How did Guild Wars treat you today? Daily Game Discussion

    • Official Post

    These are some interesting opinions from both sides, just let's just remind ourselves that we all love the game equally and we don't have to get uncivil in the discussion. Everybody is going to have a different perspective and that's okay, at the end of the day it's going to be 2weeks that's going to be changing things mainly without our input.

  • You‘re such a loser. Imagine crying about your precious OS weapon losing value. Can’t sympathize with you I’m sorry, here’s to them hopefully introducing more stuff that devalues your items 🙏🏼 imagine comparing pixels in a game to a Rolex lmfao. Supporting a “you had to be there“ mindset is so toxic to gamers and keeps new players from joining. It creates a fomo that is so unhealthy for gaming. You need to stop treating a game economy like an asset and shareholder simulator and have fun through gameplay. Again this most likely has to do with age though I guess… older people seem more upset about this. I genuinely don’t care that my mini panda has lost its prestige and value, if anything, I‘m happy that I can now have it on my irondhuum because I love pandas. Long live 2weeks ❤️

    I think you really are major salty about that Panda dude. Serious "just want to watch the world burn" vibes now ^^

    IGN: Pyro Loves Lobsters

  • How are you punished that another person can get what you also have? You don’t lose your item you still have it, but now you and me can both enjoy it. Sounds horrible eh? So entitled over pixels I can’t lmfao. Putting el hench tonics in birthday gifts is such a good idea actually. Items that become undesirable after being more available, shouldn’t have been desirable to being with. Like why do you only want this tonic because of the fact that no one has it, instead of because of you liking how the transformation looks? All of a sudden you don’t want this item anymore because you’re not exclusive with it anymore? It means you are shallow and want something to flex on other people with, which simply translates to you being insecure in real life.

  • lol
    keep calling everyone names or loser. go handout arms yourself in kamadan.
    you get what deserve. put the work in and you get something. nothing comes free in life.
    such a socialist mindest.

  • You‘re such a loser. Imagine crying about your precious OS weapon losing value. Can’t sympathize with you I’m sorry, here’s to them hopefully introducing more stuff that devalues your items 🙏🏼 imagine comparing pixels in a game to a Rolex lmfao. Supporting a “you had to be there“ mindset is so toxic to gamers and keeps new players from joining. It creates a fomo that is so unhealthy for gaming. You need to stop treating a game economy like an asset and shareholder simulator and have fun through gameplay. Again this most likely has to do with age though I guess… older people seem more upset about this. I genuinely don’t care that my mini panda has lost its prestige and value, if anything, I‘m happy that I can now have it on my irondhuum because I love pandas. Long live 2weeks ❤️

    I think you really are major salty about that Panda dude. Serious "just want to watch the world burn" vibes now ^^

    Haha I knew while typing someone would say/think that so I even hesitated mentioning what item exactly was affected for me, but I can assure you that’s not true. I advocated for years for anet to make these minis for example more available to the players. Nice try though 🤣

  • From my perspective, GW is running out of pre-nerf things to collect soon, and some measures have to be taken to keep the game attractive for a larger and/or remaining player base. And as a collector trying to think of ways to do that, I think the best option is to add existing items.


    Like for example q8 items — they used to be really common, perfect ones sold for a few ectos, and now after time has passed, the same items sell for hundreds and thousands of arms. Even those q8 swords that still drop. Sure, I agree removing unobtainability takes away some scarcity, but it shouldn’t be all that matters.


    The point is, if done correctly, I think adding things will be good for the whole community. If we take the example of that Rolex and let’s say one new one is added every year, it wouldn’t make that big of a difference to the previous ones.


    As for GW, I think if all q7 and q8 items dropped again with tiny odds, it could bring a lot of players to hunt for them (some short term and some longer), and maybe it motivates people to play longer, keeping the game alive. It would also help the dying collector community since more items would be on the market (Kamadan has been dead af for years). I would be more than thrilled — sure, these hundreds of q7/8 items would lose something, but it could make it possible to obtain more q7/8 that are not possible anymore, and at least for me that would motivate me to log in for another 10 years more than looking at an empty Kamadan.


