Req 3 gold items Farming.

  • it is a niche market. there are barely any around, but can have their applications (two attris maxed out leaves room to get another attr to 3) so a shield might be viable in good mods and overall there is collectors for them. caster stuff and shields mostly could have applications, martial weps for collectors or maybe some SC. personally I love them :)

    I WTB all kinds of Tower Shields and Defenders. I do drop research - if you find anything remarkable or want to see the results - check the thread or send a pm!

    IGN1 Red Fireball Rusher

    IGN2 Silberner Magier

  • That whould be verry low profit farming. Most come from feather bots.

    Theres just no real market for them.

    Maybe if you get a q3 demon bladed. But the chances.

    Insc is much more rare than OS but also no big market. q3 gold insc istani would be epic

  • insc really is underrepresented. I have been farming myself and got a q3 hammer after ages. I am still dreaming of a 11/3 gold insc tower shield. I'd love others digging for it and setting out to farm!

    I WTB all kinds of Tower Shields and Defenders. I do drop research - if you find anything remarkable or want to see the results - check the thread or send a pm!

    IGN1 Red Fireball Rusher

    IGN2 Silberner Magier

  • Which foes did you farm?

    Imo farming the quest ''Bad tide rising'' would be a decent farm if you can repeat the q

  • Which foes did you farm?

    Imo farming the quest ''Bad tide rising'' would be a decent farm if you can repeat the q

    I forget that quest, you can repeat the quest iirc. The thing I found recently is

    if a lvl 15 can drop q11 to below q0 sfuff.

    Why lvl 12 only drop q3 gold?

    I got recently a q4 purple from a lvl 10, so I guess purple and gold is the same category or I am wrong?

  • @manuS I did farm the mandragor imp in mehtani keys, kinda good rate of lvl12 mobs but still so slow.

    @crusan yes, purple and gold are identical on their ranges of req dropped by any given mob. except purple staves those behave differently. and lvl12 is just the lowest lvl mob that can drop gold items, and has a range down to q3 for purp/gold. the lvl15 do not drop q0. on blue/white items it can go down to q3.


    oh and @manuS do the lvl12 mobs there even drop stuff?

    I WTB all kinds of Tower Shields and Defenders. I do drop research - if you find anything remarkable or want to see the results - check the thread or send a pm!

    IGN1 Red Fireball Rusher

    IGN2 Silberner Magier

    Edited once, last by Marty Silverblade: Merged a post created by Red Fireball into this post. (March 20, 2024 at 10:35 PM).

  • ah sorry you right, I thought lvl 15 can drop q0.

    Red Fireball what happens if you death lvl low lvl monster to get lvl 12 and after kill? can work?

    since there is low in lvl 12 population.


    @manuS they drop items at least? I did some runs before and not remember giving something special

    Edited once, last by Marty Silverblade: Merged a post created by crusan into this post. (March 20, 2024 at 10:36 PM).

  • ah sorry you right, I thought lvl 15 can drop q0.

    Red Fireball what happens if you death lvl low lvl monster to get lvl 12 and after kill? can work?

    since there is low in lvl 12 population.

    LoL it still works, but the question, does it change loot table ? If this is true, it can be used to farm some good OS items, lol. And do i monsters get more xp if heroes die as well or just main char ?

  • ah sorry you right, I thought lvl 15 can drop q0.

    Red Fireball what happens if you death lvl low lvl monster to get lvl 12 and after kill? can work?

    since there is low in lvl 12 population.

    Does that still work ??

    @crusan

    yes you can death level them, but the loot stays as generated with the original level - so no benefit.

    I WTB all kinds of Tower Shields and Defenders. I do drop research - if you find anything remarkable or want to see the results - check the thread or send a pm!

    IGN1 Red Fireball Rusher

    IGN2 Silberner Magier

  • I recall loot being generated on entering a zone. Its why you can see mobs carrying their potential drops before they drop it. So yeah death leveling for higher drops has never been a thing.

