Open Letter to Anet is now live!

  • To put another example: GvG has less monthly players than FA/AB, however paradoxically it has his own title, special drops from strongboxes and the chance of wining capes for your guild. While in AB/FA people are just left with "fun" and nothing else, idk, i dont see this as positive to the game call me weird.


    PD: Sorry for double post xD


    PD2: Hunting/competing for something can aslo become fun, aswell as brining more players to the mode or mantaining it alive.


    Anet: nothing is gonna happen, we even got a costume away 6 years from the shop and no1 cared.

  • The thing is that you wouldnt need to be force to get those ranks if you dont like to play AB/FA. The same way i dont enjoy logging an alt and farming codex for 8 years, or afking in nine rings. So the key point its just making r12 count for max koabd and hall of monuments, and having the other as an extra. Have in mind there have been even people moving an AB map on fridays and having idk 24-48 people playing ab for fun, imagine if they updated the rank, or even make new brand FA/AB ranks, as a motivation. The other pvp ranks are already long term goals (if you want to get them).


    In conclusion, give the people an objective to keep playing FA/AB apart from "fun" , so games keep happening with some kind of competition/fun. And stop losing players.

    I agree,you wouldnt need to be forced, but if you are a title whore and want that title, you kinda have to force yourself on certain titles even if they exhausting and boring. Well you can just stop at rank 5 I think and you can add it to your HoM, and rest of the ranks are for the max title. You can play it like that if you want.

    When it comes to a game that has been played for 15years, its impossible not to lose players over time.


    you still get an incentive to play FA/AB, you get faction and some pvp, not everything you do have to rewarded,but its competitive and a goal to work towards for sure. as I said on a earlier post, I would love for a AB title track, and perhaps FA swell. I think that would be incentive enough to get back for many. But not incresing the r12 lux/kurz title track.

  • I like this debate a lot tbh xD


    Lets compare, you have FA, AB, MQSC, Urgoz, Deep, Challenges still active to play and alive at certain days. You can max this titles very fast, and already 90% of the people have them. And on the other hand you have titles like Codex which takes +6 years to get, and theres literally 0 real games. Something is not working here. I dont see why all the titles should be updated with no reason behind it. GvG its imposible to farm the title, unless you have 15 acc and manipulates the game hard and even if you do so youll need x50 times of kurz/lux. RA could take you years and years, how many ra r12 have you seen? 1, 2? and how many of those didnt got ban by a miracle because they farmed pts at dead hours with alts. HA would be the only other title that could be suggested to update, and its not even comparable the amount of ppl that has r12 kurz/lux to r15 ha.

    Far too many G12 since the 2014 exploit, most don't desplay it. (as a side note a certain guild trader abused it to get his g12 aswell as begging HA syncers to keep him a spot in the runs).

    Legit G12 just like legit Skillz 12 & R15 were not common back then but now there are far too many of those..

    I wouldn't mind if they removed all the codex/Hero/glad/gamer titles aquired post 2012

  • https://www.guildwars2.com/en/…ebration-begins-tomorrow/


    I guess cries for help have been answered. New weapons and elite skills? Maybe not dead game :p This announcement came at the perfect time lmao

    That does look nice with some new weapons, I just hope the elite skill arent too OP. I will check this out the 22th in gw.

  • I think the bottom line for Anet doing anything for [and/or with] GW1 is absurd.


    Why?


    Money. Money talks, and everything else walks. Plain and simple. If Arenanet ever re-directed any of their resources to GW1, it'd be because there's a big enough market [customers/users], and profit[cash/money] to be made from them. I think they're actually making a killing off of GW1 even as we speak. Think about it.


    Anet killed the economy in a variety of ways, essentially forcing players to turn to gold-buying from online vendors if they want to make any timely progress. They implemented the idea of item-price-fluctuation [namely to increase them; this makes players buy more gold] so that they can make it harder to buy them [and thus need more gold; more clientele for gold websites]. They also nerfed/reduced all solo-farming drops [see: anti-farm code; gold sites also sell drops fyi] to create more item-demand for their online shop sales. They currently allow gold spammers to thrive and create an artificial dependency for its users, and exploit any and every desire of its remaining desperately clingy players in a dead game. All of this while doing next to nothing for GW1.


    Also...


    Modernization. The very idea of re-working on GW1 is like walking backwards in terms of technological progression. So unless Arenanet is willing to make a very quick buck...


    [just like those portable gaming companies with their mini-consoles and games already uploaded into them so that they can make a re-profit off of already-existing content]


    ...or can effectively remake and/or remaster this game [too much work, really...]...? There's just no hope in reviving this game.


    They'd only ever do it if there's a big enough demand for them to supply it. Just remember to re-read my first point, and that's...


    Money.


    Arenanet's not going to claw towards this [or any other] idea unless there's a money-trail leading to it.


    Just my two cents. I know ya'll are likely to hate me for this comment, and maybe even lash out at me in denial, but I'm calling a Zebra by its stripes. Anet just doesn't care about GW1 very much anymore, and that's become beyond self-evident over time.


    So my advice is: Get over GW1, and just enjoy the last moments before the plug gets pulled, and the game's put to rest for good!