    I can see Anet attempted to do this with the latest update, only one foe at the end of the dungeon, and after the hype ends it might stabilize and we won’t see that many in the end. But we’ll see, and everyone has their own points of view — I hope everyone just respects them all and stops that stupid flaming.

    • Official Post


    As for GW, I think if all q7 and q8 items dropped again with tiny odds, it could bring a lot of players to hunt for them (some short term and some longer), and maybe it motivates people to play longer, keeping the game alive. It would also help the dying collector community since more items would be on the market (Kamadan has been dead af for years). I would be more than thrilled — sure, these hundreds of q7/8 items would lose something, but it could make it possible to obtain more q7/8 that are not possible anymore, and at least for me that would motivate me to log in for another 10 years more than looking at an empty Kamadan.

    I agree with this and think it's a nice idea, the only thing I fear is that they screw up the drop rate enough to where it isn't a hyper rare drop.

  • You‘re such a loser. Imagine crying about your precious OS weapon losing value. Can’t sympathize with you I’m sorry, here’s to them hopefully introducing more stuff that devalues your items 🙏🏼 ... You need to stop treating a game economy like an asset and shareholder simulator and have fun through gameplay. Again this most likely has to do with age though I guess… older people seem more upset about this

    For the record, I didn't own any OS weapons that were added in by that update. I lost no value at all. You're a toxic individual, and you assume too much. I'm not surprised by this behavior from someone who appears to main paragon though :)

  • This discussion had a great many blog posts boiling down to one central point:

    "I would rather be a collector of prized possessions in a dead game than share them with a larger playerbase."

    What many dont seem to understand: even if you reverse everything that is prenerf or currently limited, there will be always extremely rare postnerf drops that will be unobtainable for most of the players. Item-communism is not the right answer to reanimate an old game.

    ING: Hate Core Sin

    WTB q9 x00gv Colossal Picks and +10 vs. Undead shields

  • This discussion had a great many blog posts boiling down to one central point:

    "I would rather be a collector of prized possessions in a dead game than share them with a larger playerbase."

    What many dont seem to understand: even if you reverse everything that is prenerf or currently limited, there will be always extremely rare postnerf drops that will be unobtainable for most of the players. Item-communism is not the right answer to reanimate an old game.

    This guy gets it ^

    IGN: Pyro Loves Lobsters

  • This discussion had a great many blog posts boiling down to one central point:

    "I would rather be a collector of prized possessions in a dead game than share them with a larger playerbase."

    What many dont seem to understand: even if you reverse everything that is prenerf or currently limited, there will be always extremely rare postnerf drops that will be unobtainable for most of the players. Item-communism is not the right answer to reanimate an old game.

    don't you worry, the 10vs undead inscription is coming soon

    Verdammter Choleriker lässt Folgendes fallen: Verfluchter Stab.

    • Official Post

    What many dont seem to understand: even if you reverse everything that is prenerf or currently limited, there will be always extremely rare postnerf drops that will be unobtainable for most of the players. Item-communism is not the right answer to reanimate an old game.

    don't you worry, the 10vs undead inscription is coming soon

    At least I won't have to fight him for it anymore.

    • Official Post

    Really Gregory ? My comment wasn’t bad. No worse than anyone else’s here.

    Guess that’s how Guild Wars is treating me today. Rip.

    There's really no need to go in on him anymore. That part of the conversation was done over half an hour ago and he apologized.

  • I think this all boils down to the fact that both the collector community and new/returning players are equally important to preserving the game.

    I have made friends with some well known collectors in the community and players who are more focused on playing the game rather than the market since coming back late last year. They all bring something to the game that makes it special. Want to chat about how this prenerf item was part of guild wars history? We got that. Want to discuss some interesting builds for fun efficient farms/vanquish? We got that too. Nostalgia is wonderful but creating new memories now so we have something to look back on when we all eventually move on from the game is just as important.


    I hope moving forward the devs take into consideration the concerns from all sides.

  • Really Gregory ? My comment wasn’t bad. No worse than anyone else’s here.

    Guess that’s how Guild Wars is treating me today. Rip.

    There's really no need to go in on him anymore. That part of the conversation was done over half an hour ago and he apologized.

