerful with have additional skills.
      • The Northlands in pre-Searing Ascalon has additional spawns.
    • For multiplayer parties, all players have to be in Reforged Mode to experience Reforged Mode content and balance changes. Mixed parties will see the standard content.
    • This is an alpha feature we are sharing early to gather feedback. It is only presented in English.

    Dhuum’s Covenant (Beta)

    DhuumConvenant-Large.png

      • Activate Dhuum’s Covenant during character creation.
      • Dhuum’s Covenant is a challenging mode, available throughout the game, where you strive to avoid dying. Ever.
      • Characters created with Dhuum’s Covenant get a badge visible in-game DhuumConvenant-Small.png.
      • Upon your character's death, you lose the badge permanently (but can keep playing the character).
      • Any titles you earn while under Dhuum’s Covenant will have the badge in the Hero panel.
      • If you lose Dhuum’s Covenant, any future ranks earned for that title will not display the badge.
      • This is a beta feature and may undergo changes. It is currently only presented in English. We’d love your feedback!

    Four Player Parties in Pre-Searing Ascalon

    • This matches the maximum party size at the beginning of Factions and Nightfall.

    One More Thing

    Classic pregame backgrounds

    • You can now choose which background scene is displayed during login and character selection!
    • Choose your background in Options->General->Pregame Scene
    • Choose between Prophecies, Factions, Nightfall, and Eye of the North.
    • The Prophecies scene was not designed to support 360 degree views therefore it has a fixed camera placement. There is some risk that the zoom level may cut off some of your view of your character in ultrawide screen resolutions.

    Bug Fixes

    • Fixed a delay where Steam DLC was not always available immediately after purchase.
    • Fixed a bug where the mouse would move unexpectedly when you touched the screen on some devices like Steam Deck and Windows-enabled touchscreens.

    It's interesting that they have focus on Pre Searing.

    I went through the motions of a new toon to see if the badges were available on existing accounts ( I wasnt sure), they were there on naming page.

    I have to decide what class to play, I thought mesmer.

    IGN Rogue Monks Bane

  • Update:

    https://wiki.guildwars.com/wiki/Feedback:…pdates/20251218

    Quote

    One More Thing

    Classic pregame backgrounds

    • You can now choose which background scene is displayed during login and character selection!
    • Choose your background in Options->General->Pregame Scene
    • Choose between Prophecies, Factions, Nightfall, and Eye of the North.
    • The Prophecies scene was not designed to support 360 degree views therefore it has a fixed camera placement. There is some risk that the zoom level may cut off some of your view of your character in ultrawide screen resolutions.

    FINALLY!


    and as far as the new modes go, i dont like them (without having tried them of course) because im an old man and dont like change:dodgy:

    Verdammter Choleriker lässt Folgendes fallen: Verfluchter Stab.


  • I went through the motions of a new toon to see if the badges were available on existing accounts ( I wasnt sure), they were there on naming page.

    The symbols appear next to the character in the game, much like the symbol used by Anet developers.

  • I hope they open Piken Square up in presearing to existing characters. The new Piken outpost in presearing is in an ideal location to run outside and immediately begin killing in the northlands... would really prefer for my existing characters in pre to be able to access that. I don't see a great reason to make it exclusive to the new "reforged" characters. "reforged characters" getting more xp and gold, against foes that have lower hp and armor (again, for "reforged" characters only), also seems like a dumb idea. Pre is already a breeze if you don't pull too large of a group at once. In addition, the 4 player party mode makes it even easier. I'm confused by the thought process here, even though updates are exciting and show continued dedication to the classic GW1 servers.