    It has never been confirmed how lot is generated, upon entering or as you kill them, or encounter them. But il assume all goes in favor of generated upon entering instance. But i assume the loot table isnt changing when mob is leveling up, that means it's generated upon entering instance and not changing when circumstances in the instance change.

  • I recall loot being generated on entering a zone. Its why you can see mobs carrying their potential drops before they drop it. So yeah death leveling for higher drops has never been a thing.

    yes I was suspecting this , since I remember a post in gwguru two brothers playing in same time getting similar drops, now the question is how to get a lucky instance?


    justice how you can see or determine what mobs have potential drops? ?(

    Edited 2 times, last by Marty Silverblade: Merged a post created by crusan into this post. (March 20, 2024 at 10:39 PM).

  • I recall loot being generated on entering a zone. Its why you can see mobs carrying their potential drops before they drop it. So yeah death leveling for higher drops has never been a thing.

    It has never been confirmed how lot is generated, upon entering or as you kill them, or encounter them. But il assume all goes in favor of generated upon entering instance. But i assume the loot table isnt changing when mob is leveling up, that means it's generated upon entering instance and not changing when circumstances in the instance change.

    It’s easy to prove that drops are generated upon zone entry. Certain items will always drop if they are being held. Easy-to-farm examples of these are any green held by a Sorrow’s Furnace boss. And most of these are easy to spot because they’re dyed. Now of course they can also drop things they aren’t visibly holding (because bosses can drop more than 1 weapon), but they will always drop what they are holding.

    Ice Breakers are another good example. Any time you see one held it will always be dropped.

    Any enemy using a vamp weapon…works the same way.

    Other drops/effects are less obvious, but stands to reason based on this that drops are not determined upon kill.

    IGN: Vengeful Was Unholy
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  • Which foes did you farm?

    Imo farming the quest ''Bad tide rising'' would be a decent farm if you can repeat the q

    Assault on Beknur Harbor has many waves of enemies and low-level bosses.

    You can skip it and redo it (but you won't get Bobo at the end of the quest chain). <- Bobo

  • I recall loot being generated on entering a zone. Its why you can see mobs carrying their potential drops before they drop it. So yeah death leveling for higher drops has never been a thing.

    yes I was suspecting this , since I remember a post in gwguru two brothers playing in same time getting similar drops, now the question is how to get a lucky instance?


    justice how you can see or determine what mobs have potential drops? ?(

    It would be cool, if you could see all potential drops when you enter instance, and if you are not satisfied then rezone and wait for good instance lol. But i suspect it can be done, but not in legal ways.

  • pyre
    May 20, 2021 at 3:49 PM

    Pyre had asked in the past check my answer it's my 2 cents.


    1) Plagueborn rit explo mission zen daaijun are lvl 12

    > q3 gold plague born shield/swords/axe/daggers/hammer/staff bows etc.... are dropable 100%

    2) right outside black tide den :

    Lvl 12 monk boss

    Lvl 12 serre scree harpies along the hill.

    2nd monk boss lvl 12

    > Am not sure 100% of everything they can drop but definitely a lot of stuff


    Things I know they can drop : q3 gold avian hammer / all core shields in nf imo / tribal axe q3 gold / all core skins swords q3 gold.


    Those 2 places are kinda my little Eden garden, I go to for a quick farm to try my luck. It's not yet botted I think...


    Anyways I never dropped a q3 gold in many many runs, they are extremely rare and not worth as much money as they should.


    Most of q3 gold come out of feather farm. I have a plague staff q3 com and pyro has a very noice collection of q3 gold

  • @manuS they are a core proph drop as well yet they only come in blue/white rarity. the gold purple ones I'd only have heard of in eotn. so Blind Was My Fury do you have a screen of one dropping?

    I WTB all kinds of Tower Shields and Defenders. I do drop research - if you find anything remarkable or want to see the results - check the thread or send a pm!

    IGN1 Red Fireball Rusher

    IGN2 Silberner Magier