    My apologies. I didn’t realize 30 minutes was the time limit for responses. So, in other words, you’re job is to be just like him by invalidating what others have to say. Got it, Boss. Carry on with the next, more important conversation. :thumbup:

    • Official Post

    There's really no need to go in on him anymore. That part of the conversation was done over half an hour ago and he apologized.

    My apologies. I didn’t realize 30 minutes was the time limit for responses. So, in other words, you’re job is to be just like him by invalidating what others have to say. Got it, Boss. Carry on with the next, more important conversation. :thumbup:

    Calling him cringe certainly adds to the actual topic of conversation.

    You're a grown adult, it's really not that deep.

  • My apologies. I didn’t realize 30 minutes was the time limit for responses. So, in other words, you’re job is to be just like him by invalidating what others have to say. Got it, Boss. Carry on with the next, more important conversation. :thumbup:

    Calling him cringe certainly adds to the actual topic of conversation.

    You're a grown adult, it's really not that deep.

    Well, this little back and forth is certainly adding to the topic way more than my original 3 lined comment than if you would have just left it be.


    And, no, apparently, I’m not a grown adult. c0ntrolla says I’m just some kid who sucks at life, so it must be true. But, rest assured, I love going deep.

  • In my opinion, what could (should?) have been done with the dungeon chest/boss drops is this:

    • Nightfall/EotN insc items (dungeon exclusives included, but super rare) that normally would not drop in Tyria or Cantha can drop as non-insc. Balthazar's weapons, Deldrimor, Imperial, and Oppressor's could've been added as well. That'd be a HUGE pool.
    • A selection of Tyrian/Canthan-exclusive items added to the chest as insc. This is a little more difficult, since a lot of those items already drop from the zaishen chest, but there are some that do not. Amber Aegis and Echovald for shields, for instance. There are also one or two decent skins that are collector exclusive such as the Lotus Staff.

    No new skins required, and instead of annoying collectors, it would've given people something else to shoot for. The first q9 15^50 Dryad Bow, 20/20 BDS, or -2/+30 Darkwing to drop would've had people in a frenzy.

    EDIT to add that EotN primary attribute caster items could also be added to the insc pool as attribute-specific. Y'know, so they'd actually be useful.

    • Official Post

    Calling him cringe certainly adds to the actual topic of conversation.

    You're a grown adult, it's really not that deep.

    Well, this little back and forth is certainly adding to the topic way more than my original 3 lined comment than if you would have just left it be.


    And, no, apparently, I’m not a grown adult. c0ntrolla says I’m just some kid who sucks at life, so it must be true. But, rest assured, I love going deep.

    It was left alone, but you decided to comment and @ me anyways. Nothing you stated in what I deleted added to any part of this conversation, other than to unnecessarily shit on him for what he said that I already called out for.


    You don't suck at life, you have a beautiful life and don't let anybody online tell you otherwise.

    • Official Post

    In my opinion, what could (should?) have been done with the dungeon chest/boss drops is this:

    • Nightfall/EotN insc items (dungeon exclusives included, but super rare) that normally would not drop in Tyria or Cantha can drop as non-insc. Balthazar's weapons, Deldrimor, Imperial, and Oppressor's could've been added as well. That'd be a HUGE pool.
    • A selection of Tyrian/Canthan-exclusive items added to the chest as insc. This is a little more difficult, since a lot of those items already drop from the zaishen chest, but there are some that do not. Amber Aegis and Echovald for shields, for instance. There are also one or two decent skins that are collector exclusive such as the Lotus Staff.

    No new skins required, and instead of annoying collectors, it would've given people something else to shoot for. The first q9 15^50 Dryad Bow, 20/20 BDS, or -2/+30 Darkwing to drop would've had people in a frenzy.

    Honestly that would've been pretty sick. Give me that OS Silverwing.

    • Official Post

    Obviously they would never tell us before these updates occur on what they're planning to do, but I wish they would at least discuss their reasoning behind some of these decisions afterwards. I doubt it would change anybody's mind, but it would be nice to know how or why they came up with adding OS crystas to the drop table/insc items to the presearing chest/etc.

    • Official Post

    Honestly that would've been pretty sick. Give me that OS Silverwing.


    Yep, and I'd also love to see spears, scythes and Para shields. And that's coming from someone who already has an OS scythe.