  • The economy dived because GW2 came out and they stopped updating GW1 for years, the players left and the market responded.

    If they were more proactive in removing gold sellers, people would be forced to spend more time farming and completing content instead of WTB XX Titles, WTB XX Missions, WTB XX Items (with online purchased ecto) and ectos/arms etc would remain high. That sort of lazy play style is what kills a game.

    They make no money from gold seller sites afaik, they still occasionally do mass bans of these bot accounts. Until we see evidence stating otherwise I would say they are still making a killing from GW1 with account/storage/character/costume/mercenary purchases 15 years later. (these aren't cheap)


    Anet evidently does still care about this game, as we've had new content two years in a row now. (New Inventory Bag Runes, UI/Graphical updates, Enemy AI updates, Elite Skills and Weapons.)




    So this is my response to you, not a hate comment or a lashing out; just a simple disagreement with your opinion. I'll leave you with this from google though:

    World of Warcraft Classic has been a big success to Activision Blizzard, with the company revealing today that the retro release has driven subscription numbers to their biggest quarterly increase in history. Classic came out on August 26.7 Nov 2019

    IGN: Aria Moonshot


    The War Against [EviL]

  • They should've solved storage issues long ago. They didn't. Why? Because "money". That's why. Also, they aren't going to remove their money-making machine that is gold-selling because there's simply waaay too much money to be made in it. So that'll never go away [GW2 or not]. They make money off of gold-selling; otherwise, they'd have never nerfed gold, items, etc.. You just have to get a clue. I'm not going to attempt to prove anything to you, either. You just have to do your own research, develop your own understanding, and follow the indirect facts. Anet cares nothing about its players. They've even labelled their own followers as cry-baby whiners on their own forums, but I'll let you figure that part out on your own. They don't care about your interests; only their own. They've proven that over time by weakening the average player's earnings; they established a below-minimum-wage salary for players over time, and forced them to either cope or leave. If the average player stays, then they pay premium. If they leave, then there's no consequence for Arenanet because they've already made their profit from GW1 long ago. Now, they just don't care anymore.

  • They should've solved storage issues long ago. They didn't. Why? Because "money". That's why. Also, they aren't going to remove their money-making machine that is gold-selling because there's simply waaay too much money to be made in it. So that'll never go away [GW2 or not]. They make money off of gold-selling; otherwise, they'd have never nerfed gold, items, etc.. You just have to get a clue. I'm not going to attempt to prove anything to you, either. You just have to do your own research, develop your own understanding, and follow the indirect facts. Anet cares nothing about its players. They've even labelled their own followers as cry-baby whiners on their own forums, but I'll let you figure that part out on your own. They don't care about your interests; only their own. They've proven that over time by weakening the average player's earnings; they established a below-minimum-wage salary for players over time, and forced them to either cope or leave. If the average player stays, then they pay premium. If they leave, then there's no consequence for Arenanet because they've already made their profit from GW1 long ago. Now, they just don't care anymore.


    You seem hostile, as to me getting a clue? I never implied you were stupid. I just think that before you make strong claims you should show some facts or evidence so I can understand your POV.

    People don't have to use gold selling sites, you can salvage items for consets, complete content with minimal Pcons, PvP rewards, chest run, Iron Man, actually farm the skins/items you want.
    You say it like these things are unobtainable without gold selling sites; to be honest many do. It's just a fact of people wanting the things they desire instantly; they no longer want to put in the time/skills to earn them.

    I am not happy with the state of the game either but I try to stay optimistic, as for Anet employees saying we are cry baby whiners I would have a few choice words for them as well.

    IGN: Aria Moonshot


    The War Against [EviL]

  • I just read everyone’s comments (didn’t read the letter but I trust the comment:whistling:)


    Just like everyone else I would love to see new content for this game. I feel like we will see some more in the future. I mean we did just get a bunch of new elites and weapons which is super dope.


    I do like some of the solutions that were stated such as “money talks bullshhhh walks” that is so true. My lil 2ecto solution would be to gather willing players from anywhere like here, Reddit, in game, or any other forums/social media, maybe even do some individual advertising and and see if we can put a combined effort of 50-75e (that’s 300-500 thousand dollars) to show them that we are serious. Maybe each new content or whatever can be handled like this.


    With that being said Idk how realistic this is 😂

    ign

    Clould Strife:nec:Evi Strife

  • here are some easy things they can add to the store to raise capital:

    the preorder codes

    the promo mini pets

    a collector's edition upgrade

    all these are already in the game and how hard would it be for them to generate new codes

    Knowing Anet, quite hard. They really didn't plan their tools for code and item generation with the idea for mass creation/redemption.

  • here are some easy things they can add to the store to raise capital:

    the preorder codes

    the promo mini pets

    a collector's edition upgrade

    all these are already in the game and how hard would it be for them to generate new codes

    its called preorder codes for a reason, if you miss out on them you cant get em.

    the promo pets would just be stupid to bring back.

    Same with the CE, you had the chance to buy when the new expansion/proph/cantha,nf packs was released,if you didnt buy them.tough shitt.

    you probably would want codes to max out any titles on the store right?

  • What is this calculation? I don't understand...