    Man, voltaic spears aren't worth a hill of beans anymore but I'd kill for an OS Q9 +5e...

  • I step away from GW for 6 months and all heck breaks loose, both in the game and the +30 pages on this thread :)

    I got to my first Maz's chest today and considering I am using an Ele, I am quite happy with my first pre gold item.

    Mods could've been better but that can be fixed :)

    My Legacy Trade Posts: WTSell | WTBuy

    My Collections (Working Progress): Chevy's Shiny Relics

    Other Fun (Discontinued, Historical info available): Poll for Favorite 2021 Drop

    Definition of "Collection": An Accumulation of objects gathered for study, comparison, or exhibition or as a hobby.

    Note: Definition does not specify rarity or value, although it could be a choice, it's not a requirement.

  • Imagine if a company like Rolex suddenly decided to remake and mass-produce a watch model that had been discontinued for 20 years and is now prized by collectors. Part of why that watch is special isn’t just how it looks - it’s the history, the scarcity, and the fact that only a small group of people held onto it over time. If Rolex floods the market with identical versions, the original loses a big chunk of what made it meaningful. It’s no longer a story of patience or rarity; it’s just another product on a shelf.

    Another analogy is trading cards. Think about something like a rare 1999 Base Set Charizard from early Pokémon. If the publisher reprinted that exact card in unlimited quantities with no distinction, it would undercut the entire idea of collecting. The value isn’t just stats on cardboard - it’s the time, luck, and history attached to owning one.

    GW works the same way. Those rare, discontinued items function like digital collectibles. They carry time value (people who were there early or put in the grind), scarcity (limited supply), and story (status, history, sometimes even nostalgia). Reintroducing them without limits strips out at least two of those three pillars. And once scarcity is gone, the item’s meaning often collapses into just its utility or appearance which usually isn’t enough to sustain that “wow” factor.

    ...

    That said, there’s a counterpoint worth acknowledging: games aren’t static collectibles markets. Developers sometimes reintroduce items to keep newer players engaged or to avoid locking content behind “you had to be there” moments forever. A middle ground many games use is re-releasing variants (same look, slightly different tag), or keeping originals marked as “legacy”. This was ALREADY DONE with the introduction of inscr versions. That preserves the history while still letting new players participate.

    Those who are jumping for joy about this update are ignorant to this. Why do you feel like you need these items to be re-added as OS? The game already solved accessibility with variants, and bringing back the originals removes the sense of history those items carried. Since variants already made the look accessible, what do you think bringing back the originals adds to the game that outweighs losing their historical rarity? For me personally, the history and scarcity are what made those items interesting in the first place. They were time capsules of when GW was at it's prime, and by adding them back that aspect kind of disappears, so it feels like more of a loss than a gain.

    The use of real world items as an analogy has many flaws... Every batch of watches which a well-known brand rolls out is limited and serialised. Due to a healthy demand for the company's products, it is rare for a manufacturer to re-produce a limited edition as the company is continuously expanding and improving on its skills, technology, and products. A product that was introduced 20 or 50 years ago may still have a high demand in a world where the population is growing and the volume of rich people able to afford such product is ever increasing but to replicate the exact same item will be tricky unless leftover materials are available or can be easily sourced, and the experts or technician(s) who created the first prototype is still around to oversee and perform the technical works. Thus, the company would prefer to create and market new limited edition products rather than replicate an old one due to an ever progressive technology and changes in resources. Not that it hasn't been done before as is the case with certain car models, but it is rare as well as costly, both for the manufacturer as well as the buyer.

    For some buyers, certain serial numbers are also considered more attractive than others due to superstitious believes, etc. To make a comparison here, we can take clean value items... Some prefer 100gv, some 200gv, some 300gv, and some 400gv. While personally, I wouldn't pay more than 50 arms for an item with 400gv, there are players here who would pay xxxarms for said item. The same can be said about real world item collections even if the product is identical in every way and provides the same utility without any flaws.

    If for example, the manufacturer does have the means to replicate an old product and re-introduce the item due to popular demand as well as availability of resources and technical skills, such products will still have serial numbers that are different from the first batch, making them potentially highly prized by both old and new collectors as well. Here's the catch, a high end well-established company does not reintroduce a product unless there is demand otherwise they might as well be coming from a street workshop.

    When it comes to the real world, there are no limitations to what people will pay for an item, or what they do with the items they have bought... I know of a comic book collector who buys and burns first editions which are officially rated as 5 or below in terms of condition in order to increase the value of his personal collection. There have been many similar cases in the art world as well ~ for example, Faberge eggs collectors in the past. It's crazy what people do in real life when they have too much cash in hand but the same does not apply to a game. What we purchase in the real world is physically ours and we can do as we please with it. It is a right guaranteed by law. Want to smash up a brand new Ferrari, go ahead... As long as you sign the contract and pay for it first...

    What we put up for sale and what we purchase are merely pixels in a game which are all stored on a server somewhere in the world. The items do not even belong to us as we have no way of removing and holding them physically apart from taking screenshots which we can make into posters and hang on our walls, but that's a whole new level of GW devotion...=O Shut the system down and poof, it's all gone in the blink of an eye and beyond any of our control ~ 20 years of hard work down the drain ~ if one considers 20-years of in-game purchases hard work. We ticked a user agreement (which honestly, no one actually bothers to read), and whatever we have, including the characters we create, belong to the developers and owners of the gaming company. Gamers are merely users/clients paying for the entertainment value and not the actual product which is still owned by the company/developers. Try plagiarising any part of the works including item designs or models and there'll be a call from your lawyer pretty soon.

    Most veterans, especially item collectors fear that the new updates will saturate the entire market with high end skins/items thus reducing the value of said items. As I see it, the fear comes from bot farmers rather than actual players grinding the dungeons. If there are too many of said items, value will definitely drop, but value is already non-existent for 90% of items in game so why not introduce items that still have some value to boost and balance the economy? <Fill in your own opinions and answers here... I'm sure there are some choice words and creativity here8o>

    Personally, I don't expect a sudden surge of perfect OS high-ends as the actual player base is still rather small (apart from the botsx100) and the drops are still extremely random. Furthermore, the market is also confined to a few individuals with high means and resources... As an example:

    I love Summit Axes and would love to see perfect OS req 8s drop again but it doesn't matter if it never comes to be... I'll start with an easy collection since players fear items will drop like candies in the future, but you'll have to farm them personally and post screenshots or a video of each assigned drop/identification on a single character only. I DESIRE:

    • One of each req 13 max OS Summit Axe (non-inscribable) with every stat available ~ 15^50, 15% enchanted, 15% stance, etc;

    • Req 13 max Inscribable Summit Axe;

    • 388 gold value only on all Summit Axes8o

    I've made a request for high req because the items would all be considered as having merchant value only on this site.

    Paying 2 STACKS OF ARMS if the items are presented by the 15TH OF JUNE 2026.

    NOTE: PRIVATE MESSAGE WITH COMPLETE SCREENSHOTS OR VIDEO OF EACH ASSIGNED DROP/IDENTIFICATION ON A SINGLE CHARACTER ONLY, OTHERWISE VOID. PURCHASING MAKES IT ALL TOO EASY:/

    Edited 8 times, last by Marcus Ferret (May 6, 2026 at 10:55 AM).

  • What many dont seem to understand: even if you reverse everything that is prenerf or currently limited, there will be always extremely rare postnerf drops that will be unobtainable for most of the players. Item-communism is not the right answer to reanimate an old game.

    don't you worry, the 10vs undead inscription is coming soon

    If they make creature inscriptions I am out. :thumbdown: I don’t have any high end or pre-nerf items, but imho all these latest updates have done is make the game boring.

    Edit - To better explain, it’s like in GTA when you realized you could just type in some combos on the controller to print money at will and get an airplane on-demand. Or the infinite money glitch in the Sims. It was fun for a brief moment - and then you realized it took the point of doing any quest/jobs/grind because you could get it with just a few buttons. If everything’s obtainable with minimal effort then what’s the point? No fun.

  • If they put back OS items that were avaialble as insc before, I hope they will release only insc items as OS.

    One dungeon would drop OS scythes / skins could be very cool.

    Wouldnt arm existing items value but would create new items to hunt for.